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1501. Skill Respec - in General Discussions [original thread]
Bryant NOME wrote: Garrett Blacknova wrote: Is there a reason you didn't set a password to prevent your brother from hijacking your account and screwing you over? Because in future, maybe you should consider the possibility that someone who...
- by Malkai Inos - at 2013.06.10 15:42:00
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1502. buyable skill respecs - in General Discussions [original thread]
Bryant NOME wrote: why come to the topic i started to be a bit*h. stop crying about what i want information about jack ass. clearly im asking because i dont know. fuc*in sped You're working on your first forum ban with amazing efficiency. If t...
- by Malkai Inos - at 2013.06.10 15:30:00
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1503. buyable skill respecs - in General Discussions [original thread]
Django Quik wrote: Oh come on! Do we really need another thread on this? You should make a thread about it. Seems to be the rage these days.
- by Malkai Inos - at 2013.06.10 15:22:00
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1504. buyable skill respecs - in General Discussions [original thread]
Not gonna happen. You're not the first to ask for this and so far CCP is committed to not grant any more respecs.
- by Malkai Inos - at 2013.06.10 15:17:00
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1505. Skill Respec - in General Discussions [original thread]
In short: No
- by Malkai Inos - at 2013.06.10 14:53:00
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1506. Dear CCP Overall Gunplay gameplay is still so BAD whats up with that ? - in General Discussions [original thread]
Why is it that the OP managed to completely avoid beeing specific in any of his criticism? Do you realize that using the words "bad", "sucks" and "weird" on several occasions does not make a piece of worthwhile feedback?
- by Malkai Inos - at 2013.06.10 13:59:00
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1507. Purchasable Instalations. - in Feedback/Requests [original thread]
ladwar wrote: Malkai Inos wrote: ladwar wrote: I don't understand why they removed it Did it work at some point? I played since private trials and i thought the assets where just placeholders for an inexistend mechanic. they just neve...
- by Malkai Inos - at 2013.06.10 03:42:00
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1508. Purchasable Instalations. - in Feedback/Requests [original thread]
ladwar wrote: I don't understand why they removed it Did it work at some point? I played since private trials and i thought the assets where just placeholders for an inexistend mechanic.
- by Malkai Inos - at 2013.06.10 03:28:00
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1509. CCP needs to give dust to a 3rd party developer - in General Discussions [original thread]
Did wonders to Colonial Marines...
- by Malkai Inos - at 2013.06.10 03:21:00
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1510. CRU and SUPPLY DEPOTS - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: the problem is not people destroying them thats going to happen no matter what, the problem is we cant buy and call down our own installations In the greater scheme of things you're absolutely right but i j...
- by Malkai Inos - at 2013.06.10 03:16:00
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1511. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Grimmiers wrote: Make anti-personal small turrets for lavs and dropships to promote the use of lavs as they were intended. -Small blaster that is less accurate and has a faster firerate. I think the accuracy of the current blaster is actually ...
- by Malkai Inos - at 2013.06.10 02:51:00
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1512. CRU and SUPPLY DEPOTS - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=86160&find=unread you double posted
- by Malkai Inos - at 2013.06.10 02:45:00
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1513. CPU and SUPPLY DEPOTS - in Feedback/Requests [original thread]
You blowing them up in the first place is the larger problem here. At least in Skirmish and Domination they are invaluable tactical assets and i curse anyone who tries to blow them up because hardly anyone bothers to bring uplinks to the field.
- by Malkai Inos - at 2013.06.10 02:37:00
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1514. Intense Field Battle with STB & Imperfects - in General Discussions [original thread]
This starts to feel like deliberate off topic spam and it's telling that it's always the same people that are involved in this. Just letting you guys know...
- by Malkai Inos - at 2013.06.10 02:08:00
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1515. How to easily make pub matches more competitive - in General Discussions [original thread]
Onesimus Tarsus wrote: Proto kills proto = 1x normal points ADV or lower kills ADV or lower = 1x normal points Proto kills ADV or lower = 0x normal points ADV or lower kills Proto = 3x normal points No need for matchmaking, Protos become the h...
- by Malkai Inos - at 2013.06.10 01:47:00
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1516. DUST 514 customer support team work for deceive customer - in General Discussions [original thread]
Nod Keras wrote: ReGnYuM wrote: Go to IA and get this GM spanked Sorry but what is IA? It's the department supposed to monitor and check on CCPs employees. They are responsible for any game related misconduct, be it abuse of Dev priv...
- by Malkai Inos - at 2013.06.10 01:39:00
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1517. vehicle triage issues + suggesions - in General Discussions [original thread]
The points you raise are exactly the same with handheld repping modules so i support a fix on those issues. I always imagined logi vehicles getting their turrets swapped with repper guns. That would justify the increased EHP (since they can't def...
- by Malkai Inos - at 2013.06.10 01:30:00
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1518. DUST 514 customer support team work for deceive customer - in General Discussions [original thread]
Crash Monster wrote: Quote: I agree, but i rather choose to ignore the parts i find unhelpfull and try to lead the OP into making this a constructive piece of intel for CCP. A perfect example of this going wrong was the possibly faulty heat ...
- by Malkai Inos - at 2013.06.10 01:18:00
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1519. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
The problem with the RoF cap is that while 400rpm is really hard to achieve consistently for the strain alone, it is perfectly possible to dish out 10rps for one or two seconds. This leads to the perceived slowliness of the current tac although th...
- by Malkai Inos - at 2013.06.10 01:16:00
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1520. DUST 514 customer support team work for deceive customer - in General Discussions [original thread]
Crash Monster wrote: Malkai Inos wrote: Well, conspiracy mongering and handholding aside. Raising attention to issues with terrain/clipping/lag/you name it that might result in the random destruction of 1.2m isk is, by itself, a sound object...
- by Malkai Inos - at 2013.06.10 01:06:00
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