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321. CCP Rattati, possible issue with triple stacking FW booster - in Feedback/Requests [original thread]
Jadek Menaheim wrote: Fair enough Rattati, I could see this encouraging stronger fights. I'm looking at Cat Merc's math and with boosters, high level players are looking at LP payouts above 3000. This roughly equates to +1.2 million per match...
- by Maken Tosch - at 2014.11.03 06:40:00
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322. [Solution] Nerf Scouts, Buff Damps - in Feedback/Requests [original thread]
I took college algebra, but that doesn't mean I'm going to do the math for the OP.
- by Maken Tosch - at 2014.11.03 06:37:00
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323. CCP Rattati, possible issue with triple stacking FW booster - in Feedback/Requests [original thread]
CCP Rattati wrote: A common definition of Pay-to-Win is "items of greater quality can only be bought for real money". This scenario does not violate that principle. On the ISK generation, I believe that the community has asked for a way to mak...
- by Maken Tosch - at 2014.11.03 06:36:00
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324. Concerning Pilot Suits ! - in Feedback/Requests [original thread]
The problem with this idea is that it will require overhauling all of the bonuses of all of the vehicles that can be affected by the suits so that balance is maintained. This is because the vehicle bonuses we see today have been balanced under cur...
- by Maken Tosch - at 2014.11.03 03:36:00
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325. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
The problem with this idea is that it will require overhauling all of the bonuses of all of the vehicles that can be affected by the suits so that balance is maintained. This is because the vehicle bonuses we see today have been balanced under cur...
- by Maken Tosch - at 2014.11.03 03:34:00
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326. A thought on dropsuit skill (the one thats useless past lvl 3) - in Feedback/Requests [original thread]
Pirate suits would be an excellent addition to the game. In Eve Online, pirate ships are everywhere and they often encourage players to cross train two or more races since every pirate ship requires a combination of at least two different races of...
- by Maken Tosch - at 2014.11.03 02:49:00
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327. Buy Respec and Boosters for ISK - in Feedback/Requests [original thread]
Cross Atu wrote: Maken Tosch wrote: Two Words: Trade Window No, not the main market feature. I'm talking about private player-to-player transactions. Both players would need to be online and present for the transaction to finish. This way, ...
- by Maken Tosch - at 2014.11.02 22:22:00
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328. Buy Respec and Boosters for ISK - in Feedback/Requests [original thread]
Two Words: Trade Window No, not the main market feature. I'm talking about private player-to-player transactions. Both players would need to be online and present for the transaction to finish. This way, players can sell respecs and boosters to o...
- by Maken Tosch - at 2014.11.02 22:04:00
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329. High Latency Players - in Feedback/Requests [original thread]
You can't blame those players for high latency because they are far away and there are so few servers available.
- by Maken Tosch - at 2014.11.01 06:43:00
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330. Dust needs a 3rd person option - in Feedback/Requests [original thread]
TechMechMeds wrote: Iv asked for this as well and its been done right in other games where its more over the shoulder so you don't gain any fov advantage. You can swap between first and third person with no fov advantage at all, you just see yo...
- by Maken Tosch - at 2014.10.31 21:25:00
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331. the real problem with scouts. - in Feedback/Requests [original thread]
There is already a thread on this. This thread is unnecessary.
- by Maken Tosch - at 2014.10.31 20:22:00
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332. Dust needs a 3rd person option - in Feedback/Requests [original thread]
sir RAVEN WING wrote: Maken Tosch wrote: I will only support this under the condition that the third person view is strictly an option AND must be through the eyes of a personal drone that can be destroyed by the opposing player. This may...
- by Maken Tosch - at 2014.10.31 18:42:00
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333. Dust needs a 3rd person option - in Feedback/Requests [original thread]
I will only support this under the condition that the third person view is strictly an option AND must be through the eyes of a personal drone that can be destroyed by the opposing player.
- by Maken Tosch - at 2014.10.31 17:43:00
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334. Please Rework Skill gains - in Feedback/Requests [original thread]
Derpty Derp wrote: A lack of a 'winning' bonus still annoys me... It will still be better to chill round the 'safe' parts of the map picking up the easy wp than to actually go for the objective... On the bright side, at least winning the mat...
- by Maken Tosch - at 2014.10.31 00:18:00
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335. Let us play our own music. - in Feedback/Requests [original thread]
Mexxx Dust-Slayer wrote: Maken Tosch wrote: Maiden selena MORTIMOR wrote: Dude wtf seriously u trolling we have been able to play any music copied to hdd since closed beta Seriously? I tried that back in closed beta and it never let m...
- by Maken Tosch - at 2014.10.27 00:22:00
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336. Let us play our own music. - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: Dude wtf seriously u trolling we have been able to play any music copied to hdd since closed beta Seriously? I tried that back in closed beta and it never let me without having to exit Dust first. Perhaps my PS...
- by Maken Tosch - at 2014.10.26 21:14:00
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337. Let us play our own music. - in Feedback/Requests [original thread]
Obviously I don't expect this feature to come in for 1.9 but at least I can make a recommendation for the updates that come after. It would be nice if we are given the option to play our own music in the background rather than listen to the defau...
- by Maken Tosch - at 2014.10.26 20:42:00
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338. Can we remove scout's sidearm slot in 1.9? - in Feedback/Requests [original thread]
Vitharr Foebane wrote: Cross Atu wrote: 1.9 is in final QA, as far as I am aware it is content locked at this point. blink once for yes and twice for no... Heavy Laz0r? Says the man talking to another man covering his face.
- by Maken Tosch - at 2014.10.25 08:55:00
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339. [Request] FFS, CCP bring back skirm 1.0 - in Feedback/Requests [original thread]
Or at least an improved form of it.
- by Maken Tosch - at 2014.10.25 08:54:00
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340. Give all suits 0dB precission up to 10m - in Feedback/Requests [original thread]
Foo Fighting wrote: That would give approx 1 second to react to a cloacked SG or NK attack. Makes ewar a little more balanced for mediums. This makes no sense. If I am able to detect someone beyond 10 meters, why wouldn't I be able to dete...
- by Maken Tosch - at 2014.10.25 08:49:00
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