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961. Let's Be Real About the Railgun - in General Discussions [original thread]
Godin Thekiller wrote: lolno. they need a nerf, not tweaking. just a straight nerf. Don't see why they were buffed, especially when blasters were nerfed. Buffed? Before 1.7 I could 1 or 2 shot a lot of tanks, the better ones required 3 shots...
- by MarasdF Loron - at 2014.03.05 06:22:00
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962. Let's Be Real About the Railgun - in General Discussions [original thread]
Charlotte O'Dell wrote: Is the DPS fine? Yes. Is the ROF fine? No. It is far too fast and is too forgiving for bad shots. Increase damage, but decrease rate of fire so it is truly a skill shot weapon. One missed shot should be fatal. You me...
- by MarasdF Loron - at 2014.03.05 06:17:00
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963. My idea to fix redline - in Feedback/Requests [original thread]
Let me start by saying that it is not my original idea, I got the idea from someone but I don't remember who, so sorry, no credit for you. Idea: Push back the initial spawn points and the redline surrounding it by 400-600 meters, don't even ...
- by MarasdF Loron - at 2014.03.05 06:07:00
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964. Vehicles vs. AV and 1 Player vs. 1 Player - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: MarasdF Loron wrote: Lots of good points. Lots of stuff The bug you mentioned about modules has been there since beta, if you activate 2 modules in rapidly then the second one goes straight into cooldown. And s...
- by MarasdF Loron - at 2014.03.05 00:59:00
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965. Vehicles vs. AV and 1 Player vs. 1 Player - in General Discussions [original thread]
If the tanker is stupid enough to sit in AV fire, then yes, it should only take one AV to kill that tanker. If the tanker chooses to escape after the first shot, he should have a fair chance to get away, in which case the 2nd AV comes into play, h...
- by MarasdF Loron - at 2014.03.05 00:32:00
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966. 46/6, 30-0, 20/1, 32/1, 27/0. - in General Discussions [original thread]
Happy Violentime wrote: Zekain K wrote: That is hard to believe, as most matches consist on player never reaching the 20 kill mark, let alone reaching that point without dying. LOL Nice to see loads of screengrabs from Skirm/Dom Killboar...
- by MarasdF Loron - at 2014.03.04 16:43:00
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967. Tanks and Dropships need to be removed from this game. - in General Discussions [original thread]
CLONE117 wrote: i think he meant installations far back in the redzone area. if those were indestructible redlining would most likly be alot more difficult. As if redline rails aren't a big enough problem yet.
- by MarasdF Loron - at 2014.03.04 16:30:00
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968. Tanks and Dropships need to be removed from this game. - in General Discussions [original thread]
Duke Noobiam wrote: I don't mind dropships and tanks, I just wish Rail Gun installations could not be destroyed. I also wish that vehicles could not be destroyed... oh, wait.. that's not me.
- by MarasdF Loron - at 2014.03.04 16:08:00
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969. Tanks and Dropships need to be removed from this game. - in General Discussions [original thread]
Here , it might help.
- by MarasdF Loron - at 2014.03.04 16:04:00
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970. Vehicles need to compliment infantry, not compete with them - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Rework blasters as AV, and nearly all the tank QQ will disappear. And the need for tanks will also go away. Also to whoever said that tanks need to be just as easily killable as infantry if they are to be competing ag...
- by MarasdF Loron - at 2014.03.04 11:42:00
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971. Vehicles need to compliment infantry, not compete with them - in Feedback/Requests [original thread]
Tanks can hack? Tanks can repair heavies for example? Tanks can deploy equipment? Tanks can go underground and into/inside tight spaces? Current tank role is killing and scanning only, problem is that infantry can kill tanks and dropsuits faster a...
- by MarasdF Loron - at 2014.03.04 11:35:00
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972. Greatest dust video of all time!!!!! - in General Discussions [original thread]
This is good sh!t
- by MarasdF Loron - at 2014.03.04 09:42:00
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973. 46/6, 30-0, 20/1, 32/1, 27/0. - in General Discussions [original thread]
Not sure why you would want to see these, but here you go... http://oi41.tinypic.com/1zxodu0.jpg http://oi42.tinypic.com/oqymhy.jpg Those are just a couple of examples and as you can see it's mostly against scrubs. I have to admit tho that I h...
- by MarasdF Loron - at 2014.03.04 09:29:00
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974. how to check FPS while playing Dust? - in General Discussions [original thread]
Martyr Saboteur wrote: Its less than or equal to 20. Honestly, the biggest mistake they ever made was choosing UE3 instead of literally anything else. UE3 is absolute garbage, and I've never seen a game look or play good on it before, Dust Incl...
- by MarasdF Loron - at 2014.03.02 09:03:00
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975. One of the weirdest logi mk.0 fits I've ever seen - in General Discussions [original thread]
Patrick57 wrote: Rynoceros wrote: The weirdest part is the Mass Driver. Of all the weapons to put on a flanking build... Really dude? Wow. I hope this was an experimental fitting. Fiddlestaxp used Mass Driver all the time IIRC. He's said...
- by MarasdF Loron - at 2014.02.26 10:48:00
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976. Anti-MCC Turret in kill feed! - in General Discussions [original thread]
Medic 1879 wrote: Must be when you get hit by a null cannon shot, it used to just say clone died when that happened, or if not null cannons might have been a shot from one of the cannons attached to an MCC. Null cannon is null cannon. Anti-MC...
- by MarasdF Loron - at 2014.02.26 09:37:00
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977. Anti-MCC Turret in kill feed! - in General Discussions [original thread]
It's not a bug nor anything new, just means that somebody got killed by MCC missile.
- by MarasdF Loron - at 2014.02.26 09:16:00
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978. Best salvage ever - in General Discussions [original thread]
Lol, my main (this character) hasn't gotten any officer weapons, or any salvage better than ADV weapons since Uprising launched (from pubs). I feel like someday I will get all that officer sh!t in one go, at least this is what I keep telling myself.
- by MarasdF Loron - at 2014.02.26 08:29:00
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979. Tanks - Real Tanks to our Imaginary tanks - in General Discussions [original thread]
If you guys want tanks main weapons to be mainly AV, what we need for tanks is an actual purpose beyond infantry killing, you know stuff like blowing up walls to let infantry clear out fortified buildings, breaching barricades/infantry chokepoints...
- by MarasdF Loron - at 2014.02.26 08:22:00
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980. Pay to win "abyss" drop uplink - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Himiko Kuronaga wrote: Dovallis Martan JenusKoll wrote: Himiko Kuronaga wrote: Best LP uplink is -65%, Aurum is -75%. That is a 1 second difference. And yes, 1 second matters in PC. It can be the diffe...
- by MarasdF Loron - at 2014.02.26 06:56:00
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