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521. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
Just played a match with the new suits. 1st -- The Sever Logistics makes me feel like I'm the unstealthiest ninja ever. 2nd -- As far as what I used my extra fitting slots/pg for -- yeah, none of that got used. 3rd -- The only kill I made in that...
- by Longshot Ravenwood - at 2012.09.29 18:24:00
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522. So when is the new build going to be released? - in General Discussions [original thread]
Thinking about this I realize that I just spend $35 on a used copy of *message redacted* but I play Dust 514 WAY MORE than I'll be playing that game. Merc pack incoming.
- by Longshot Ravenwood - at 2012.09.29 17:39:00
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523. Please Close/lock thread. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Longshot Ravenwood wrote: KAGEHOSHI Horned Wolf wrote: Sorry, already made it https://forums.dust514.com/default.aspx?g=posts&t=36038&find=unread No need to apologize. Can you grab any of the ideas...
- by Longshot Ravenwood - at 2012.09.29 17:35:00
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524. What Runs Through Your Head, Exactly? - in General Discussions [original thread]
It's weird but I've found that if you drop 2 uplinks near eachother it makes it more likely that one of them will get used. I usually put them so that they're facing eachother so that if two mercs spawn at the same time form different uplinks they...
- by Longshot Ravenwood - at 2012.09.29 17:32:00
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525. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
Raynor Ragna wrote: Note: I currently own all four of these suits (Two of the dragonfly). A Nerf to these suits effects me and the soul reason I bought the second Merc pack.. But it needs to be done. How much ISK would you be willing to sell ...
- by Longshot Ravenwood - at 2012.09.29 17:27:00
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526. Please Close/lock thread. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Sorry, already made it https://forums.dust514.com/default.aspx?g=posts&t=36038&find=unread No need to apologize. Can you grab any of the ideas I've thrown up here that weren't already added to your threa...
- by Longshot Ravenwood - at 2012.09.29 17:24:00
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527. Please Close/lock thread. - in Feedback/Requests [original thread]
Deathmatch - 1x1, 3v3, etc.. with a specific set clone reserve for each player rather than a shared reserve. Trial By Ordeal - 3v9 hold the line match. Win condition for the 3 will be to hack or destroy a specific objective. Win condition for the...
- by Longshot Ravenwood - at 2012.09.29 17:00:00
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528. Please Close/lock thread. - in Feedback/Requests [original thread]
Gathering different E-sport match types that have been proposed/requested into one thread. If I've missed any let me know.
- by Longshot Ravenwood - at 2012.09.29 17:00:00
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529. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
Suddenly I understand why my skinweave fittings are getting paper-mached. I guess I should start using the suits that cost isk in my fittings How droll.
- by Longshot Ravenwood - at 2012.09.29 16:55:00
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530. [Request] Mission Restructure - in Feedback/Requests [original thread]
Reduced base payout (payout based on actual time spent in combat zone...we'll say minimum 50k+1k per minute.)
Additional bonuses available as normal for completing combat objectives. Pulls from a group isk pool as a % (20k isk per merc. If y...
- by Longshot Ravenwood - at 2012.09.29 16:53:00
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531. BPC to BPO cost difference? - in General Discussions [original thread]
Since the player market hasn't opened yet we don't know where the BPOs will settle. Most of the militia gear is BPO, but if they drop in some AUR only BPO items they might come up for a good amount of isk. Depends on what we feel the conversion ra...
- by Longshot Ravenwood - at 2012.09.29 16:29:00
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532. Mass Driver fixes - in Feedback/Requests [original thread]
Picked up a mass driver today for the first time since the last wipe -- killed myself with it instead of the target. Apparently the grenades go off when you hit an objective at close range, but not when they hit the ground at long range. Think we...
- by Longshot Ravenwood - at 2012.09.28 01:29:00
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533. ROCK! - in General Discussions [original thread]
STB DEADPOOL5241 EV wrote: Sleepy Zan wrote: Sin3 DeusNomine wrote: Kain Spero wrote: Nothing can beat . . . LAVA! Water. :P meh... black hole beats everything and we have a winner, nothing beats Black hole.. nothing. Except...
- by Longshot Ravenwood - at 2012.09.27 20:29:00
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534. Your average day in Dust 514! - in General Discussions [original thread]
Knifed to death as I forge someone in the face. Both of us die.
- by Longshot Ravenwood - at 2012.09.26 21:51:00
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535. The Best Merc Names - in General Discussions [original thread]
Sleepy Zan wrote: Longshot Ravenwood wrote: Has anyone taken the name "A Hobo With a" yet? I'd lol every time I saw that one. hurry log in and get it before I do. GO!!!! At work. Besides, it gets old if I see it all the time. That'd be ...
- by Longshot Ravenwood - at 2012.09.26 21:41:00
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536. The Best Merc Names - in General Discussions [original thread]
Has anyone taken the name "A Hobo With a" yet? I'd lol every time I saw that one.
- by Longshot Ravenwood - at 2012.09.26 21:35:00
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537. The mouse/keyboard controls give players who use them an unfair advantage - in Feedback/Requests [original thread]
Here's a few threads by players who are used to a KB/M setup giving them an instantaneous advantage over all other forms of game play: Keyboard and Mouse - Turn Speed Mouse turning issue is an 'idea or suggestion for game improvement' Mass a...
- by Longshot Ravenwood - at 2012.09.26 21:25:00
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538. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Jason Pearson wrote: Longshot Ravenwood wrote: Pick up a full load of mercs using mobile clone reserve unit -- fly deep into the red -- kick them all out -- use an afterburner to get back before counter ends. Rinse. Repeat. I could get on b...
- by Longshot Ravenwood - at 2012.09.26 21:08:00
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539. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Pick up a full load of mercs using mobile clone reserve unit -- fly deep into the red -- kick them all out -- use an afterburner to get back before counter ends. Rinse. Repeat. I could get on board with this for one of my alts.
- by Longshot Ravenwood - at 2012.09.26 20:18:00
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540. [Request] Alternate SP Cap Solution - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Right, anyway, the caps are to avoid abuse. A sniper or anyone else who gets a great many kills should not be capped such that their kills stop counting after a while. Killing people and knowing that the game has arbit...
- by Longshot Ravenwood - at 2012.09.26 05:11:00
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