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441. Vehicle Recalling in mid combat - in General Discussions [original thread]
i mean hell, i have enough sp to bleed into other things, but i KNOW i have more sp than the average guy anyway
- by Lurchasaurus - at 2013.09.04 21:53:00
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442. Vehicle Recalling in mid combat - in General Discussions [original thread]
your not an average tanker with an average amount of sp i take it tho. and is every one of your skills maxed or just enough to get the best mods? i refer to a tanker as someone who maxes out those skills, as an infantry owuld max out assault skill...
- by Lurchasaurus - at 2013.09.04 21:51:00
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443. Vehicle Recalling in mid combat - in General Discussions [original thread]
Zero Harpuia wrote: Lurchasaurus wrote: Zero Harpuia wrote: Spkr4theDead wrote: crazy space 1 wrote: I brought this up and literally 90% of the forum was like NO OMG RECALLING TANKS IN COMBAT IS FINE SHUT YOUR FACE Any well design...
- by Lurchasaurus - at 2013.09.04 21:45:00
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444. Vehicle Recalling in mid combat - in General Discussions [original thread]
Zero Harpuia wrote: Lurchasaurus wrote: Needless Sacermendor wrote: Lurchasaurus wrote: or someone who knows what hes talking about. get the stick out of your ass, lighten up, and stop complaining about some guy who recalled his tank i...
- by Lurchasaurus - at 2013.09.04 21:42:00
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445. Vehicle Recalling in mid combat - in General Discussions [original thread]
Zero Harpuia wrote: Spkr4theDead wrote: crazy space 1 wrote: I brought this up and literally 90% of the forum was like NO OMG RECALLING TANKS IN COMBAT IS FINE SHUT YOUR FACE Any well designed game would cancel the recall when you shoot...
- by Lurchasaurus - at 2013.09.04 21:36:00
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446. Anyone who likes the new aim assist is clearly a scrub - in General Discussions [original thread]
Killar-12 wrote: xAckie wrote: It's an rpg . It's about ehp, fitting, dps Show me where it says RPG true story tho.....dust isnt an rpg
- by Lurchasaurus - at 2013.09.04 21:33:00
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447. Vehicle Recalling in mid combat - in General Discussions [original thread]
Needless Sacermendor wrote: Lurchasaurus wrote: or someone who knows what hes talking about. get the stick out of your ass, lighten up, and stop complaining about some guy who recalled his tank in time. Recalling is one of the only things sa...
- by Lurchasaurus - at 2013.09.04 21:26:00
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448. Vehicle Recalling in mid combat - in General Discussions [original thread]
Zero Harpuia wrote: Lurchasaurus wrote: saying you can still shoot at a person at a depot is the same as shooting a tanker as he recalls....because, you know.....he has to stand there and recall. On the far side of the tank, which you can...
- by Lurchasaurus - at 2013.09.04 21:04:00
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449. Vehicle Recalling in mid combat - in General Discussions [original thread]
saying you can still shoot at a person at a depot is the same as shooting a tanker as he recalls....because, you know.....he has to stand there and recall.
- by Lurchasaurus - at 2013.09.04 20:41:00
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450. Vehicle Recalling in mid combat - in General Discussions [original thread]
Zero Harpuia wrote: pyramidhead 420 wrote: Zero Harpuia wrote: Blaze Ashra wrote: My newly buffed, doubly overpowered, map long range weapon that fires auto tracking missiles against one of the highest priority targets in game has an e...
- by Lurchasaurus - at 2013.09.04 20:40:00
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451. Vehicle Recalling in mid combat - in General Discussions [original thread]
Zero Harpuia wrote: Lurchasaurus wrote: double standard. infantry hotswaps at supply depots. Double Standard. Infantry need a supply depot. If tanks needed one, I'd be fine with losing the kill. Or if we had timers on suit swaps, I'd b...
- by Lurchasaurus - at 2013.09.04 20:27:00
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452. Holy Crap!! - in General Discussions [original thread]
Specter RND wrote: N1ck Comeau wrote: You guys are under a placebo effect one person said it's like aimbot now you all think it is. You barely even notice it Have to agree, I don't even notice it drag sometimes. In fact most of the tim...
- by Lurchasaurus - at 2013.09.04 20:11:00
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453. Vehicle Recalling in mid combat - in General Discussions [original thread]
double standard. infantry hotswaps at supply depots.
- by Lurchasaurus - at 2013.09.04 20:08:00
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454. TANK petition for 1.5 KEEP infinite ammo - in General Discussions [original thread]
steadyhand amarr wrote: The ammo changes are being done around a whole verc redo so this thread is misinformed and pointless misinformed and pointless? like the threads about everything else that we dont have yet? this is GD. we are discuss...
- by Lurchasaurus - at 2013.09.04 11:28:00
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455. TANK petition for 1.5 KEEP infinite ammo - in General Discussions [original thread]
Takahiro Kashuken wrote: Lurchasaurus wrote: Takahiro Kashuken wrote: Only way to refill ammo is at supply depots which need moving also 1 in each redline because with teams being bad we are ****** Also if i recieve like 30rounds for a ...
- by Lurchasaurus - at 2013.09.04 11:10:00
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456. My stance on aim assist - in General Discussions [original thread]
steadyhand amarr wrote: Hit detection got fixed, and amour tanking is good. So basically all the fotm peeps are blaming aim assist. Which does not have a snape like cod or even a track, all it does is make the target sticky so yeh saying dust h...
- by Lurchasaurus - at 2013.09.04 11:05:00
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457. My stance on aim assist - in General Discussions [original thread]
Assert Dominance wrote: Lurchasaurus wrote: pretty sure aim assist is nothing like chromosome. pretty sure most DS3 users i knew had aim assist off in chromosome In general most people had it on it the game felt fine at the time. My aim wa...
- by Lurchasaurus - at 2013.09.04 11:04:00
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458. is wp for the use of acctive scanners on the road map? - in General Discussions [original thread]
1.5
- by Lurchasaurus - at 2013.09.04 11:01:00
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459. Timer after Vehicle recall - in General Discussions [original thread]
Israckcatarac wrote: Mortedeamor wrote: you should def NOT be able to make a character play one day and hop on here and whine about things you dont understand. i can only hope ccp has learned enough not to take scrubs seriously Playing lo...
- by Lurchasaurus - at 2013.09.04 10:59:00
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460. Timer after Vehicle recall - in General Discussions [original thread]
my point was not that i have a problem with AV shooting at a recalling vehicle. as i said, it should be that way. right now tho with the current across-the-map lock-on av, with tanks that cant see past 250m, that get 3-4 shotted anyway, your tryin...
- by Lurchasaurus - at 2013.09.04 10:47:00
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