Pages: 1 2 3 4 [5] 6 7 8 9 10 20 |
81. TTK killing Diversity in this game? - in General Discussions [original thread]
I remember back in the day. You really didnt die all that much. It was rare to see someone go over 15 kills. If they did they had been in a tank. TTK does need to be increased. Not to the point where it takes forever to kill someone. But now how i...
- by Magpie Raven - at 2013.12.11 16:41:00
|
82. The reason why CCP isn't getting their hoped positive feedback... - in General Discussions [original thread]
Grimm Mjolnir wrote: Nope don't like this build everything they have done has hindered my progression in this game. FW is dumb because playing for Caldari is a guaranteed loss. You need to win to get Standings to increase you're Lp. I bought a ...
- by Magpie Raven - at 2013.12.11 16:26:00
|
83. A small tweak to Scanners - in Feedback/Requests [original thread]
Please change the scanners so it gives us a snapshot of where the enemy is. If someone is going to be tracked on our radar it should be because he was hit with some tracking device or something
- by Magpie Raven - at 2013.12.11 15:40:00
|
84. Plasma Planets - in Feedback/Requests [original thread]
General Erick wrote: I love what CCP did with Volcanic planets and now I am wanting more, I want to fight on a Plasma Planet! Please? Technically they are not Volcanic Planets. Its just a temperate planet with a volcano. I imagine the Volca...
- by Magpie Raven - at 2013.12.11 15:34:00
|
85. [Request] Profit/ Loss graph - in Feedback/Requests [original thread]
Can we pretty please get a graph or stat page that tells us our profit/loss. Id love to have some way of knowing exactly how much ISK I lost in a match and how much I made. Somehow tally up the cost of all the lost items and divide our ISK Incom...
- by Magpie Raven - at 2013.12.11 15:24:00
|
86. 48 player weekends - in Feedback/Requests [original thread]
Theres been alot of false advertising. But YES I want 48 player games!!
- by Magpie Raven - at 2013.12.11 15:06:00
|
87. Shield stacking penalty - in Feedback/Requests [original thread]
Just saying. I have 2 Complex Extenders, 1 Adv Recharger, and 2 Adv Regulators. My shields pop up pretty quick. Dosent really bother me much Besides. How often do you survive if you shields drop to 0 being a shield tanker? Not super often in my e...
- by Magpie Raven - at 2013.12.11 15:02:00
|
88. The volcano map/ mood - in General Discussions [original thread]
Has anyone played on this new volcano map? I havent seen it yet and I played for a good few hours yesterday. If you have seen it whats it like?
- by Magpie Raven - at 2013.12.11 14:23:00
|
89. Heavy no longer a viable role. - in Feedback/Requests [original thread]
Its okay. I gave up on being a heavy a while ago. Used to roll the fat suit all through closed and open beta but I cant do it anymore. It just sucks. No point anymore
- by Magpie Raven - at 2013.12.11 14:15:00
|
90. Lets vote for best AR - in General Discussions [original thread]
Combat Rifle
- by Magpie Raven - at 2013.12.11 05:18:00
|
91. Lets vote for best AR - in General Discussions [original thread]
Scrambler Rifle
- by Magpie Raven - at 2013.12.11 05:17:00
|
92. Lets vote for best AR - in General Discussions [original thread]
Rail Rifle
- by Magpie Raven - at 2013.12.11 05:17:00
|
93. Lets vote for best AR - in General Discussions [original thread]
Plasma Rifle
- by Magpie Raven - at 2013.12.11 05:16:00
|
94. Lets vote for best AR - in General Discussions [original thread]
Favorite Assault Rifle. 1 like=1vote What's you're fave aesthetically/functionally
- by Magpie Raven - at 2013.12.11 05:15:00
|
95. Spinning doohicky on the Rail Rifle - in Feedback/Requests [original thread]
This is an extremely trivial complaint but it irks me a bit. On the Rail Rifle there is a little cylinder thingy under where the scope is. This looks like it should be spinning when it fires. Why does it not spin???
- by Magpie Raven - at 2013.12.11 03:59:00
|
96. HAVs are waayyy to fast. From an infantrymans POV - in Feedback/Requests [original thread]
Tanks are too fast. I know its great that they are more maneuverable. And its good that they have the option to get away if they get in a bad situation. When a tank can keep up with an LAV then there are problems. When a tank is able to leap off a...
- by Magpie Raven - at 2013.12.11 01:20:00
|
97. Wasnt the RR supposed to be OP? - in General Discussions [original thread]
People were worried that the RR would be OP. I was one of them. But it turns out that the charge time is very effective at balancing things. Yes it hits hard at a long distance. But up closse its not so great. Timeing is everything and once you st...
- by Magpie Raven - at 2013.12.11 01:11:00
|
98. So what's your choice? RR or CR? - in General Discussions [original thread]
RR all the way. Fits my playstyle the best. Fighting from a distance and running away. I cant track up close to save my life. I do admit that ACR is brutally effective at ending my life though
- by Magpie Raven - at 2013.12.11 00:14:00
|
99. When does 1.7 go live? - in General Discussions [original thread]
Is it a a specific time globally? Or at midnight wherever you happen to be?
- by Magpie Raven - at 2013.12.10 03:53:00
|
100. balance vs content - in General Discussions [original thread]
Content > Balance at the moment we need this
- by Magpie Raven - at 2013.12.10 01:53:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |