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2301. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Guys, apparently this kind of internet speed is possible. What would you even need/use/want that kind of speed for? Also, LIast I hereby challenge you to a duel *glove slap* A duel of 3 rounds, Round 1: Ion Pistols. Round...
- by Llast 326 - at 2014.05.21 22:20:00
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2302. Scout Registry / Killboard - in General Discussions [original thread]
Jaceon Pale-eye wrote: Llast 326 wrote: Charge when you get in the air, no slowdown Holy... I hadn't thought of that. The damage value in the knives' attributes - is that with or without charge? Is there a resource/page somewhere tha...
- by Llast 326 - at 2014.05.21 20:20:00
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2303. Scout Registry / Killboard - in General Discussions [original thread]
Jaceon Pale-eye wrote: Llast 326 wrote: In other news I melee killed a Cal Heavy last nightGǪ with my Gal One Ion Pistol shot and he tried to hit me with his forge in CQC Then I got in close while he sprayed his SMG randomlyGǪ 4 mele...
- by Llast 326 - at 2014.05.21 19:45:00
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2304. Why can't my active scanner pick up cloaked units? - in General Discussions [original thread]
man- bear pig wrote: I'm not asking this because I hate cloaked shotguns, I'm asking because it really doesn't make any sense why they don't. The optics in our dropsuits can pick up the purple outline of the cloak, but the active a scanner can'...
- by Llast 326 - at 2014.05.21 19:03:00
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2305. Scout Registry / Killboard - in General Discussions [original thread]
Jaceon Pale-eye wrote: Adipem Nothi wrote: @ Jaceon Pale-eye #1) Don't tell anyone around here that you're into Madrugars and Pythons. No one will talk to you. Is it that bad? I just get tired of getting chased off of skyscrapers by the b...
- by Llast 326 - at 2014.05.21 15:05:00
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2306. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: * Opens Locker * * Papers ... Everywhere ... * * Grabs an intricately detailed Intaki sketch * * Tacks to wall atop plaque, reading: * Denak Kalamari, Brother and Scribe o7 Edit: Rec'd correspondence via proxy. Sugg...
- by Llast 326 - at 2014.05.20 20:46:00
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2307. [Feedback] Scouts - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: In my opinions, Amarr Scout Suit Bonuses need to be increased to at least 20% per level (to give a 100% bonus to both at level V or a single complex Cardiac Regulator...personally I'd like to see it be 25% per level) i...
- by Llast 326 - at 2014.05.20 06:06:00
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2308. [Feedback] Scouts - in Feedback/Requests [original thread]
Appia Vibbia wrote: CCP Rattati wrote: John Demonsbane wrote: Rattati, while I appreciate that the best use of what limited resources CCP has given you is to fix small things that have larger impacts, I think that GǣfixingGǥ the Amarr s...
- by Llast 326 - at 2014.05.20 00:20:00
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2309. [Feedback/Request] Flaylock & Ion pistol fixes (some SCP stuff a... - in Feedback/Requests [original thread]
Avid flay lock user I would like to see it fixed. A number of useful suggestions have been made in the past. Moody once proposed fixing the tiering would make a world of difference. Essentially make the Advanced the Basic the Proto the Advance...
- by Llast 326 - at 2014.05.19 18:31:00
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2310. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: mollerz wrote: I happened upon the only kill mail for mollerz. The ISK is off, though. It cost far less for that kill (and the destruction of my bpo saga). Ah well.. I'm a cheap if not extremely elusive kill for a...
- by Llast 326 - at 2014.05.19 18:16:00
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2311. Shield extenders - in Feedback/Requests [original thread]
Joseph Ridgeson wrote: CCP Rattati wrote: Yes, we want to look at comparative scaling of ehp/tank modules, whether armor or shield. It is fairly obvious that plate hp/pg is high and we need to make shield extenders competitive Wait. Did ...
- by Llast 326 - at 2014.05.19 17:00:00
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2312. A possible fix to Heavy+HMG+LAV=OP - in Feedback/Requests [original thread]
Really I would just prefer a slow down to enter or exit a vehicle
- by Llast 326 - at 2014.05.19 16:46:00
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2313. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: I happened upon the only kill mail for mollerz. The ISK is off, though. It cost far less for that kill (and the destruction of my bpo saga). Ah well.. I'm a cheap if not extremely elusive kill for an eve-tard. And I retired...
- by Llast 326 - at 2014.05.19 16:42:00
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2314. Officially signing off..... - in General Discussions [original thread]
o7
- by Llast 326 - at 2014.05.19 02:26:00
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2315. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Fire of Prometheus wrote: o7 I hate good byes so I'll make this short: Good bye, you all are great dusters, and even better commandos, aim straight, and may you never miss your target. From this point on, I will only be on for no more than 5...
- by Llast 326 - at 2014.05.19 01:05:00
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2316. [Feedback] Scouts - in Feedback/Requests [original thread]
This is a secondary thought that would improve the existing Amarr bonus, but may cause problems because it was removed before. Stamina limit on jumping currently functions as a percentage, you can get three jumps at full stamina regardless of how...
- by Llast 326 - at 2014.05.18 21:53:00
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2317. [Suggestion] Flux drains Cloak - in Feedback/Requests [original thread]
The concern that I have and many others have when this discussion comes up is it imbalances in favour of armour scouts. Minmatar and Caldari scouts get hit significantly harder by this mechanic, while encouraging armour tanking. My suggestion h...
- by Llast 326 - at 2014.05.18 18:04:00
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2318. [Feedback] Scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: Amarr scouts, are the least used ones. We would like your theories as to why and how they can become a little more attractive to players. What should they do better than anyone? Just going to preface this with I have experi...
- by Llast 326 - at 2014.05.18 03:38:00
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2319. Good way to kill scouts? - in General Discussions [original thread]
Anarchide wrote: You can catch 'roaches with a vacuum cleaner or by drawing a circle around them with chalk. Now... I don't know how you translate that in Dust. Vacuum = HAV with Blaster turret Drawing a Circle with Chalk = Warbarge Strik...
- by Llast 326 - at 2014.05.18 02:18:00
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2320. What to skills to upgrade first? - in Rookie Training Grounds [original thread]
Electronics and Engineering are always good for helping to fit out your suit. Unless you are running a Sentinel, because they have more CPU/PG than they need.
- by Llast 326 - at 2014.05.18 02:02:00
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