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4061. To the victims of forge snipers. - in General Discussions [original thread]
medomai grey wrote: Today I was forge gunning on a high point; the red team had called in multiple tanks that were tearing through our infantry and infrastructure. I began firing on a blaster tank that would pause every now and then to shoot at...
- by Lorhak Gannarsein - at 2013.08.22 05:09:00
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4062. Forge Gun Sniping - in General Discussions [original thread]
Charlotte O'Dell wrote: Shoot them with a rail gun. Problem solved. Pity they don't render half the time. :(
- by Lorhak Gannarsein - at 2013.08.21 14:53:00
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4063. Most nerf demands are from ... - in General Discussions [original thread]
Mamertine Son wrote: Lorhak Gannarsein wrote: Clearly your chosen role is that of 'bad forum troll'. Or "person with pointless name and consequently an entirely unfulfilled and unsuccessful life', given the utter lack of trains in DUST. ...
- by Lorhak Gannarsein - at 2013.08.21 14:34:00
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4064. Most nerf demands are from ... - in General Discussions [original thread]
Delta 749 wrote: Everyone wants assaults nerfed even though versatility is their middle name by design Speaking of scouts and heavies I bet every single scout will rage quit the game when the mouse aiming "fixes" go live I mean seriously, who ...
- by Lorhak Gannarsein - at 2013.08.21 14:17:00
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4065. Most nerf demands are from ... - in General Discussions [original thread]
Clearly your chosen role is that of 'bad forum troll'. Or "person with pointless name and consequently an entirely unfulfilled and unsuccessful life', given the utter lack of trains in DUST.
- by Lorhak Gannarsein - at 2013.08.21 14:15:00
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4066. A Forge Gun nerf we could all agree with. - in General Discussions [original thread]
THE TRAINSPOTTER wrote: Knight Soiaire wrote: THE TRAINSPOTTER wrote: i dont know aboot that but you have a scope for the sniper , you choose what body part to shoot and from far than FG you reaching for straws The fact the FG doesn...
- by Lorhak Gannarsein - at 2013.08.21 14:13:00
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4067. Nerf tank's.... - in General Discussions [original thread]
FML When I saw the thread title I nearly exploded. +1 OP, well played. Also, when I hop into my tank, I need to turn down my volume cos otherwise I can't hear my squad. Very irritating. I imagine it's killed me once or twice.
- by Lorhak Gannarsein - at 2013.08.21 14:00:00
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4068. Will Planetside 2 on PS4 be the official end of Dust514? - in General Discussions [original thread]
I feel like this thread backfired on OP. Guess this is one of the few moments of (approximate) unity for the DUST 514orums player base! Also, I don't see how being a PS4 launch title would help DUST. It'd still be the same game, after all.
- by Lorhak Gannarsein - at 2013.08.21 13:58:00
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4069. For ground vehicle users - in General Discussions [original thread]
N1ck Comeau wrote: WHat needs to happen is, tanks and there turrets/modules need a huge price drop, Or Make tanks really good with like 7,000 base EHP. and Give the enforcers better skill bonuses so they **** face. Also bring in racial tan...
- by Lorhak Gannarsein - at 2013.08.21 13:42:00
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4070. A Forge Gun nerf we could all agree with. - in General Discussions [original thread]
ROOFTOPS OP NERF NAO. Seriously though, make all DS-accessible-only rooftops slippery. No equipment+limited ammo = bad sniping spot. Also, removing the ability to hold a charge makes the AssForge less useful as a shotgun type weapon, but WAY mor...
- by Lorhak Gannarsein - at 2013.08.21 13:35:00
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4071. Class SPECIFIC Event Rewards. - in General Discussions [original thread]
/signed Wait is this a petition? Well, as far as HAV bits and pieces are concerned, I reckon niche things like MCRUs and remote reppers would be cool, as well as things like Stabilised Blasters (the only useful reward from Mordu's, IMO). They al...
- by Lorhak Gannarsein - at 2013.08.21 13:30:00
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4072. engineering skill for vehicles petition... - in General Discussions [original thread]
daishi mk03 wrote: Even 3% per level would be imbalanced, since it equals the 1 PG upgrade I fitted right now. Thus, this would allow another dmg module, which is sick. Imbalanced? We can't fit proper tank without them. I'd say it's more li...
- by Lorhak Gannarsein - at 2013.08.21 12:23:00
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4073. How to fix vehicles. - in General Discussions [original thread]
Wait, you mean like turret skill stacking? Cos that's still a thing, I thought.
- by Lorhak Gannarsein - at 2013.08.21 12:18:00
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4074. When can we see some 1.4 patch notes? - in General Discussions [original thread]
ITT: Dev finally publicly annoyed at forum BS.
- by Lorhak Gannarsein - at 2013.08.21 09:50:00
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4075. engineering skill for vehicles petition... - in General Discussions [original thread]
SIGNED.
- by Lorhak Gannarsein - at 2013.08.21 01:35:00
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4076. Are there going to be two types of tanks - in General Discussions [original thread]
WANT MY SURYA.
- by Lorhak Gannarsein - at 2013.08.21 01:26:00
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4077. Shock G - in General Discussions [original thread]
Dude Gastun'ed my tank the other day. Exchanged mail afterwards; pretty cool guy.
- by Lorhak Gannarsein - at 2013.08.20 15:31:00
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4078. A temporary vehicle fix until 1.5 - in General Discussions [original thread]
BUMP FOR GREAT JUSTICE
- by Lorhak Gannarsein - at 2013.08.20 11:02:00
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4079. Madrugar Hybrid > Shield Gunnlogi for Spider Tanking - in General Discussions [original thread]
Yeah, it's amazing. I've got a few buddies who are just getting into tanking as a hobby, so I fit out a Maddy with armour and shield reps; with both on, with his AUR basic turret and barely any buffer, beat a proto blaster tank no problems. Prob...
- by Lorhak Gannarsein - at 2013.08.19 13:00:00
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4080. Will there be color options for characters and weapons for 1.4? - in General Discussions [original thread]
Maken Tosch wrote: CCP already confirmed early this year that there will be a paint bucket system implemented later on. But no details on whether or not it would cost AUR or when it will come out. All we know is that it's part of the 5-year roa...
- by Lorhak Gannarsein - at 2013.08.19 12:57:00
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