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881. [Suggestion] - Cloaking Stats and Mechanics - in Feedback/Requests [original thread]
I was thinking about posting my own ideas on other cloak types as well. Like the Octopus camo that changes your suit to match the environment and a Spy-cloak that changes your chevron to match the enemy's. What ideas do you guys suggest for that? ...
- by Maken Tosch - at 2014.01.04 20:17:00
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882. Cloak514: Get it right. - in Feedback/Requests [original thread]
Akdhar Saif wrote: I personally think the Cloak should make you invisible from scanners, active and passive. Only if your profile dampening is low enough. Otherwise, the cloak will definitely become OP upon arrival and scanners become useless.
- by Maken Tosch - at 2014.01.04 20:12:00
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883. Cloak514: Get it right. - in Feedback/Requests [original thread]
According to the Dev blogs, you will be visually invisible but only to an extent. Source: http://dust514.com/news/blog/2013/03/equipment-is-your-friend/ Quote: The second item is a Cloaking Field. This sneaky bit of kit will not only make y...
- by Maken Tosch - at 2014.01.04 20:09:00
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884. Walked away to play a different game, again. - in Feedback/Requests [original thread]
Remember kids. Look both ways before crossing the stre.. /gets run over by LAV
- by Maken Tosch - at 2014.01.04 01:43:00
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885. Request: Chargeable throwing knives - in Feedback/Requests [original thread]
Throwing knives would be fun, but I don't think you should replenish them with nanohives. Instead, I would prefer the following. 1. Recover the knives from the dead bodies. 2. Go to a nearby supply depot and swap suits to replace the lost knives....
- by Maken Tosch - at 2014.01.03 21:03:00
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886. Nova Knives + Sidearm - in Feedback/Requests [original thread]
You'll then have to change the tag associated with the knives since the knives are technically side arms as well.
- by Maken Tosch - at 2014.01.03 00:55:00
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887. Nova Knifes are underpowered - in Feedback/Requests [original thread]
Recommendations to CCP: 1. Allow us to sprint with the charge held. 2. Initiating a quick-slash attack shouldn't interrupt our sprint. 3. Adjust the field of vision to be a little wider when using the knives so that we won't get disoriented in CQ...
- by Maken Tosch - at 2014.01.03 00:53:00
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888. BPOs and the future - in Feedback/Requests [original thread]
Munin-Frey wrote: Talos Alomar wrote: All CCP needs to do is to stop selling them. I don't think they have to take any further steps. As more people start playing, or people run more expensive gear that there isn't a BPO of, people will be...
- by Maken Tosch - at 2014.01.02 06:47:00
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889. [Highly Recommended] - Market Discussion Section - in Feedback/Requests [original thread]
Killar-12 wrote: https://forums.eveonline.com/default.aspx?g=topics&f=279 https://forums.eveonline.com/default.aspx?g=topics&f=278 There, see? Prime examples. Thank you.
- by Maken Tosch - at 2014.01.02 01:38:00
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890. Faction -Standings- - in Feedback/Requests [original thread]
Harpyja wrote: Inversely scaling rewards based on number of systems would solve the issue... What do you mean inversely scaling? You mean if my faction were to gain more territory then I only get less rewards? That's punishing effort and cou...
- by Maken Tosch - at 2014.01.01 21:36:00
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891. [Highly Recommended] - Market Discussion Section - in Feedback/Requests [original thread]
For the record, Eve and DUST are interconnected.
- by Maken Tosch - at 2014.01.01 20:28:00
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892. [Highly Recommended] - Market Discussion Section - in Feedback/Requests [original thread]
Meee One wrote: CCP Eterne wrote: 21. Posting regarding RMT (Real Money Trading) is prohibited. Posts discussing, linking to, or advertising RMT, including but not limited to the sale of in game items, assets, currency, characters or game ac...
- by Maken Tosch - at 2014.01.01 20:26:00
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893. [Highly Recommended] - Market Discussion Section - in Feedback/Requests [original thread]
I have noticed in the General Discussion section that there are a handful of players posting bids for BPO codes that were previously purchased and I was thinking perhaps it should be best for CCP to implement a new Market Discussion section for th...
- by Maken Tosch - at 2013.12.31 17:54:00
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894. Blind fire for Swarm Launchers - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Maken Tosch wrote: We did have dumb-fire swarms back in the Replication build. This was in Closed Beta of course. But that got removed because apparently it made it all too easy for a suicide merc to just aim at the fl...
- by Maken Tosch - at 2013.12.31 01:07:00
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895. Blind fire for Swarm Launchers - in Feedback/Requests [original thread]
We did have dumb-fire swarms back in the Replication build. This was in Closed Beta of course. But that got removed because apparently it made it all too easy for a suicide merc to just aim at the floor and take out every merc in the room using a ...
- by Maken Tosch - at 2013.12.30 23:23:00
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896. CCP I have a fix for jihard keeps - in Feedback/Requests [original thread]
Psychotic Shooter wrote: CCP what you need to do is make re's stick to enemy vehicles and wall make them so they can't be planted on friendly vehicles there jihard jeeps fix You're assuming that REs sticking to friendly vehicles was a bug. ...
- by Maken Tosch - at 2013.12.30 23:20:00
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897. [suggestion] to stop the endless respec whining - in Feedback/Requests [original thread]
We have had a few one-time respecs before but that was not enough to quell the whining for more respecs. The best and final time to ever give out a respec is when racial symmetry has been achieved across the board. All racial weapons, all racial v...
- by Maken Tosch - at 2013.12.30 23:06:00
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898. [Request] Bring Back the Scout Type-II - in Feedback/Requests [original thread]
I want my Gallente scout 'kindred' suit to have its sexy red paint scheme back. Not that ugly standard issue blue.
- by Maken Tosch - at 2013.12.30 15:58:00
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899. Monetization Think Tank - How Do We Get CCP More Money? - in Feedback/Requests [original thread]
Vanity items. Enough said.
- by Maken Tosch - at 2013.12.29 23:17:00
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900. request: The war barge and the large table? - in Feedback/Requests [original thread]
BL4CKST4R wrote: It used to then it got nerfed. Our minimap used to display pause menu map (as in buildings and roads), but that got nerfed to. The table may have had one in the beginning, but the structures displayed were just generic model...
- by Maken Tosch - at 2013.12.27 02:58:00
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