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501. Too time intensive. - in General Discussions [original thread]
Logi Bro wrote: TL;DR- In DUST, Skill points>Real skill, which I consider to be bad. Give me all the hate you want, but you can't deny this is true. Oh, and when I say "real skill" I mean things like using cover, working in a team, keeping t...
- by Longshot Ravenwood - at 2012.09.30 04:59:00
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502. OMFG PATCH NOTES!!! - in General Discussions [original thread]
Conraire wrote: Quote: Skill rewards * Skill points are now awarded from battles based on time spent as well as warpoints earned. * Diminishing returns for skill points earned from battles are now on a 7-day cycle that resets at downtime eve...
- by Longshot Ravenwood - at 2012.09.30 04:50:00
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503. [Request] Mission Restructure - in Feedback/Requests [original thread]
CCP Cmdr Wang wrote: Skill rewards * Skill points are now awarded from battles based on time spent as well as warpoints earned. ISK rewards * Time spent in the battle is now a factor in ISK rewards earned, meaning that spending little time in ...
- by Longshot Ravenwood - at 2012.09.30 04:41:00
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504. Better health - in Feedback/Requests [original thread]
Seriously. It's like I'm allergic to lead, plasma, grenades, bumpers, flaming hulls dropping out of the skies, knives, acid, and god knows what else.
- by Longshot Ravenwood - at 2012.09.30 00:05:00
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505. Just a thought... - in General Discussions [original thread]
Make it a destructible sensor module, uses up an equipment slot. You can pop it up and give yourself a drone sensor perspective, we can shoot it down & throw off your game until you get to a resupply or respawn.
- by Longshot Ravenwood - at 2012.09.29 23:59:00
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506. the MTAC is overpowered! - in General Discussions [original thread]
mongo flash wrote: The MTAC isis way over powered with its walking and shooting. I am being killed by it way more than i think i should be. I don't use them but they can kill my tank which I don't think should be able to happen. Also their gun...
- by Longshot Ravenwood - at 2012.09.29 23:56:00
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507. KBM Gimped Beyond Measure. - in Feedback/Requests [original thread]
Geraldd Bond wrote: Melasco514 wrote: I don't really understand why they had to go add Keyb + Mouse support... They should have left it DS3 / Move only from the start, and there would not have been all this whining. I mean, it's a PS3 exclus...
- by Longshot Ravenwood - at 2012.09.29 23:54:00
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508. Gladiator Arena (E-Sports) suggestion thread - in Feedback/Requests [original thread]
CLONE 2774 wrote: Melee fights against players or NPC Alien Creatures with no respawns and only melee weapons KNIFE FIGHT!!!
- by Longshot Ravenwood - at 2012.09.29 23:51:00
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509. DS3 and KB/M turn speed too slow. - in Feedback/Requests [original thread]
Here's a thread from someone who disagrees with you: The mouse/keyboard controls give players who use them an unfair advantage And here's a few threads by other players who are used to a KB/M setup giving them an instantaneous advantage over al...
- by Longshot Ravenwood - at 2012.09.29 23:50:00
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510. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
Raynor Ragna wrote: Longshot Ravenwood wrote: Point #4 was completely sarcastic. I'd spend that much on grenades for all of my fittings if it didn't kill my cpu so badly. Well it hit my point exactly. If you aren't losing isk for losing, ...
- by Longshot Ravenwood - at 2012.09.29 23:45:00
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511. Pronunciation - in General Discussions [original thread]
I call it -insert string of expletives- but my family knows that translates to Dust Five Fourteen.
- by Longshot Ravenwood - at 2012.09.29 21:42:00
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512. DUST 514 Live IRC Q&A Session - 9/28/12 - in General Discussions [original thread]
Alldin Kan wrote: CCP Frame wrote: [CCP]CmdrWang: Q: Any info on when the next build will be launched? [CCP]Jian: Next release - named " Codex " - LAUNCHING NEXT WEEK! *Black Ops HAV only 2.5 million SP away* Oh CCP, why? Is a...
- by Longshot Ravenwood - at 2012.09.29 21:32:00
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513. All ambush today - in General Discussions [original thread]
I'm kind of tired of it. Is this how it usually is during the day? I haven't seen a map with objectives since I started playing this morning.
- by Longshot Ravenwood - at 2012.09.29 19:47:00
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514. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
Eskel Bondfree wrote: Nyefari wrote: Raynor Ragna wrote: What I would like to see happen is that the suits are merely a BPO which you need to build the suits theself to use. The building comes from ISK or ISK based materials. If a tier 1...
- by Longshot Ravenwood - at 2012.09.29 19:44:00
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515. Wow, what broke? - in General Discussions [original thread]
Icy Tiger wrote: For this past week, Dust has completely broken for me. From basically only a few invalids, to the inevitable freezes, now I get at least 5 server fulls, hit detection is dead for me, I cannot even hit a sitting sniper, and the ...
- by Longshot Ravenwood - at 2012.09.29 19:16:00
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516. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
Raynor Ragna wrote: Longshot Ravenwood wrote: Just played a match with the new suits. 1st -- The Sever Logistics makes me feel like I'm the unstealthiest ninja ever. 2nd -- As far as what I used my extra fitting slots/pg for -- yeah, none o...
- by Longshot Ravenwood - at 2012.09.29 19:10:00
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517. [Request] Mission Restructure - in Feedback/Requests [original thread]
Prince Fatty wrote: But your ideas on losers losing all their vehicles/fits upon losing would substantially change the balance of vehicle play. I've read comments from some tankers on these forums, and the guys will run a tank for ten, twenty g...
- by Longshot Ravenwood - at 2012.09.29 19:03:00
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518. [Request] Mission Restructure - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I don't think payout is based on time spent on the battlefield. I read in the manual that its based on the collective price of items used and destroyed in the battle, but there is another factor in influencing it th...
- by Longshot Ravenwood - at 2012.09.29 18:52:00
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519. Merc Pack Items - in General Discussions [original thread]
Cross Atu wrote: Jackd44 wrote: Cross Atu wrote: All Skinweave, Merc Pack items and AUR will be returned to your "unassigned" account pool (not character) upon reset. All other aspects (skills, ISK, etc) are reset to zero. Ah, that's ...
- by Longshot Ravenwood - at 2012.09.29 18:43:00
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520. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
Raynor Ragna wrote: Eskel Bondfree wrote: ...dedicated players who play frequently and over a long period of time are not forced to drop obscene amounts of money for single use Aur items. Which is what seems to happen in other ftp games: in ...
- by Longshot Ravenwood - at 2012.09.29 18:36:00
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