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1441. ===[Bring Back Skirmish 1.0]=== - in Feedback/Requests [original thread]
IR Scifi wrote: Yeah there were definitely some major issues with it but it was a hell of a lot of fun. Setting sniper positions to cover your people running to make the hack, firing like mad from the last remaining rail gun trying to blow up t...
- by Maken Tosch - at 2013.06.23 17:13:00
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1442. I'll ask again.... - in Feedback/Requests [original thread]
Master Jaraiya wrote: True Adamance wrote: This really wasn't a debate about respecs and stuff just a generic question about me making my skill choices now not knowing how things will turn out. I mean I'm pretty patient but I would like to ...
- by Maken Tosch - at 2013.06.23 17:12:00
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1443. ===[Bring Back Skirmish 1.0]=== - in Feedback/Requests [original thread]
castba wrote: Only been around since early open beta, but would live to play Skirmish 1.0. Seems like a logical fit for FW battles. I know. It's one of those things that had you strategizing a lot. If the attackers were smart, assaults, logi...
- by Maken Tosch - at 2013.06.23 15:43:00
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1444. I'll ask again.... - in Feedback/Requests [original thread]
True Adamance wrote: Django Quik wrote: True Adamance wrote: This really wasn't a debate about respecs and stuff just a generic question about me making my skill choices now not knowing how things will turn out. I mean I'm pretty patient...
- by Maken Tosch - at 2013.06.23 14:45:00
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1445. ===[Bring Back Skirmish 1.0]=== - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Skirmish 1.0 may have been fun, but it was broken as ****. My team pushes forward, takes out the defense relays, and rolls straight toward the outpost within the first 5 minutes. The enemy team drops in a bunch of HAVs, a...
- by Maken Tosch - at 2013.06.23 02:41:00
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1446. (request) making the minja melee increase useful - in Feedback/Requests [original thread]
Hmm. This sounds like it needs fixing.
- by Maken Tosch - at 2013.06.23 02:15:00
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1447. ===[Bring Back Skirmish 1.0]=== - in Feedback/Requests [original thread]
Thanks for the support, guys. I appreciate it. For those of you who are not aware how Skirmish 1.0 works, here is a step-by-step process on how it went in any given match. 1. Match starts with an attacking MCC slowly advancing on the far side of...
- by Maken Tosch - at 2013.06.23 01:48:00
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1448. I'll ask again.... - in Feedback/Requests [original thread]
@True Adamance My advice to you is just hold on to whatever unallocated SP you have right now and let it build up until your racial favorite gets here. It's what I would do. That's the best advice I can give you right now given the state of the g...
- by Maken Tosch - at 2013.06.23 01:35:00
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1449. (feedback) tired of the overwhelming assault in dust 514 - in Feedback/Requests [original thread]
The knives haven't taken any shaft thankfully. In fact, heavies fear nova knifers because of their OHK power. All that's left to perfect them is a clocking module.
- by Maken Tosch - at 2013.06.23 01:30:00
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1450. Custom Controls - in Feedback/Requests [original thread]
Mobius Wyvern wrote: I can't believe no one has posted this yet, but full keybinding for all control methods has already been confirmed since last year. They'll deploy it when it's ready. Interesting huh? Makes you wonder if people ever use ...
- by Maken Tosch - at 2013.06.23 00:09:00
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1451. ===[Bring Back Skirmish 1.0]=== - in Feedback/Requests [original thread]
NO! I will not let this thread be drowned into the second page!!!
- by Maken Tosch - at 2013.06.23 00:01:00
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1452. [Future Feature Request] Oculus Rift support in DUST - in Feedback/Requests [original thread]
You do realize this was just a side project that CCP put out as a concept, right?
- by Maken Tosch - at 2013.06.22 23:42:00
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1453. Void array (Slow-mo grenade) - in Feedback/Requests [original thread]
@Deadly There is a positive side to this effect though. The faster the target tries to go, the more force is applied against them and thus the slower they become.
- by Maken Tosch - at 2013.06.22 23:41:00
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1454. EVE-DUST forums - in Feedback/Requests [original thread]
The thing is our accounts are connected via the Playstation Network while the Eve accounts are connected independently through their own service. I don't think they will be compatible.
- by Maken Tosch - at 2013.06.22 23:39:00
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1455. Void array (Slow-mo grenade) - in Feedback/Requests [original thread]
As Sig mentioned, what you are describing is called a Stasis Web. It doesn't slow down time at all though. What it does is the equivalent of forcing your enemy to slam on the air brakes by applying opposite force that is equal to the percentage of...
- by Maken Tosch - at 2013.06.22 23:36:00
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1456. Hard to track down snipers - in Feedback/Requests [original thread]
Except for the ones that perch in the MCC, I have no problem tracking snipers.
- by Maken Tosch - at 2013.06.22 22:17:00
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1457. SHOTGUNS NEED A NERF - in Feedback/Requests [original thread]
Meeko Fent wrote: ^^ Very good Question. Maybe when Cloaks Come out that will be the New OP CQC fit. lawlz What the **** are you doing? Are you trying to give the OP more ideas and what CCP should needlessly nerf?
- by Maken Tosch - at 2013.06.22 21:19:00
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1458. I'll ask again.... - in Feedback/Requests [original thread]
Master Jaraiya wrote: Maken Tosch wrote: There is also the fact that CCP will continue to add more things that will require their own separate skills that may not be racially linked at all like: 1. Cloaking modules 2. Siege mode modules for...
- by Maken Tosch - at 2013.06.22 20:45:00
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1459. I'll ask again.... - in Feedback/Requests [original thread]
There is also the fact that CCP will continue to add more things that will require their own separate skills that may not be racially linked at all like: 1. Cloaking modules 2. Siege mode modules for tanks 3. Mining Equipment 4. Surface infrastru...
- by Maken Tosch - at 2013.06.22 18:26:00
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1460. I'll ask again.... - in Feedback/Requests [original thread]
Delenne Arran wrote: As far as I'm aware, the answer is no. Before applying for the respec, I sent an email asking whether "one-time respec" meant that it would be the only respec, or whether it meant that I'd simply be ineligible for any futur...
- by Maken Tosch - at 2013.06.22 18:20:00
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