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Lordbraveheart1
Bragian Order Amarr Empire
32
|
Posted - 2013.05.11 23:20:00 -
[1] - Quote
So, I threw a point into active scanners, after being fed up with the revive system and the way nano-injectors only seem to work 50% of the time. I digress, anyway, active scanners are cool. HOWEVER, I have run across some issues.
1) Standard Flux Active Scanners, says range is 150 meters, in reality? 50 meters. You can tell by the ping wave on the radar as compared to the 100 meter Standard Active Scanner. 2) Angles, trying to scan anyone that has a vertical position on you greater than about 15 meters does not get lit up or scanned by your scanner. I've tried and tried and tried from all angles and distances and could not get this one guy to light up. He didn't evade my scan, just didn't get scanned at all. 3) Similar to issue 2; scanning only seems to work 75% of the time. Again, people aren't evading your scan, just not getting scanned at all. 4) Warpoints? What's that? None given to helping your team find and eliminate targets. This is a stretch, but would a +5 wp for scan assists be so bad? 5) Targets do not stay lit up by the amount the tool says they do. 8 seconds? More like one. I feel like sonar, pinging dots on my radar and guessing where they are afterwards. 6) 60 degrees....30 degrees...degrees of what? Is this a cone projected from the tip of the tool? You'd think, right? But issue number 2 suggests otherwise.
I still recommend them, being a LogiBro. It's quite satisfying lighting up a redberry jam pile for your squad to call in an OB on. |
Sontie
Ill Omens EoN.
289
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Posted - 2013.05.11 23:28:00 -
[2] - Quote
Only the adv and up is worth using. I can't fit a main weapon and use it too, but active scanner plus knives is fun.
It doesn't seem to last 5 seconds, you're right. |
Kaze Eyrou
ROGUE SPADES EoN.
182
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Posted - 2013.05.11 23:28:00 -
[3] - Quote
Actually you're wrong on the range on Flux. It is 150 meters. I know this from experience using and seeing the difference between Active Scanner and Flux Scanner.
The reason you see it go a small distance is the UI shows the "ping" at the same speed. What you are seeing is that the scanning time is only 1 second instead of 2 (from base scanner) and UI ping is only able to show half the distance.
More to follow (sorry I only read part of your post. Back to reading)
EDIT: As per 2 and 3, you said you only have one point into active scanner. Scout automatically will not show up from it (scanner has 46 dB I think. Light frames have 40 dB profile?)
On top of that how do you know your opponent isn't using profile dampners? What about a passive that decreases suit scan profile? You are assuming its not working based on unfinished data.
(More later. Posting on a phone is stupid ridiculous) |
Lordbraveheart1
Bragian Order Amarr Empire
32
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Posted - 2013.05.11 23:31:00 -
[4] - Quote
Kaze Eyrou wrote:Actually you're wrong on the range on Flux. It is 150 meters. I know this from experience using and seeing the difference between Active Scanner and Flux Scanner.
The reason you see it go a small distance is the UI shows the "ping" at the same speed. What you are seeing is that the scanning time is only 1 second instead of 2 (from base scanner) and UI ping is only able to show half the distance.
More to follow (sorry I only read part of your post. Back to reading)
Ahhh I wasn't aware of the UI distance difference. Thanks for clearing that up. Either way though, it still seems to not want to work half the time haha. |
Snaps Tremor
The Tritan Industries RISE of LEGION
175
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Posted - 2013.05.11 23:35:00 -
[5] - Quote
I know CCP have already stated they want to offer rewards for scanning, but it's going to need to be more intelligent than just throwing change on the floor every time someone presses fire with a scanner while hiding behind a wall.
(Unless they implement a new system called Peace Points. You can roll AFK gain into this as well.) |
Smoky Fingers
Red Star. EoN.
12
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Posted - 2013.05.11 23:35:00 -
[6] - Quote
I use flux scanners and despite said inconsistencies it does pickup @ 150 m It just shows on someone else's radar. Other than that, the rest of your points are spot on |
Lordbraveheart1
Bragian Order Amarr Empire
32
|
Posted - 2013.05.11 23:40:00 -
[7] - Quote
Snaps Tremor wrote:I know CCP have already stated they want to offer rewards for scanning, but it's going to need to be more intelligent than just throwing change on the floor every time someone presses fire with a scanner while hiding behind a wall.
(Unless they implement a new system called Peace Points. You can roll AFK gain into this as well.)
Indeed, it must be handled carefully. I was thinking of a kill assist type of system, but just with scanners. The WP gain would be small, +5 or even +1. Not mandatory at all, but it would be nice to see a little reward and encouragement for using it. |
Smoky Fingers
Red Star. EoN.
12
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Posted - 2013.05.11 23:47:00 -
[8] - Quote
Lordbraveheart1 wrote:Snaps Tremor wrote:I know CCP have already stated they want to offer rewards for scanning, but it's going to need to be more intelligent than just throwing change on the floor every time someone presses fire with a scanner while hiding behind a wall.
(Unless they implement a new system called Peace Points. You can roll AFK gain into this as well.) Indeed, it must be handled carefully. I was thinking of a kill assist type of system, but just with scanners. The WP gain would be small, +5 or even +1. Not mandatory at all, but it would be nice to see a little reward and encouragement for using it.
would also be nice if it said big neon colors "targets scanned by (insert name)" |
Lordbraveheart1
Bragian Order Amarr Empire
34
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Posted - 2013.05.11 23:49:00 -
[9] - Quote
Smoky Fingers wrote:Lordbraveheart1 wrote:Snaps Tremor wrote:I know CCP have already stated they want to offer rewards for scanning, but it's going to need to be more intelligent than just throwing change on the floor every time someone presses fire with a scanner while hiding behind a wall.
(Unless they implement a new system called Peace Points. You can roll AFK gain into this as well.) Indeed, it must be handled carefully. I was thinking of a kill assist type of system, but just with scanners. The WP gain would be small, +5 or even +1. Not mandatory at all, but it would be nice to see a little reward and encouragement for using it. would also be nice if it said big neon colors "targets scanned by (insert name)" I...don't know what to think of that lol. However! On a related note, it does come up in big neon signs say 'You were scanned.' which is a little silly, in my opinion. Currently, it keeps people in cover by scanning them constantly, thinking they are about to walk into an ambush. Pretty funny to pin down a squad with a scanner alone. :P |
Aythadis Smith
The Generals EoN.
12
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Posted - 2013.05.11 23:52:00 -
[10] - Quote
Small idea but, why not a share in war points if a kill is made in a certain time limit.
I couldn't tell you what that would be, but, too short and it would only be for close range, but too long, some one could just spam it and collect an orbital from just hiding. |
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Kaze Eyrou
ROGUE SPADES EoN.
182
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Posted - 2013.05.11 23:52:00 -
[11] - Quote
Lordbraveheart wrote:-snip- Ah ok. Hmm that does seem interesting, Especially because I can't see a heavy running multiple profile dampners.
But yeah. Message of some margin of error pops up.
Well maybe scanning elevation is weird. Need to do more testing with that. But from the small amount of scanning people on pipes at Ashland, they've picked up on my scans some of the time. Other times they pick up but don't show. "some margin of margin" message. |
Lordbraveheart1
Bragian Order Amarr Empire
34
|
Posted - 2013.05.11 23:55:00 -
[12] - Quote
Kaze Eyrou wrote:Lordbraveheart wrote:-snip- Ah ok. Hmm that does seem interesting, Especially because I can't see a heavy running multiple profile dampners. But yeah. Message of some margin of error pops up. Well maybe scanning elevation is weird. Need to do more testing with that. But from the small amount of scanning people on pipes at Ashland, they've picked up on my scans some of the time. Other times they pick up but don't show. "some margin of margin" message.
It also makes me wonder...50% of the time it works 100% of the time? Is it consistent results or does the action of the individual being scanned play a part if they show up or not? For example, running versus crouched static position; does this make a difference? Oh CCP, such knowledge you hide from us! :P |
Kaze Eyrou
ROGUE SPADES EoN.
182
|
Posted - 2013.05.11 23:56:00 -
[13] - Quote
You sure cool down is only 2? I could have sworn it was 5. (can't check right now cause not at ps3.) |
Snaps Tremor
The Tritan Industries RISE of LEGION
176
|
Posted - 2013.05.11 23:56:00 -
[14] - Quote
Lordbraveheart1 wrote:I...don't know what to think of that lol. However! On a related note, it does come up in big neon signs say 'You were scanned.' which is a little silly, in my opinion. Currently, it keeps people in cover by scanning them constantly, thinking they are about to walk into an ambush. Pretty funny to pin down a squad with a scanner alone. :P
There's conflicting info about this too. Another post mentioned that they only get notification if you're scanning someone and their profile beats your detection. That is also supposed to be where the message about not being accurate comes from. I have no idea if this is how it actually works since I'm moving into a new house and I don't have the internet to test it fully, but if it does that would turn scanning into a kind of gamble where scanning a scout with superior profile dampening would actually turn the scan against you. |
Lordbraveheart1
Bragian Order Amarr Empire
34
|
Posted - 2013.05.11 23:59:00 -
[15] - Quote
Kaze Eyrou wrote:You sure cool down is only 2? I could have sworn it was 5. (can't check right now cause not at ps3.) Yes, cooldown before being able to actively scan is only two seconds for Standard Active Scanners. Unsure about more advanced models... |
Kaze Eyrou
ROGUE SPADES EoN.
182
|
Posted - 2013.05.12 00:07:00 -
[16] - Quote
Lordbraveheart1 wrote:Snaps Tremor wrote:I know CCP have already stated they want to offer rewards for scanning, but it's going to need to be more intelligent than just throwing change on the floor every time someone presses fire with a scanner while hiding behind a wall.
(Unless they implement a new system called Peace Points. You can roll AFK gain into this as well.) Indeed, it must be handled carefully. I was thinking of a kill assist type of system, but just with scanners. The WP gain would be small, +5 or even +1. Not mandatory at all, but it would be nice to see a little reward and encouragement for using it. I would like to see an assist system to help out with the promotion of scanning but from my stand, I like the way it is now. You can't farm WP for it by spamming it solo (which might become a problem with higher level scanners) but it GREATLY enhances your team situation in battle by giving them extremely valuable intel. |
Kaze Eyrou
ROGUE SPADES EoN.
182
|
Posted - 2013.05.12 00:12:00 -
[17] - Quote
Lordbraveheart1 wrote:Kaze Eyrou wrote:You sure cool down is only 2? I could have sworn it was 5. (can't check right now cause not at ps3.) Yes, cooldown before being able to actively scan is only two seconds for Standard Active Scanners. Unsure about more advanced models... Hmm. Guess I'm thinking of the flux scanner cool down then. Lol
Also I have 2 levels into scanning so I also can't use advanced models. Yet. >:D |
Zion Shad
ZionTCD Unclaimed.
1742
|
Posted - 2013.05.12 00:18:00 -
[18] - Quote
BIG Thanks on the Review bro. Scanners was something I spect out back in the day before they were gone and was scared to try them again. I hope your feedback is put to good use and that CCP and the CPM take notice. |
Lordbraveheart1
Bragian Order Amarr Empire
34
|
Posted - 2013.05.12 00:26:00 -
[19] - Quote
Zion Shad wrote:BIG Thanks on the Review bro. Scanners was something I spect out back in the day before they were gone and was scared to try them again. I hope your feedback is put to good use and that CCP and the CPM take notice. Cheers mate, thanks for the support! I don't see many Active Scanner threads so I was hoping to bring these issues into light. They just need a slight tweak and they'd be perfect. |
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