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201. [Request] Improving the Scout's Scan radius - in Feedback/Requests [original thread]
What are you running? I can probably help if I understand the issue. I am all EWAR.
- by Llast 326 - at 2013.11.09 05:11:00
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202. [Request] Improving the Scout's Scan radius - in Feedback/Requests [original thread]
Your line of sight gives you much further "view" than your passive scan range does. Essentially the effect would be giving you a scan range further than the actual radar in your hud has, add to that the 10% bonus to range of Gal scout and or range...
- by Llast 326 - at 2013.11.09 05:01:00
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203. [Request] Improving the Scout's Scan radius - in Feedback/Requests [original thread]
Zero Notion wrote: Ahh, I guess that I was referring to; a more 360 LoS for the Suit. This would eliminate the scan as a whole then, no?
- by Llast 326 - at 2013.11.09 04:48:00
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204. Force Launcher - New Minmatar Light AV weapon - in Feedback/Requests [original thread]
Django Quik wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Django Quik wrote: *Re-posting this from an old thread that disappeared very quickly when I posted it before* The intention would be for it to be used as a vehicle ambush wea...
- by Llast 326 - at 2013.10.29 22:16:00
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205. [Request] Active Scanner raises profile during scan - in Feedback/Requests [original thread]
pseudosnipre wrote: Sending out VERY strong bursts of radiation should have an effect on your tacnet signature. Suggest the following: -Profile increases by 2dB per meta level during the scan -Signature appears on all enemy tacnet within 100m ...
- by Llast 326 - at 2013.10.24 16:23:00
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206. Please make squad uplinks green color - in Feedback/Requests [original thread]
Roofer Madness wrote: Yeah.... I think your squad's uplinks should be that green squad color so you can tell what the heck you're spawning on. Who's with me? Agree It would be useful for squads to have a better idea what uplinks are trustwort...
- by Llast 326 - at 2013.10.15 00:50:00
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207. Rematch vote in pub matches. - in Feedback/Requests [original thread]
I like this
- by Llast 326 - at 2013.09.29 20:08:00
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208. A series of radical thoughts : Making Installations matter - in Feedback/Requests [original thread]
The-Errorist wrote: Llast 326 wrote: KAGEHOSHI Horned Wolf wrote: I very much like the CRU idea, I made a thread on it before, but I can't seem to find it. I'm neutral on the supply depot thing. I think installations should be in the han...
- by Llast 326 - at 2013.09.21 00:03:00
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209. A series of radical thoughts : Making Installations matter - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I very much like the CRU idea, I made a thread on it before, but I can't seem to find it. I'm neutral on the supply depot thing. I think installations should be in the hands of squad leaders who buy the installatio...
- by Llast 326 - at 2013.09.20 16:28:00
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210. Passive scanning and skills to increase it. - in Feedback/Requests [original thread]
Korvin Lomont wrote: Awry Barux wrote: Trolo, you're a heavy. You're supposed to be blind and sensorless, that's the price you pay for innate tank and the ability to wield a FG. Get a squad member with an active scanner and all your woes are...
- by Llast 326 - at 2013.09.20 00:35:00
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211. New Player Help Chat - in Feedback/Requests [original thread]
This is very useful, I would like to see something implemented soon. Could we not just make one community wise, and promote it in the local chat in game and on the forums?
- by Llast 326 - at 2013.09.17 19:41:00
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212. [request] Scan Stats in the Fittings Profile - in Feedback/Requests [original thread]
pseudosnipre wrote: Kinda takes the magic out of testing new fits and reduces a vet's primary advantage: experience. Personally i miss the days when you had to actually KNOW information, before every diptard with a smartphone could answer who ...
- by Llast 326 - at 2013.09.13 23:20:00
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213. [request] Scan Stats in the Fittings Profile - in Feedback/Requests [original thread]
pseudosnipre wrote: Kinda takes the magic out of testing new fits and reduces a vet's primary advantage: experience. How so? I think being able to look at my fit and see how my dampers/amplifiers and skills are stacking when i am building a ...
- by Llast 326 - at 2013.09.13 23:12:00
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214. [request] Scan Stats in the Fittings Profile - in Feedback/Requests [original thread]
I bet most people who experiment with different fits for different purposes feel the same
- by Llast 326 - at 2013.09.13 20:31:00
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215. [request] Scan Stats in the Fittings Profile - in Feedback/Requests [original thread]
Yan Darn wrote: I'm interested! +1 I think a lot of the community are too busy arguing over AA/AR; as time goes on, I think they will start realising that tac-net changes was by far the biggest change in 1.4. Though if modified stats were clea...
- by Llast 326 - at 2013.09.13 17:49:00
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216. [request] Scan Stats in the Fittings Profile - in Feedback/Requests [original thread]
Thought more people would be interested in this really
- by Llast 326 - at 2013.09.13 16:16:00
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217. [request] Scan Stats in the Fittings Profile - in Feedback/Requests [original thread]
Could we have our Scan Profile, Precision, and Radius added into the statistics option in the fittings menu. It would be helpful to see the totals of this when we are putting together our fittings. With the current scanning and dampening having a ...
- by Llast 326 - at 2013.09.12 06:49:00
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218. Killscreen Data: Show DS3 or KBM User - in Feedback/Requests [original thread]
The-Errorist wrote: There is no need for this; all it would do is make people rage against other controllers, start a bunch of unneeded and nonconstructive argument threads, and would further fragment the player-base. Also, people using the re...
- by Llast 326 - at 2013.09.11 00:52:00
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