Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
741. Kickstarter - Lets raise some money - in General Discussions [original thread]
Great Idea, I could use some funds for the next visit to the pub... I wonder if a kickstarter campaign would help...
- by Mad Syringe - at 2014.02.10 16:48:00
|
742. kbm changes for 1.8 - in General Discussions [original thread]
Jepp, just remove KBM from the game... We don't need any recources wasted on that...
- by Mad Syringe - at 2014.02.10 16:46:00
|
743. Restocking fits - in General Discussions [original thread]
I can not say what an incredible help this would be! +1 make it so! The system right now is highly annoying! It takes forever to restock, if you don't want to end up with loads of unnecessary items in your assets. PLEASE CCP!
- by Mad Syringe - at 2014.02.10 16:41:00
|
744. CCP READ - in General Discussions [original thread]
This is rediculous, why Do you think he should die? You attac a tanked suit with a flimsy suit and wonder why you go down? Next time, flux him first, and shoot him where it hurts (head). If you can't do that, remotes might be your friend. Can't b...
- by Mad Syringe - at 2014.02.09 18:50:00
|
745. Repair tool is absolutely UP (math) - in General Discussions [original thread]
In EvE the DPS ships (tanked high dps platforms) can have resistances up to 70-80% on shiels and/or armour. That makes it possible to rep those dps ships through engagements. We don't have that in Dust. It would be needed, to either crank up the...
- by Mad Syringe - at 2014.02.09 14:51:00
|
746. rep tool = lightweapon slot? - in General Discussions [original thread]
No clone should be without defense. Putting the repper in the sidearm slot though would be nice. So every logi would have the ability to heal (except the amarr, who would have to choose betwheen sidearm and repper). Bonus wise, I would give the ...
- by Mad Syringe - at 2014.02.09 02:10:00
|
747. Minmatar logistics nerf - in General Discussions [original thread]
Marc Rime wrote: Kinda odd to have the armour rep bonus for Minmatar anyway. Their assaults are pure shield tank, and their heavies have the second lowest armour values and only two low slots at proto. Who are they supposed to rep? Amarr? I wi...
- by Mad Syringe - at 2014.02.08 23:15:00
|
748. Minmatar assault. Mass Driver. - in General Discussions [original thread]
Spademan wrote: Mad Syringe wrote: Also on that note, can we rename the combat rifle to projectile rifle since all rifles should mimick their ammo/function in their name...? Why not call it the Bullet Hose? Nah, that's already the ni...
- by Mad Syringe - at 2014.02.08 23:10:00
|
749. Minmatar assault. Mass Driver. - in General Discussions [original thread]
Xender17 wrote: I still think it would be better to increase the range with decreased damage. This game is very impractical when it comes to splash radius. absolutely not! MD should not be easy hit mode. The splash area is big enough on all...
- by Mad Syringe - at 2014.02.08 22:36:00
|
750. Minmatar assault. Mass Driver. - in General Discussions [original thread]
Arkena Wyrnspire wrote: Mad Syringe wrote: As it is right now, the only positive is the CR bonus, since that weapon desperately needed a clip buff! Desperately needed a clip buff? That's the only thing standing between the CR and world ...
- by Mad Syringe - at 2014.02.08 21:20:00
|
751. Minmatar assault. Mass Driver. - in General Discussions [original thread]
CCP Logibro wrote: Well, that's not the only thing the Mass Driver is getting in 1.8 Increased base direct/splash damage from 242/116 to 300/145 Though I like more damage to the base MD's, I still think the increase in clip size is too mu...
- by Mad Syringe - at 2014.02.08 21:15:00
|
752. Minmatar assault fit - in General Discussions [original thread]
TheD1CK wrote: with the new stats posted, all you need is Mass Driver and Flaylock But you better stay on the roofs, since the TTK is still terribad and you'll still go down if spotted by a rifle first! The new bonus is only good for CR us...
- by Mad Syringe - at 2014.02.08 21:05:00
|
753. Minmatar assault. Mass Driver. - in General Discussions [original thread]
The minmatar bonus is the most stupid of the bunch! It improves nade spam without helping the weapons weaknesses (low alpha damage). The Min Assault will be the suit of the coward roof spammer... ridiculous. I'd rather give the suit a DIRECT Hit...
- by Mad Syringe - at 2014.02.08 21:01:00
|
754. Welcome back Saberwing. - in General Discussions [original thread]
Kaughst wrote: A increase in MD damage is only being done with minmatar commando. I do not want a splash/dam. increase but I agree that something like ROF for the flaylock/MD would be better for the Minmatar assault. Frankly though the MD needs...
- by Mad Syringe - at 2014.02.08 20:54:00
|
755. Welcome back Saberwing. - in General Discussions [original thread]
Kaughst wrote: Monkey MAC wrote: Mad Syringe wrote: Cat Merc wrote: It's not the native user, it was just addopted Well, however you look at it, the MD is the perfect weapon for the guys in the second row! So making it a spam weap...
- by Mad Syringe - at 2014.02.08 19:19:00
|
756. Welcome back Saberwing. - in General Discussions [original thread]
Cat Merc wrote: It's not the native user, it was just addopted Well, however you look at it, the MD is the perfect weapon for the guys in the second row! So making it a spam weapon for Assault scrubs will get it nerfed to oblivion again! ...
- by Mad Syringe - at 2014.02.08 10:13:00
|
757. Welcome back Saberwing. - in General Discussions [original thread]
Like many I like to think of the MD as a support weapon. That means you use it without line of sight, or from second row past the frontline guys. The Minmatar assault bonus is only good for roof spammers. Which is pathetic. The Commando already ge...
- by Mad Syringe - at 2014.02.08 10:04:00
|
758. Welcome back Saberwing. - in General Discussions [original thread]
As a dedicated Masshole, I don't like the minmatar bonuses. It will only lead to explosive spam, which in the end will get the MD and Flaylock nerfed again. We don't need that! I'd rather have something like a ammo pool buff, instead of a clip b...
- by Mad Syringe - at 2014.02.08 08:21:00
|
759. About Matari OBs - in General Discussions [original thread]
What about a neutralizing effect? Maybe the EMP puts all installations into neutral mode? Meaning, the blast would take out all deployable equipment, including cloaks (would drain their cap), and on top all installations except nullcannons would...
- by Mad Syringe - at 2014.02.07 19:49:00
|
760. Getting to faction level 10 should grant citizenship - in General Discussions [original thread]
Changing citizenship as reward for lv10 is a brilliant idea! +1 I don't really need that option (enjoy playing 3 different races for my 3 clones) but I can see many people who choose the wrong race being motivated to get their standing up to leve...
- by Mad Syringe - at 2014.02.06 12:14:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |