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3021. Rail Turrets have an overheat function, why not Rail Rifle? - in General Discussions [original thread]
Zerus Ni'Kator wrote: I-Shayz-I wrote: I mean, part of what balances the Scrambler Rifle from being super OP is the fact that it stops firing after about 15-20 continuous shots. Why not apply this mechanic to the Rail Rifle too? The reason ...
- by Lorhak Gannarsein - at 2014.02.04 02:42:00
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3022. Mortedeamor an update on tanks and solutions - in General Discussions [original thread]
KEROSIINI-TERO wrote: Spkr4theDead wrote: Mortedeamor wrote: . . . armor reppers tank hardeners dmg mods (jason pearson hada good idea on this one the more hardeners you have fitted the longer they take to cool and the less then run as ...
- by Lorhak Gannarsein - at 2014.02.03 23:54:00
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3023. [Request]No "Death" until you loose your clone. - in Feedback/Requests [original thread]
Oh - for what it's worth, headshots don't instantly burn out the clone inherently, it's actually damage based . HMG headshot kills don't burn clones out, probably she to pathetic damage per shot.
- by Lorhak Gannarsein - at 2014.02.03 23:35:00
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3024. 50 Million ISK Giveaway - in General Discussions [original thread]
About 50M, I dunno. That said, no-one could buy them for that price, considering it's nigh impossible to earn 50M in a week (PC notwithstanding)... Maybe about 25 M?
- by Lorhak Gannarsein - at 2014.02.03 23:24:00
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3025. SHouldnt the SCRAMBLER RIFLE get.... - in General Discussions [original thread]
KING CHECKMATE wrote: Monkey MAC wrote: No, because it is relevant mechanic. It was balanced before, the fact that suit no longer unbalances it, is not reason to permanently unbalance it. WHAT? The Amarr suit does not unbalance it. It bar...
- by Lorhak Gannarsein - at 2014.02.03 23:19:00
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3026. SHouldnt the SCRAMBLER RIFLE get.... - in General Discussions [original thread]
Monkey MAC wrote: No, because it is relevant mechanic. It was balanced before, the fact that suit no longer unbalances it, is not reason to permanently unbalance it. The suit... doesn't unbalance it?
- by Lorhak Gannarsein - at 2014.02.03 23:14:00
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3027. How to tell if someone's bad: - in General Discussions [original thread]
Rogue Saint wrote: How to tell if someone's bad? *Looks in dictionary* Sees Lorhak Gannarsein oh god they found out
- by Lorhak Gannarsein - at 2014.02.03 17:11:00
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3028. How to tell if someone's bad: - in General Discussions [original thread]
Luna Angelo wrote: Sinboto Simmons wrote: Luna Angelo wrote: They redline the enemy and never let them out again. Simple as that. My corp has standing orders to never do so. *tilts head* I let them leave to make the games more fun. I...
- by Lorhak Gannarsein - at 2014.02.03 16:59:00
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3029. My favorite things. - in General Discussions [original thread]
CCP Logibro wrote: Direct hit with a plasma cannon from 150m Wait this is a thing that is possible?
- by Lorhak Gannarsein - at 2014.02.03 16:56:00
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3030. 139/2 - in General Discussions [original thread]
Maken Tosch wrote: 8213 wrote: That is for all technical purposes impossible. To even get above 50 kills in this game you need so many factors to be in your favor that are out of your control. To almost solo the other team's available clone...
- by Lorhak Gannarsein - at 2014.02.03 16:54:00
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3031. HAV vs AV balance, or, why it should take two AVers to kill a tank. - in General Discussions [original thread]
Takahiro Kashuken wrote: Lorhak Gannarsein wrote: Takahiro Kashuken wrote: Quote: There is no purpose to HAVs . There never has been. A HAV is capable of, depending on fitting , obliterating infantry, or destroying vehicles . It tak...
- by Lorhak Gannarsein - at 2014.02.03 16:52:00
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3032. HAV vs AV balance, or, why it should take two AVers to kill a tank. - in General Discussions [original thread]
Takahiro Kashuken wrote: Quote: There is no purpose to HAVs . There never has been. A HAV is capable of, depending on fitting , obliterating infantry, or destroying vehicles . It takes about ten seconds to switch between the two, and the ...
- by Lorhak Gannarsein - at 2014.02.03 14:51:00
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3033. Could this work - in General Discussions [original thread]
NK Scout wrote: Regnier Feros wrote: Minmatar sentinel 3 shield rechargers & 2 armor repair modules? energisers are better See, they're better when you don't have like 500 base shields. Try again. OP, I might swap a repper for a r...
- by Lorhak Gannarsein - at 2014.02.03 13:50:00
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3034. lack of damage when shooting rail rifle or forge gun - in General Discussions [original thread]
lol try small rail turret. I burned 24 shots from my particle accelerator trying to hit this one guy. He was standing still. My crosshair was sitting on him.
- by Lorhak Gannarsein - at 2014.02.03 13:44:00
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3035. HAV vs AV balance, or, why it should take two AVers to kill a tank. - in General Discussions [original thread]
thomas mak wrote: too long, make it shorter and cleaner anser the topic:size---size design HP and damage I don't know what you mean by this. BAD FURRY wrote: .........ok not even BAD is going to read this and not this soon in the day i j...
- by Lorhak Gannarsein - at 2014.02.03 13:36:00
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3036. HAV vs AV balance, or, why it should take two AVers to kill a tank. - in General Discussions [original thread]
Jebus McKing wrote: +1 Personally, I've never understood why Blaster Tanks are so effective against other tanks. (I'm not a tanker) Why not make Blaster Tanks the ultimate infantry killers but very weak against other tanks? Maybe you could ha...
- by Lorhak Gannarsein - at 2014.02.03 13:30:00
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3037. HAV vs AV balance, or, why it should take two AVers to kill a tank. - in General Discussions [original thread]
Joseph Ridgeson wrote: It is a difficult scenario any way that it is put. The very concept of "I cannot possibly kill this person but he can kill me" is something that most people don't like in any game. It isn't a test of skill. An Infantryman...
- by Lorhak Gannarsein - at 2014.02.03 13:10:00
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3038. How many PROTO level things do you have? - in General Discussions [original thread]
GalLogi, ScR, RR, LGE railgun. Plates, reppers, extenders, nano hives, uplinks, reptools. Shield HAV mods.
- by Lorhak Gannarsein - at 2014.02.03 12:44:00
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3039. HAV vs AV balance, or, why it should take two AVers to kill a tank. - in General Discussions [original thread]
Fizzer94 wrote: It is 6:30 in the morning. I'm not reading that... Have a +1 for your time. It's 11pm here :) I have too much time.
- by Lorhak Gannarsein - at 2014.02.03 12:36:00
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3040. HAV vs AV balance, or, why it should take two AVers to kill a tank. - in General Discussions [original thread]
First of all, credentials. I started playing DUST in Open Beta; my first role was forge-gun heavy (took me days to learn how to fire the damn thing guess I'm a scrub). I specced into HMG from there, seeing as it was a gun that fit onto my suit, ...
- by Lorhak Gannarsein - at 2014.02.03 12:04:00
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