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1. Petition for FoxFour to officially change his dev name. - in General Discussions [original thread]
Signed.
- by Lordbraveheart1 - at 2013.05.12 17:34:00
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2. MD a summery 11 points, All together fatal, separate meh. - in General Discussions [original thread]
I could be mistaken about this, but, in Chromosone when you scored a direct hit with the Mass Driver, there was an explosion...right? I could be wrong, trying to remember here. Someone correct me. I've noticed in Uprising that you just shoot the...
- by Lordbraveheart1 - at 2013.05.12 17:09:00
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3. Active Scanners, a first look. - in General Discussions [original thread]
Zion Shad wrote: BIG Thanks on the Review bro. Scanners was something I spect out back in the day before they were gone and was scared to try them again. I hope your feedback is put to good use and that CCP and the CPM take notice. Cheers ma...
- by Lordbraveheart1 - at 2013.05.12 00:26:00
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4. Active Scanners, a first look. - in General Discussions [original thread]
Kaze Eyrou wrote: You sure cool down is only 2? I could have sworn it was 5. (can't check right now cause not at ps3.) Yes, cooldown before being able to actively scan is only two seconds for Standard Active Scanners. Unsure about more adva...
- by Lordbraveheart1 - at 2013.05.11 23:59:00
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5. Active Scanners, a first look. - in General Discussions [original thread]
Kaze Eyrou wrote: Lordbraveheart wrote: -snip- Ah ok. Hmm that does seem interesting, Especially because I can't see a heavy running multiple profile dampners. But yeah. Message of some margin of error pops up. Well maybe scanning elev...
- by Lordbraveheart1 - at 2013.05.11 23:55:00
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6. Active Scanners, a first look. - in General Discussions [original thread]
Smoky Fingers wrote: Lordbraveheart1 wrote: Snaps Tremor wrote: I know CCP have already stated they want to offer rewards for scanning, but it's going to need to be more intelligent than just throwing change on the floor every time someon...
- by Lordbraveheart1 - at 2013.05.11 23:49:00
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7. Active Scanners, a first look. - in General Discussions [original thread]
Snaps Tremor wrote: I know CCP have already stated they want to offer rewards for scanning, but it's going to need to be more intelligent than just throwing change on the floor every time someone presses fire with a scanner while hiding behind ...
- by Lordbraveheart1 - at 2013.05.11 23:40:00
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8. Active Scanners, a first look. - in General Discussions [original thread]
Kaze Eyrou wrote: Actually you're wrong on the range on Flux. It is 150 meters. I know this from experience using and seeing the difference between Active Scanner and Flux Scanner. The reason you see it go a small distance is the UI shows the ...
- by Lordbraveheart1 - at 2013.05.11 23:31:00
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9. Active Scanners, a first look. - in General Discussions [original thread]
So, I threw a point into active scanners, after being fed up with the revive system and the way nano-injectors only seem to work 50% of the time. I digress, anyway, active scanners are cool. HOWEVER, I have run across some issues. 1) Standard Flu...
- by Lordbraveheart1 - at 2013.05.11 23:20:00
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10. MD a summery 11 points, All together fatal, separate meh. - in General Discussions [original thread]
I tried to get a hot thread on MDs going but it fell on it's face. I only used MD's in chromosone. Now, you can still get kills with them if you are talented, but they are definitely frustrating. The damage does seem random, I've had players just ...
- by Lordbraveheart1 - at 2013.05.11 23:06:00
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11. Mass Drivers Critical Review - in General Discussions [original thread]
Zahle Undt wrote: On another of the MD threads someone posted that they noticed the actual round travels higher than the smoke trail a shot leaves behind. After spending a couple days trying to learn to play at all with the my beloved MD (that ...
- by Lordbraveheart1 - at 2013.05.09 19:24:00
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12. I have not seen one argument against an optional respec - in General Discussions [original thread]
Jaqen Morghalis wrote: One, single, optional, end-of-beta, launch-day respec is not an unreasonable request. It will not create false-expectations, nor make future, post-release choices meaningless, nor will it hurt those who choose not to res...
- by Lordbraveheart1 - at 2013.05.09 00:30:00
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13. I have not seen one argument against an optional respec - in General Discussions [original thread]
TheAmazing FlyingPig wrote: And here we go back to the beginning: Give me one good reason to give the respec. I thought my reasoning behind being Beta Testers was valid....
- by Lordbraveheart1 - at 2013.05.09 00:29:00
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14. I have not seen one argument against an optional respec - in General Discussions [original thread]
Since we ARE beta testers, what is the harm of a skill respec? We're not even in it for real yet. Once the 14th hits and it is full release, respec on that day only, and only one respec. I think this is fair, since we're just beta testers. A bit...
- by Lordbraveheart1 - at 2013.05.09 00:22:00
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15. Mass Drivers Critical Review - in General Discussions [original thread]
Thor Odinson42 wrote: Deluxe Edition wrote: Maybe you didn't notice the 760 dmg in 1 shot. and it wasn't a head or even a body shot... I think they give total damage. Maybe you were hit by his flux simultaneously. Sometimes when I die it ...
- by Lordbraveheart1 - at 2013.05.08 23:44:00
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16. Mass Drivers Critical Review - in General Discussions [original thread]
Waruiko DUST wrote: As it was before each MD served a purpose. The normal was a general face to face weapon best at halting charges. You did better if you had high ground or from behind, but its general use was stop people rushing a position ...
- by Lordbraveheart1 - at 2013.05.08 21:31:00
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17. Mass Drivers Critical Review - in General Discussions [original thread]
total masshole wrote: i just can't give up the MD since it's never ending nastalgia from my star wars battlefront 1 days of playing the imperial pilot/mortar cannon, definately less effective but it's making the kill more rewarding to have to l...
- by Lordbraveheart1 - at 2013.05.08 19:35:00
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18. Mass Drivers Critical Review - in General Discussions [original thread]
Her Nibs wrote: DJINN Marauder wrote: The boundless had like 9 m radius after skills. That was kinda ridiculous if you ask me... However I agree... A 50% nerf is too far. Is it just me or are all my weapons less effective. I die more to...
- by Lordbraveheart1 - at 2013.05.08 17:46:00
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19. Mass Drivers Critical Review - in General Discussions [original thread]
I would like a 25% increase in MD blast radius from where it is now. Meaning instead of a 50% reduction, it would only be a 25% reduction from Chromosone. I think that would be reasonable. Be ye yay or nay to the subject? Could drive this thread ...
- by Lordbraveheart1 - at 2013.05.08 17:08:00
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20. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
RydogV wrote: A respec the day PC drops Madness. No thank you. Spent nearly 10 hours working my skill tree yesterday. Not a single Skill Point wasted. Good to go...thanks anyway. If you have not a single point wasted, then you obviously k...
- by Lordbraveheart1 - at 2013.05.08 04:44:00
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