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1101. Why can swarms travel past lock on range? - in General Discussions [original thread]
^It was in 1.7 and in 1.7 it was set to 175m, it was never as low as 150.
- by MINA Longstrike - at 2015.01.16 11:12:00
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1102. Why can swarms travel past lock on range? - in General Discussions [original thread]
Soraya Xel wrote: If you're going to trot out a Judge video, I'm going to trot out that Judge said that an average KDR of 50 seemed well-balanced for his ADS, according to him. And I'll call you on something called the "Fallacy fallacy". J...
- by MINA Longstrike - at 2015.01.16 08:42:00
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1103. Cant make an Amarr comando work..... - in General Discussions [original thread]
Use STD ScR & Swarm or ScR & PLC. While the laser can be good, it's not as useful in as many situations as an av weapon. Always go 3 complex armor repairers - you've got a ton of hp, use it.
- by MINA Longstrike - at 2015.01.16 06:43:00
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1104. Why can swarms travel past lock on range? - in General Discussions [original thread]
I'm aware the video was pre-cpm 1, but it was concise, detailed, well presented arguments like that video that earned judge his position.
- by MINA Longstrike - at 2015.01.16 06:25:00
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1105. Why can swarms travel past lock on range? - in General Discussions [original thread]
Soraya Xel wrote: Bright Cloud wrote: In my opinion the max travel distance for swarms should be equal to the lock on range which is i believe 175m. That way dropships actually could escape and not be doomed to death as soon a random guy fir...
- by MINA Longstrike - at 2015.01.16 06:18:00
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1106. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: Nova Knives winner: mr mustard // Nothi's NOS-47 Nova Knives Charge up time 0.8 -> 0.6 Movement Speed Multiplier When Charging1.0 -> 1.1 Damage200 -> 250 Well at least you cant sprint while using them. That was ...
- by MINA Longstrike - at 2015.01.15 13:14:00
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1107. Invincible Gunnlogi Q.Q - in General Discussions [original thread]
Joel II X wrote: xavier zor wrote: Yeah, invincible for the duration of his hardeners, before he has to retreat into he redline and wait for them to re-activate. If he goes out without his hardeners able to be used, the moment another tank ...
- by MINA Longstrike - at 2015.01.15 09:52:00
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1108. Swarm Launcher Observations - in General Discussions [original thread]
Lower tiers of swarms underperform. Prof 5 swarms from level 5 min commando? Hit as hard or harder than allotek plasma cannons - without any of the skill requirements, more range, homing capability and no need to reload until after 3 volleys.
- by MINA Longstrike - at 2015.01.15 09:47:00
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1109. Reasons why you don't use your mic often? - in General Discussions [original thread]
Supernus Gigas wrote: Why in gods name would I want to talk to random players. If I'm squaded up sure, I might get my mic out. But just general team chat? Hell no. Whenever I accidentally leave team voice on and someone has a mic all I ever h...
- by MINA Longstrike - at 2015.01.14 10:17:00
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1110. No Midget Clones? - in General Discussions [original thread]
^We can and do have non-combat clones. I really wish they'd stop messing around with the lore of the combat clones, because there are all these portrayals of them as individuals IN VIDEO where the helmet opens up to show a regular face (and that...
- by MINA Longstrike - at 2015.01.13 14:26:00
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1111. No Midget Clones? - in General Discussions [original thread]
Not to be discriminatory, but dwarfs never would have made the genetic cut to become supersoldiers. Functionally you could probably almost replace our clones with warhammer 40k space marines and we'd *almost* come out on top sans psychic abilitie...
- by MINA Longstrike - at 2015.01.13 13:40:00
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1112. Hacking Question - in General Discussions [original thread]
Viktor Hadah Jr wrote: Mejt0 wrote: Timtron Victory wrote: With Hacking at level 5. Min scout at level 5 A standard Min scout with two complex codebreakers is there any other racial standard or advanced suit that can have a faster hackin...
- by MINA Longstrike - at 2015.01.13 08:29:00
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1113. How many APEX suits you have? - in General Discussions [original thread]
Sir Snugglz wrote: I was able to get all min suits in less than a month. Since then I just got my first caldari suit Snipemando. About 40-50k lp from Amarr and gal heavy. So far I have 6 now. No aur used. How about you guys? Yep, no aur u...
- by MINA Longstrike - at 2015.01.13 08:21:00
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1114. Make Dust514 Sexy PETITION - in General Discussions [original thread]
No. There are plenty of other games that will cater to you however.
- by MINA Longstrike - at 2015.01.12 21:55:00
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1115. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Soraya Xel wrote: LOL. You didn't get past the first paragraph before admitting you think you should be immune to an AV. Nice job. You should never EVER be impossible to take down by a single other player. Ever. And here we're back to the an...
- by MINA Longstrike - at 2015.01.12 19:29:00
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1116. I'm having flashbacks - in General Discussions [original thread]
We're men, we're men in tights! tight tights
- by MINA Longstrike - at 2015.01.12 10:40:00
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1117. Vehicle reintroductions, is it dead? - in General Discussions [original thread]
For the most part, I like some of the stuff that pokey has been providing (I also like true's redesign of the blaster turret). If we got a bit more feedback from ccp in regards to things though we might be able to progress the discussion a bit mor...
- by MINA Longstrike - at 2015.01.10 08:52:00
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1118. Scout Registry / Killboard - in General Discussions [original thread]
Vitantur Nothus wrote: MINA Longstrike wrote: no jolly, it's to rebalance the shotgun so it's not a 'first mover' weapon accessible to only scouts that have the prerequisite combination of speed & ewar. 25m range, 250dmg / shot, roughly...
- by MINA Longstrike - at 2015.01.09 22:56:00
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1119. Scout Registry / Killboard - in General Discussions [original thread]
no jolly, it's to rebalance the shotgun so it's not a 'first mover' weapon accessible to only scouts that have the prerequisite combination of speed & ewar. 25m range, 250dmg / shot, roughly same current fire rate. This makes it available to ...
- by MINA Longstrike - at 2015.01.09 22:40:00
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1120. Scout Registry / Killboard - in General Discussions [original thread]
Vitantur Nothus wrote: Spitballing ... A backpedal speed penalty might lead to shotgun overperformance; last we were told, its kills/spawn ranking was already higher than those of the Fine Rifles. Assuming the proposed change were to imbalance...
- by MINA Longstrike - at 2015.01.09 21:50:00
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