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1221. Lore vs gameplay validity? - in General Discussions [original thread]
Exmaple Core wrote: Gallante (armor) are the second most maneuverable and caldari (shields) are the most cumbersome on the subject of mobility. Altho shields are weightless and heavy armor is well, heavy, this was done to keep the lore balance...
- by Magnus Amadeuss - at 2013.09.09 04:08:00
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1222. I hate blueberries - in General Discussions [original thread]
DUST Fiend wrote: First game all week for the most part, flying around in my logi ship trying to get idiot blueberries to jump out and actually hack stuff. Instead they sit inside the ship, or shoot at the ground. I manage to survive the entire...
- by Magnus Amadeuss - at 2013.09.08 20:42:00
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1223. Cant play a match lol - in General Discussions [original thread]
The legend345 wrote: I try to que up and it counts down for a little while then just closes. I even reset the game this is like the 7th time in a row. I have found that you need to go through the menu slowly ie: get into battlefinder and t...
- by Magnus Amadeuss - at 2013.09.08 20:38:00
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1224. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Or how about we just get rid of the aim assist and then the AR will, once again, be nicely on par with other weapons. Please note that CCP said that they are going to be rejiggering the range of the scrambler rifles in 1....
- by Magnus Amadeuss - at 2013.09.08 19:58:00
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1225. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
I don't have a gigantic problem with the theoretical DPS, it is the grouping of the shots. If you have used the assualt scrambler since the patch you will see it's accuracy seriously effects its DPS, so delete the sharpshooter skill for ARs and g...
- by Magnus Amadeuss - at 2013.09.08 19:47:00
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1226. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
Its the weekend which means you probably won't get an answer. You also might want to try posting this in the feedback/request forum, on monday, around operating hours in shanghi/iceland. Just trying to help you maximize the possibility of an answ...
- by Magnus Amadeuss - at 2013.09.08 19:29:00
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1227. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
Sometimes when queing for a match Skotty flips out and kicks me from the search, but the team icon pops up and then from there on in nothing but problems. I have even relogged and completely shut down the PS3 only to get back on to experience the...
- by Magnus Amadeuss - at 2013.09.08 18:08:00
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1228. ARs outrange Lasers - in General Discussions [original thread]
Just to help people out on this one, there is a weapon range spreadsheet available in rookie training grounds. Clicky For reference when reading it, optimal range is the very highest range the weapon still does 100% damage, effective range is 3...
- by Magnus Amadeuss - at 2013.09.07 21:39:00
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1229. I just wanted to say great work on the quick fix - in General Discussions [original thread]
Dust LAG-LAG-LAG-LAG 514 wrote: good work for breaking the game and then fixing it Can you honestly tell me why you even bother posting? With the name you have, obviously you have a decent amount of disdain for this game, why not just stop p...
- by Magnus Amadeuss - at 2013.09.04 22:43:00
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1230. I just wanted to say great work on the quick fix - in General Discussions [original thread]
I don't know how many of you played yesterday but it was absolutely horrid. I just wanted to say that the state of the game has drastically improved from yesterday to today. I am getting into the matches that I want very quickly and they are by a...
- by Magnus Amadeuss - at 2013.09.04 22:31:00
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1231. Patch suggestion for the devs - in General Discussions [original thread]
CCP has a test server, it is called Singualirty. It runs off of all the old hardware that has been replaced from tranquility. I have absolutely no idea why they just can't use that. OH and don't listen to Iron wolf saber, he talks with authority ...
- by Magnus Amadeuss - at 2013.09.03 21:26:00
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1232. [Request] Open Singularity to Dust - in Feedback/Requests [original thread]
For all those not familiar, Singularity is a test server that players from eve can connect to for bug testing purposes. It sets the isk value of all items to 100 isk and allows players to goof off, but this also serves the purpose of test deployin...
- by Magnus Amadeuss - at 2013.09.03 20:36:00
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1233. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
I was just in my third battle where either our side or theirs had 3 or more times the amount of players.
- by Magnus Amadeuss - at 2013.09.03 20:25:00
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1234. [Feedback] Flaylock, Mass Driver, Grenades and Forge are not the problem, splash... - in Feedback/Requests [original thread]
Cosgar wrote: Fix aiming and hit detection before any kind of re-balancing happens. That is already in the works to be deployed in a week, I am sure these weapons will still be a problem after the fix.
- by Magnus Amadeuss - at 2013.08.29 19:47:00
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1235. [Feedback] Flaylock, Mass Driver, Grenades and Forge are not the problem, splash... - in Feedback/Requests [original thread]
From an infantry perspective that is, I know forge guns have their own issues with vehicles, but that may be looked at in the future. The problem is how splash damage works and not the weapons. Everytime there is a weapon with lots of splash dam...
- by Magnus Amadeuss - at 2013.08.29 19:42:00
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1236. What's keeping EVE/DUST economies from merging? - in General Discussions [original thread]
All of the items show in eve, they just are not purchasable. Actually CCP can keep the costs of suits relatively the same based upon what the build requirements are, as there are plenty of modules in eve that cost nearly nothing to produce. Oh a...
- by Magnus Amadeuss - at 2013.08.29 19:11:00
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1237. Kaimera's Objective - in General Discussions [original thread]
Iron Wolf Saber wrote: Silas Swakhammer wrote: I would like an update on this. I was under the impression that matches where I score less than 100 WPs did not count towards this event, win or lose. If what IWS says is true- "If you scored l...
- by Magnus Amadeuss - at 2013.08.23 07:28:00
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1238. Announcement:Dev Blog: Weapon Ranges and Profiles in Uprising 1.2 and beyond - in Announcement and Events [original thread]
Just wondering if this plan of action was crushed by CCP or what? The contents of this devblog never seem to have made it live.
- by Magnus Amadeuss - at 2013.08.21 22:36:00
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1239. heads up for some armour and movement updates - in General Discussions [original thread]
CCP Wolfman: I just wanted to know 1) Are commando suits priced how they should be or is this a mistake? *basic cost the same as most advaanced suits, and much more than the sentitnel aswell 2) Is the amarrian trade-off working as intended? *...
- by Magnus Amadeuss - at 2013.08.14 06:34:00
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1240. [Feedback] Amarr tradeoff - in Feedback/Requests [original thread]
Reaper Skordeman wrote: I'd bring it up to 65 HP bonus . I would agree with this if the movement penalty was decreased to 3%. I just don't understand the logic CCP used with this. Either give the suit the proper amount of HP from one loss ...
- by Magnus Amadeuss - at 2013.08.10 19:51:00
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