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181. Using the SMG as a primary. - in General Discussions [original thread]
KING CHECKMATE wrote: Lurchasaurus wrote: The smg is an excellent weapon when used as a primary, pending proper use of optimal ranges. With the scout's mobility it is very nice and it also is an excellent weapon for Logis looking for more CP...
- by Lurchasaurus - at 2013.10.04 04:42:00
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182. Using the SMG as a primary. - in General Discussions [original thread]
The smg is an excellent weapon when used as a primary, pending proper use of optimal ranges. With the scout's mobility it is very nice and it also is an excellent weapon for Logis looking for more CPU/PG without giving up stopping power. They also...
- by Lurchasaurus - at 2013.10.04 04:27:00
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183. Leaked Amarr MTAC Screenshot!!! - in General Discussions [original thread]
Hacked Hilmar's computer and snagged this for you guys.
- by Lurchasaurus - at 2013.10.04 04:20:00
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184. Arc Cannon - in General Discussions [original thread]
KAME HAME HAAAAAAAAAAA!!!!!!!111!!!!!
- by Lurchasaurus - at 2013.10.04 04:04:00
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185. Heavy lasers... - in General Discussions [original thread]
Why do i see Roger the alien from American Dad right now going crazy rave status with an amarrian tank?
- by Lurchasaurus - at 2013.10.03 23:34:00
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186. Heavy lasers... - in General Discussions [original thread]
yeah....im feeling like more of a tank mounted large Laser turret myself....
- by Lurchasaurus - at 2013.10.03 23:25:00
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187. So did vehicles get a buff? - in General Discussions [original thread]
Rogatien Merc wrote: It all depends on what they do with AV ... which is currently an unknown variable that a lot of people are pessimistic about. People don't like unknowns You are right, but I also believe a lot of angst currently ...
- by Lurchasaurus - at 2013.10.03 19:51:00
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188. Give Scout Suits Squad Vision - in General Discussions [original thread]
Poonmunch wrote: I think it would be useful to give people using scout suits a native squad vision ability that they don't have to equip a scanner for. If the scout can see it, then the whole squad should be able to see it, too. Kinda what a ...
- by Lurchasaurus - at 2013.10.03 19:44:00
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189. So did vehicles get a buff? - in General Discussions [original thread]
I would think with the removal of different grades of vehicle modules and injection of simple basic to complex mods, we are operating on a more tiered foundation than ever before, implying that proto tanks are on their way. I would think we can ...
- by Lurchasaurus - at 2013.10.03 19:41:00
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190. Announcement:[Dev Blog] The New Player Experience in Uprising 1.5 - in Announcement and Events [original thread]
Looks great Vanquish! Objective based missions, even if they are small, pave a golden brick road for newbies and gives something to do outside of simple login, queue, fight, requeue. I also see this as a great cornerstone for the implementation ...
- by Lurchasaurus - at 2013.10.03 19:28:00
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191. All this crying about vehicle changes... - in General Discussions [original thread]
Alldin Kan wrote: Lurchasaurus wrote: Alldin Kan wrote: Ever considered the fact that CCP is also going to be tweaking AV and that the stats shown are not final? Guess not. Feedback is a major part of releasing the numbers. You are com...
- by Lurchasaurus - at 2013.10.02 21:45:00
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192. After some thought, 3 LOWs isn't SO bad on a Maddy. - in General Discussions [original thread]
Spycrab Potato wrote: most of us have 2 PG upgrades there anyway. what?
- by Lurchasaurus - at 2013.10.02 21:41:00
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193. All this crying about vehicle changes... - in General Discussions [original thread]
Alldin Kan wrote: Ever considered the fact that CCP is also going to be tweaking AV and that the stats shown are not final? Guess not. Feedback is a major part of releasing the numbers. You are complaining because people are giving feedback?
- by Lurchasaurus - at 2013.10.02 21:36:00
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194. The only issue in Tank vs AV Balance is the Tanker Mentality - in General Discussions [original thread]
ReGnYuM wrote: Thank you tankers form proving my point. how? it seems like a bunch of prepubescent rambling to me.
- by Lurchasaurus - at 2013.10.02 20:57:00
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195. The only issue in Tank vs AV Balance is the Tanker Mentality - in General Discussions [original thread]
Risk vs. Reward is a fundamental mechanic in New Eden and it is currently skewed in favor of infantry.
- by Lurchasaurus - at 2013.10.02 20:51:00
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196. The only issue in Tank vs AV Balance is the Tanker Mentality - in General Discussions [original thread]
Azura Sakura wrote: Jason Pearson wrote: I still believe an AVer should be able to solo a Tank, problem is it's not economically fair or viable. I love killing tanks but do you know how bad I feel about it? I feel awful every time I kill som...
- by Lurchasaurus - at 2013.10.02 20:43:00
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197. The only issue in Tank vs AV Balance is the Tanker Mentality - in General Discussions [original thread]
ReGnYuM wrote: Lurchasaurus wrote: tanks cost 2.5 mil lai dais cost 15k You know how much ISK I would lose if I 1v1 tank for a whole game?\ and sense when are we balancing game play on ISK since infantry recommended turrets cost 1 mil...
- by Lurchasaurus - at 2013.10.02 20:34:00
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198. The only issue in Tank vs AV Balance is the Tanker Mentality - in General Discussions [original thread]
tanks cost 2.5 mil lai dais cost 15k
- by Lurchasaurus - at 2013.10.02 20:27:00
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199. Interesting idea for an active module - in General Discussions [original thread]
Jason Pearson wrote: Can we also get a Jump booster Module? Heavy SUPAH JUMP. What about a Triangulation type deal? I remember it in CoH, you could have your commandos setup devices in a triangle, which would remove the Fog of War on your mini...
- by Lurchasaurus - at 2013.10.02 04:00:00
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200. Interesting idea for an active module - in General Discussions [original thread]
Obviously this is pure pipe dreaming since infantry don't currently have active mods, but I feel a limited suit-assisted sprint around maybe 1-2 seconds would be pretty great. It would help slower suits not feel so helpless when in open terrain if...
- by Lurchasaurus - at 2013.10.02 03:52:00
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