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481. Why nerf the Cal Logi CPU? - in General Discussions [original thread]
Don't put proto everything in every place on the suit. Drop the duvolle. Problem solved. And cry into a jar and mail it to me. That will solve my problems.
- by Lucifalic - at 2013.07.30 14:39:00
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482. Minimap Improvements - in Feedback/Requests [original thread]
Also could have decoys, grenades or deployable equipment. Higher levels of equipment showing more red dots on the map. People who learn to use the map well or have accurate scanners could help identify them as decoys for balance
- by Lucifalic - at 2013.07.30 14:24:00
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483. Minimap Improvements - in Feedback/Requests [original thread]
Didn't see it mentioned. What about jammers that fuzz out or destroy enemy mini maps(As long as the mini maps are improved with some suggestions in this thread to make them worthwhile). That would help stealthers have some fun but still alert peop...
- by Lucifalic - at 2013.07.30 14:20:00
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484. 'Black Eagle' now unusable - in Feedback/Requests [original thread]
Yea the fused locus grenade should be replaced if it's a pre- built suit. They are stupid anyways
- by Lucifalic - at 2013.07.30 13:30:00
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485. Scout Registry / Killboard - in General Discussions [original thread]
So contact Nade and flaylock nerf will help us. Do u think there will be any ninja nerf/buffs or stated changes in 1.3 that will help/hurt our scoutly cause
- by Lucifalic - at 2013.07.30 13:19:00
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486. Shield Regulators Should BE a high slot item - in General Discussions [original thread]
Let the cal logi rant truly begin. And while ur at it flaylock and contact naders I have a sweet vial for ur tears. Used for witchcraft suckas
- by Lucifalic - at 2013.07.30 13:08:00
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487. negative SP after 1.3?? - in General Discussions [original thread]
This happened last update I think. Was fixed pretty quick
- by Lucifalic - at 2013.07.30 13:05:00
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488. Scout Registry / Killboard - in General Discussions [original thread]
God I hate the md. Too high rof. Destroys us scouts entirely too fast.... Oh wait everything does
- by Lucifalic - at 2013.07.30 12:33:00
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489. MAG population? - in General Discussions [original thread]
SVER for life. I love mag. Domination was truly epic in that game. Hoping we get that here. Came to this game cause it looked like it was going to be MAAAAAAAG IN SPAAAAAAAACE
- by Lucifalic - at 2013.07.29 15:47:00
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490. Reason for respecs you can not argue against! - in General Discussions [original thread]
With 15 mil sp your core stuff must all be maxed. Just start another class. Doesn't have to be all proto shizz. Won't take u that long to build up another class. God it's bs that u think u should get a respec just so you can go straight to proto s...
- by Lucifalic - at 2013.07.29 13:06:00
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491. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Chilled Pill wrote: Read up on the 'fixes' they're doing to aiming soon. https://forums.dust514.com/default.aspx?g=posts&t=97285 Guess who'll be able to turn and reacquire targets quickly coming 1.4....everybody!...
- by Lucifalic - at 2013.07.26 15:13:00
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492. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
CCP Wolfman wrote: Lots of questions, hereGÇÖs an attempt to answer the main ones I sawGǪ Is there a DS3 sensitivity increase GÇô Not yet. Keep in mind I am talking about work that is still in progress and being tested. IGÇÖve found the a...
- by Lucifalic - at 2013.07.26 13:29:00
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493. To the CCP OVERLORDS - in Feedback/Requests [original thread]
CCP Hybrid wrote: Hello, I'm afraid it's unlikely that this feature will be coming in 1.4 / 1.5. Rest assured we have not forgotten about it! It's just not something we can give a date on right now Thanks for the reply
- by Lucifalic - at 2013.07.26 12:07:00
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494. To the CCP OVERLORDS - in Feedback/Requests [original thread]
Jathniel wrote: lol... i know what you're thinking OP..... equipment on the number keys. You dirty rascal you....... never really thought of that. More of my movement When i play kb+m i use mouse 2 to move forward, m for back, < strafe ...
- by Lucifalic - at 2013.07.26 09:56:00
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495. Game Mode: Land Grab - in Feedback/Requests [original thread]
+1 good idea really.... I think domination style maps like MAG are also a good idea with a truly attacking and defending team as well. You could do that with your game style suggestion as well though too. Have one team control the main base a...
- by Lucifalic - at 2013.07.26 09:48:00
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496. Bunny Hopping FIX CCP READ - in Feedback/Requests [original thread]
you should try aiming maybe?
- by Lucifalic - at 2013.07.26 09:40:00
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497. Scout Registry / Killboard - in General Discussions [original thread]
pseudosnipre wrote: If you read the suit description it alludes to scouts having suit membranes that make them tougher to see. I'd like to see scouts requiring a longer LOS targeting before appearing on tacnet and/or, once on tacnet, immediate ...
- by Lucifalic - at 2013.07.25 15:08:00
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498. To the CCP OVERLORDS - in Feedback/Requests [original thread]
Bumpy road
- by Lucifalic - at 2013.07.25 14:41:00
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499. what the french are core mechanics - in General Discussions [original thread]
DoomLead wrote: if there are core mechanics why weren't the core things designed and fixed 1st things Stop making sense
- by Lucifalic - at 2013.07.25 14:34:00
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500. Should we give up? A Scout's Lament - in General Discussions [original thread]
Cosgar wrote: You guys need to start checking the weekly updates topic in Feedback/Requests. Nothing on there about scouts
- by Lucifalic - at 2013.07.25 14:24:00
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