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2561. gun attachments - in General Discussions [original thread]
........need i say anything?
- by Lurchasaurus - at 2012.07.16 01:52:00
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2562. New Camping Low - in General Discussions [original thread]
i love reading these posts man, its great. you can tell who the butthurt players are and how they got raped by the whining and what needs to be nerfed.
- by Lurchasaurus - at 2012.07.15 19:06:00
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2563. To people not worried too much about tanks... - in General Discussions [original thread]
people complain about super tanks lol but it took those drivers a lot of investing to get those in the first place. if you invest millions of sp into one playstyle, you'd be quite the asset to your team as well. ima go help the devs by stress tes...
- by Lurchasaurus - at 2012.07.15 05:18:00
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2564. Option to prone or increase the lateral movement speed - in General Discussions [original thread]
if you want to sprint sideways...wear a scout suit
- by Lurchasaurus - at 2012.07.15 04:05:00
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2565. Sniper Rifle is too difficult to use. - in General Discussions [original thread]
AZZMASTER wrote: You cant use skills in the beta, i tried last night, it all seems to be locked?? skills are passive
- by Lurchasaurus - at 2012.07.14 11:09:00
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2566. Sniper Rifle is too difficult to use. - in General Discussions [original thread]
AZZMASTER wrote: Right i played DUST 514 for a couple hours late last night, and found that out of the 5 classes, the sniper rifke was the hardest weapon to use, so i GAVE UP using it. 1) The reticle needs to be changed, from a dot, what snipe...
- by Lurchasaurus - at 2012.07.14 11:06:00
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2567. Should logi dropsuits be buffed? - in General Discussions [original thread]
Waruiko DUST wrote: BL4CK FRIAR wrote: Also keep in mind, when a logi calls in the first player initiated orbital strike...people are gonna cry nerf. Well they can burn in orbital fire. i LOL'd at both of these, +1'd them, and pra...
- by Lurchasaurus - at 2012.07.07 05:15:00
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2568. CCP LOOK AT THIS, THIS IS WHAT WE WANT TO SEE IN THE GAME - in General Discussions [original thread]
I would like there to be a "complex" bleedout timer based on the amount of damage taken upon death. makes no sense for a scout to jump up ten seconds after getting hit by my forge gun. on the other hand, if i die from a SMG, i should have a reaso...
- by Lurchasaurus - at 2012.07.07 05:12:00
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