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1041. For all you Ass hole tankers - in General Discussions [original thread]
Aizen Intiki wrote: Charlotte O'Dell wrote: Ted is one of the BEST tankers in the game. I'd be surprised if this wasn't the case. Based on what you just told me and the few times I played with him, I have a good idea what fit he was running....
- by Lurchasaurus - at 2013.08.24 18:26:00
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1042. For all you Ass hole tankers - in General Discussions [original thread]
DJINN leukoplast wrote: Well AV players currently have to be in a squad to take on players such as Ted Nugget and his tank, so why can tankers solo it and not us? Because he is ******* good at this game genius
- by Lurchasaurus - at 2013.08.24 16:13:00
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1043. For all you Ass hole tankers - in General Discussions [original thread]
DJINN leukoplast wrote: Spkr4theDead wrote: Cosgar wrote: DJINN leukoplast wrote: Void Echo wrote: at the attitude you have, I have come to realize that you think 3 people required to take one thing out makes that think OP, but it...
- by Lurchasaurus - at 2013.08.24 16:04:00
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1044. For all you Ass hole tankers - in General Discussions [original thread]
Spkr4theDead wrote: DJINN leukoplast wrote: Damn tank scrubs, I can only hope in the future we get vehicle-free modes. I like to shoot infantry, not try to shoot infantry while simultaneously getting mauled by a tank, then switching to AV o...
- by Lurchasaurus - at 2013.08.24 16:00:00
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1045. For all you Ass hole tankers - in General Discussions [original thread]
Duran Lex wrote: Void Echo wrote: Duran Lex wrote: Void Echo wrote: both yes and no..... im not only trying to do something for myself, im trying to make tanking better so new people will actually want to skill into vehicles, so th...
- by Lurchasaurus - at 2013.08.24 15:56:00
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1046. For all you Ass hole tankers - in General Discussions [original thread]
Duran Lex wrote: Void Echo wrote: for someone who doesn't have any sp in tanks, you sure act like you know everything about them Okay, I'm game for this part of child's play. For someone who isn't fully specced into Forge Guns, Swarms la...
- by Lurchasaurus - at 2013.08.24 15:48:00
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1047. For all you Ass hole tankers - in General Discussions [original thread]
Arkena Wyrnspire wrote: Void Echo, I'm curious to know how you think it's balanced if it requires 3 people to take out 1 tanker. That effectively takes three people off the field to combat the one person in the tank. Why is it necessary that a ...
- by Lurchasaurus - at 2013.08.24 15:46:00
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1048. For all you Ass hole tankers - in General Discussions [original thread]
DJINN leukoplast wrote: Void Echo wrote: DJINN leukoplast wrote: Void Echo wrote: the state of the game, there are NO advanced or prototype tanks to deal with advanced and prototype AV, so yeah this game is terribly broken on vehic...
- by Lurchasaurus - at 2013.08.24 15:41:00
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1049. For all you Ass hole tankers - in General Discussions [original thread]
Duran Lex wrote: Just played a game with Ted Nugget of SVER. Redline sniping...okay, i see that coming from a mile away from tanks. Decides to stop redline sniping, switch to missile tank. I switch to proto Ishukone FG with prof 5. 8 Forg...
- by Lurchasaurus - at 2013.08.24 15:29:00
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1050. My day with standard swarms. - in General Discussions [original thread]
Delta 749 wrote: Honestly it sounds like you just have first hand evidence of what a lot of us have been saying Most tanker drivers are terrible at it and have not learned proper tactics Inb4 some butt hurt dude is all "But I drive well and ge...
- by Lurchasaurus - at 2013.08.24 15:21:00
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1051. What do we want forge guns to be like? - in General Discussions [original thread]
Halador Osiris wrote: I hate you guys. I see thread after thread of saying, "Let's talk over how to balance vehicles," but what they really are is, "How can we balance AV against HAVs?" Yeah, let's make forge guns balanced to a vehicle that is ...
- by Lurchasaurus - at 2013.08.24 05:32:00
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1052. out with O'Dell - in General Discussions [original thread]
Rusty Shallows wrote: Heathen Bastard wrote: that's a guaranteed 7128 before resists and weaknesses are factored, within 4 seconds, from a fire and forget homing weapon. Please, tell me how that isn't OP. Your calculations are missing flig...
- by Lurchasaurus - at 2013.08.24 05:19:00
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1053. out with O'Dell - in General Discussions [original thread]
Charlotte O'Dell wrote: Void Echo wrote: Charlotte O'Dell wrote: The Rohypnol Kid wrote: How can he be a tanker if he spends all his time crying on the forums I don't know. Probably because the list of tankers who have beat me 1 on ...
- by Lurchasaurus - at 2013.08.24 05:05:00
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1054. out with O'Dell - in General Discussions [original thread]
echo47 wrote: Heathen Bastard wrote: might? they can get the third volley in the air before the first even hits. that means a guaranteed 3 hits, and probably 4(then reload) since swarms are ******* invisible, and the hit detector lies when w...
- by Lurchasaurus - at 2013.08.24 05:01:00
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1055. ccp are you ever going to fix vehicle recall - in General Discussions [original thread]
why? infantry can go to a supply depot whenever they want. in fact its common tactic to heal in a firefight by a quick swap. OH **** NOT TANKS THO dont forget 1 pos tank costs 10 of your suits
- by Lurchasaurus - at 2013.08.24 04:37:00
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1056. It seems all AV will be buffed in 1.5 - in General Discussions [original thread]
Exmaple Core wrote: Telleth wrote: While this does sound like I'm definitely not going to be pulling my vehicles out for the next month, which really sucks for the 8mil sp i have in vehicles, but there are some lights at the end of the tunne...
- by Lurchasaurus - at 2013.08.24 04:26:00
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1057. ccp are you ever going to fix vehicle recall - in General Discussions [original thread]
DJINN leukoplast wrote: Recall should be a RDV comes by and picks up the vehicle to take it away, just like when it was brought in. Which forces the vehicle scrubs to make sure it is a safe area to recall, rather than just goinfg behind a build...
- by Lurchasaurus - at 2013.08.24 04:24:00
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1058. Vehicle turrets. - in General Discussions [original thread]
actually, blaster hit detection is pretty spot on, the other two turrets def have their issues tho. for instance, firing the large rail only to have nothing come out......repeatedly......
- by Lurchasaurus - at 2013.08.23 09:08:00
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1059. CCP WOLFMAN - TANKS/AV - in General Discussions [original thread]
Flux Raeder wrote: Lurchasaurus wrote: after all that you are wrong. OP not complaining about people shooting him, he is saying CCP needs to balance tanks properly, e.g. for PC, not pub matches where teams and their fittings are very predict...
- by Lurchasaurus - at 2013.08.23 07:19:00
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1060. CCP WOLFMAN - TANKS/AV - in General Discussions [original thread]
after all that you are wrong. OP not complaining about people shooting him, he is saying CCP needs to balance tanks properly, e.g. for PC, not pub matches where teams and their fittings are very predictably bad, and where there is no teamwork. wh...
- by Lurchasaurus - at 2013.08.23 07:10:00
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