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141. [Idea] Tank Main Turret Gunner - in Feedback/Requests [original thread]
This is a random thought that just rolled through my void of a brain. Tanks can be a force multiplier. Giving a merc that knows what he/she is doing a considerable advantage in survivability and firepower. People keep complaining and begging for...
- by Marcus Stormfire - at 2014.04.12 00:20:00
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142. MCC camping and friendly fire in pubs - in Feedback/Requests [original thread]
akira 1999 wrote: . . . So as a deterrent why don't we have a spawn in timer in the MCC where if you sit there for a full 2 minutes doing nothing... friendly fire is enabled on them and you get positive WP for team killing them. I can ...
- by Marcus Stormfire - at 2014.04.11 20:49:00
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143. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kain Spero wrote: 5. Explore the idea of opening another Region of space in Dust 514 Planetary Conquest to spur activity, but only if the issues with passive ISK are addressed.
9. Add the ability to bring up the map for upcoming battle...
- by Marcus Stormfire - at 2014.04.11 20:38:00
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144. [Request] Cycling objectives for Domination - in Domination Gamemode [original thread]
+1 I like the idea. Keeps the intense one objective fight but allows the use of different tactics when the objective moves. -Marcus
- by Marcus Stormfire - at 2014.04.11 20:26:00
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145. Dear CCP Please top my torture!!! - in Feedback/Requests [original thread]
I have lost tanks when this happened. I start moving -> player list -> BOOM = Marcus Stormfire (Suicide) Marcus Stormfire. Pretty damn annoying. I hope that fix solves my problem. -Marcus
- by Marcus Stormfire - at 2014.03.28 02:46:00
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146. Assault dropship costs are insane - in General Discussions [original thread]
maka rax wrote: I could buy a rifter for less than 300k in Eve. ADS may be a bit expensive for how fragile they are. And that rifter would cover the sky on the maps and shred everything. as well as warp scramble a tower. (Those towers are s...
- by Marcus Stormfire - at 2014.03.28 02:35:00
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147. make the turret installations smart - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: Kratek Heshan wrote: the turret installation are stupid it will not even shoot a enemy until enemy fire at it whats the point capturing those things That's not entirely true. Unmanned Turrets will shoot at anything...
- by Marcus Stormfire - at 2014.03.23 04:43:00
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148. MCC Assault Game Mode ? - in Feedback/Requests [original thread]
Dunce Masterson wrote: how about removing the MCC's and have 2 command centers and use the ideas you have come up with. I could definitely be down with that. It would still give the Design team tons of things to do and it could bring out th...
- by Marcus Stormfire - at 2014.03.23 03:49:00
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149. MCC Assault Game Mode ? - in Feedback/Requests [original thread]
neolutumus wrote: Imagine if the Domination cannon were a lift that would get you into the MCC.......and check out this The lift Idea is cool however I am thinking that the nature of the MCC would be to specifically keep hostiles out. The ...
- by Marcus Stormfire - at 2014.03.23 03:10:00
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150. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
I like the idea +1 There are a bunch of possibilities to this PvE Idea. How about having the Eve pilot not only support by bombarding the wreck but also by advanced hacking that only the pilot could do (This would make good use of the Newish eve...
- by Marcus Stormfire - at 2014.03.22 23:42:00
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151. vehicle limits are too high. - in Feedback/Requests [original thread]
neolutumus wrote: I would say go off a point system. Ea team has 12 vehicle points. when expended, no more vehicles can spawn LAV's - 2 pts Dropships - 3 pts HAV's - 4 pts I like the idea. How about having different delivery times for ve...
- by Marcus Stormfire - at 2014.03.22 23:28:00
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152. MCC Assault Game Mode ? - in Feedback/Requests [original thread]
I was thinking of an idea for a game mode that would incorporate our already well known domination and skirmish maps with a twist. Basic idea is that both teams can either assault the enemy MCC through boarding and/or defend their MCC as well as...
- by Marcus Stormfire - at 2014.03.22 23:22:00
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153. Hacked tanks in FW still count as friends - in Technical Support/Bugs [original thread]
Just had this happen to me. Almost killed a hostile tank and it kicked me. lost -450 points, 24hr ban, and lost my tank. Pretty upsetting seeing -450 points is annoying to grind back. -Marcus
- by Marcus Stormfire - at 2014.03.22 21:51:00
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154. A Fatal Error Occured. The Game cannot continue. Please Quit the game and restar... - in Technical Support/Bugs [original thread]
Figured I would confirm that I am experiencing this fatal error more often now. Just started running faction matches to see what it is about. to my dismay that is when I started getting fatal errors. It gets to be heartbreaking when you are near ...
- by Marcus Stormfire - at 2014.03.22 21:37:00
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155. [Request] Stats for ISK spent in battle. - in Feedback/Requests [original thread]
I like the Idea because everything in this universe revolves around isk. It would be nice to know in an after action report if your enemy spent loads more isk than you did just to defend a planet. (That way your spies can tell you how bad their...
- by Marcus Stormfire - at 2012.12.17 23:19:00
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156. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
As an Eve and Dust Player this is one of the Best Ideas I have come across on the Dust 514 Forums. It is well Thought out and It would help bridge the gap between the two games. +1 -Marcus Stormfire
- by Marcus Stormfire - at 2012.12.14 05:11:00
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157. Planet Type Affects Battle Style - in Feedback/Requests [original thread]
+1 For oceanic planets perhaps you can have the Mixed Air and ground role. In the Eve Universe the PI infrastructure seem to operate like giant floating rigs. You have the air assets come in mostly for strafing runs and tactical insertions on the...
- by Marcus Stormfire - at 2012.12.14 04:50:00
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158. [Idea] Conquering EVE Spaceships - in Feedback/Requests [original thread]
Talnos Nosslu wrote: Give capsuleers a gun and armor and now it's space warfare. Give them a gun and armor and I shudder to think what they could do on a battlefield. Fighting on stations as part of taking over star system sovereignty is a...
- by Marcus Stormfire - at 2012.12.14 04:30:00
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159. Planetary Interaction Ideas - in Feedback/Requests [original thread]
I like the Ideas. With that said I think the Canon of the game states that civilians do not want to go anywhere near capsuleer structures. We tend to pacify the local population to make room for our command centers. Couple things. -The PI struct...
- by Marcus Stormfire - at 2012.12.14 04:20:00
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160. Please do not add PvE. - in Feedback/Requests [original thread]
A few points I want to bring up in favor of PvE - PvP is great for those who would love to have a back story to the Universe. - (CCP willing) We can hunt the PvE players ( Carebear Hunts anyone?) - Carebears can drop some valuable loot (If CCP...
- by Marcus Stormfire - at 2012.12.14 04:14:00
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