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241. 1.8 Crysis 514? - in General Discussions [original thread]
Oh, are they releasing the Minmatar bow and arrow finally?
- by Logi Bro - at 2014.03.17 05:27:00
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242. a poll on active scanners. - in General Discussions [original thread]
Scheneighnay McBob wrote: The only people who want them completely removed are butthurt mediums and heavies. You mean 99% of the playerbase?
- by Logi Bro - at 2014.03.16 03:06:00
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243. Regarding kincat skill - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: Logi Bro wrote: Gavr1Io Pr1nc1p wrote: Logi Bro wrote: Lol, no thanks. We don't need anymore strafe speed than we already have. What about min scouts having equivalent strafe speed to an amarr logi? Is that bal...
- by Logi Bro - at 2014.03.14 02:15:00
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244. Regarding kincat skill - in General Discussions [original thread]
Supernus Gigas wrote: Logi Bro wrote: Lol, no thanks. We don't need anymore strafe speed than we already have. wut But you can't strafe while sprinting, which is the only thing KinCats affect. Sprinting speed... He is suggesting tha...
- by Logi Bro - at 2014.03.14 02:13:00
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245. Regarding kincat skill - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: Logi Bro wrote: Lol, no thanks. We don't need anymore strafe speed than we already have. What about min scouts having equivalent strafe speed to an amarr logi? Is that balanced? Strafe speed is a part of scout EHP, a...
- by Logi Bro - at 2014.03.14 01:58:00
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246. Regarding kincat skill - in General Discussions [original thread]
Lol, no thanks. We don't need anymore strafe speed than we already have.
- by Logi Bro - at 2014.03.14 01:48:00
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247. New gameplay footage of Gallente heavy. - in General Discussions [original thread]
This is more accurate.
- by Logi Bro - at 2014.03.13 13:36:00
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248. Tell me that this is not god like - in General Discussions [original thread]
Yes, but could it beat this in a 1v1?
- by Logi Bro - at 2014.03.11 21:01:00
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249. You have a Dev locked in your basement - in General Discussions [original thread]
*in a Batman voice* WHERE'S THE TRIGGER!? WHERE IS IT?! WHERE IS IT?!
- by Logi Bro - at 2014.03.10 21:51:00
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250. Maybe we will get more suit specializations for Fanfest - in General Discussions [original thread]
I'd prefer more modules before more suit specializations. We definitely need more choice in the high slots.
- by Logi Bro - at 2014.03.09 20:41:00
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251. Being A Logi Is NOT Profitable, This HAS To Change - in General Discussions [original thread]
You need to learn how to retreat. Advance in the opposite direction. Dying 10 times is your fault, not the logistics dropsuit's fault.
- by Logi Bro - at 2014.03.09 05:19:00
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252. I die a little inside - in General Discussions [original thread]
If you never have a game where you had as many deaths as kills, it just means you're too much of a miser to use your expensive gear to have fun. God forbid you ever do that in a video game, amiright? Gotta keep those deaths low, so you can increas...
- by Logi Bro - at 2014.03.08 05:27:00
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253. Remove stacking penalties on Dmg mods. - in General Discussions [original thread]
Shyeer Alvarin wrote: There was a time long long ago when damage mods had no stacking penalty. And it was terrible. They were 100% more effective back then. 5 modules from right now with stacking penalties will give you more than 5 modules...
- by Logi Bro - at 2014.03.08 04:35:00
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254. Your top 3 weapon choices for 1.8 - in General Discussions [original thread]
-HMG -Forge Gun -Ohwait CCP hasn't released a third heavy weapon.
- by Logi Bro - at 2014.03.07 04:47:00
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255. I'm going to try not to sound mad when I say this, but... - in General Discussions [original thread]
steadyhand amarr wrote: deal with it damage mods where a huge part of the problem. patch day is going to have some QQ and i cant wait, looking foreword to getting into a squad and wiping out all the bads blindly rushing about Good luck tryi...
- by Logi Bro - at 2014.03.05 22:33:00
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256. I'm going to try not to sound mad when I say this, but... - in General Discussions [original thread]
C Saunders wrote: With longer TTK shield rechargers/regulators may be useful again. Which is exactly why armor tankers will be putting those in their high slots instead of damage mods.
- by Logi Bro - at 2014.03.05 22:23:00
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257. I'm going to try not to sound mad when I say this, but... - in General Discussions [original thread]
darkiller240 wrote: Its so shield tankers don't get raped by amour tankers as it is now This does nothing at all to help shield tankers. I could kill a shield tanker by looking at him funny, with a -100% damage module equipped, as well. Armo...
- by Logi Bro - at 2014.03.05 22:15:00
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258. I'm going to try not to sound mad when I say this, but... - in General Discussions [original thread]
Delta90212 wrote: Out of all people you were the one to complain about damage mods. Why I thought you were a true logibro I've never said anything against damage mods. I'm not even a logibro, I changed out to sentinel a long time ago. To...
- by Logi Bro - at 2014.03.05 22:12:00
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259. I'm going to try not to sound mad when I say this, but... - in General Discussions [original thread]
WTF did you do to damage mods, CCP? Facerolgjnwierungsklgnwpeiunds;nire Hold on. *takes a deep breath* Alright, I'd really appreciate it if someone out there that supported this nerf would explain this to me. What was wrong with damage mods? Ma...
- by Logi Bro - at 2014.03.05 22:04:00
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260. which heavy will be the best - in General Discussions [original thread]
You know, a lot of people will tell you X is going to be best, but it won't. From what I am seeing from these sentinel stats, the best one will be the one that matches your playstyle. That may sound old and cliche, but I think they did well with t...
- by Logi Bro - at 2014.03.04 03:11:00
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