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321. what's the biggest bonehead move you've made in Dust? - in General Discussions [original thread]
Brand new assault dropship. I've been rocking out on it all day, tracking LAVs through cities, dodging double forge guns, busting hostile tanks... Anyhow, I'm outrunning some swarms, right? Then I get the bright idea to fly low and lose them on a ...
- by Lillica Deathdealer - at 2013.08.17 19:45:00
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322. what does 5% reduction to weapon feedback damage per level mean? - in Feedback/Requests [original thread]
Reduction to damage from weapons like the scrambler rifle and laser rifle when they overheat. You might be thinking, "Well thats lame, those aren't even heavy weapons. Why have that on a heavy suit?" Rest assured, there is currently a scrambler ty...
- by Lillica Deathdealer - at 2013.08.17 19:41:00
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323. CCP until you stop changing the game offer respecs - in Feedback/Requests [original thread]
The game will never stop changing. This is something that console gamers including myself need to start picking up on. Eve has been alive and changing for ten years now, and the same will apply to dust. They have enough money to support it that long.
- by Lillica Deathdealer - at 2013.08.17 16:09:00
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324. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
Rogue Saint wrote: OK, so the prevalence of fat suits running AR's/MD's and now the rise of the Forge Gun Snipers has become such common place on the battle field we need to look at how the role of the heavy needs a rethink. Personally; heavie...
- by Lillica Deathdealer - at 2013.08.17 16:05:00
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325. New Heavy Weapons - in General Discussions [original thread]
CCP already has a heavy scrambler type weapon in the works, so your idea for that is overruled. They also took note of a post on a plasma/thermite/painful thing of your choice flamethrower possibly for heavies. This post was a long time ago, so we...
- by Lillica Deathdealer - at 2013.08.17 16:02:00
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326. Moody skills into shotguns and a scoutsuit. Some assistance required. - in General Discussions [original thread]
For starters, play as a scout, not a slayer. The slayer scouts of old are gone, and even reaching a fraction of their deadliness is difficult. Even so try aiming with your shotgun. If you do so in the same way you would quickscope in COD you'll ge...
- by Lillica Deathdealer - at 2013.08.17 15:55:00
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327. Damage Drpoff too steep for Lasers - in Feedback/Requests [original thread]
^ truth. In its effective range and the right hands the laser is beastly, but every other weapon gets a much more respectable falloff. Help us out a bit yaknow?
- by Lillica Deathdealer - at 2013.08.17 15:52:00
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328. Is anyone from Replication or earlier still playing? - in General Discussions [original thread]
Friendly neighborhood vet here, although this is a newer account I made to build up the passive.
- by Lillica Deathdealer - at 2013.08.17 15:51:00
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329. I don't get the commando... - in General Discussions [original thread]
Maybe that equipment slot was put in place in preparation for cloaking equipment!? Just an idea that might explain its paper-thin bad at everything-ness.
- by Lillica Deathdealer - at 2013.08.17 12:21:00
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330. I was thinking about racial scouts..... - in General Discussions [original thread]
But.. we have gallente and min. scouts?
- by Lillica Deathdealer - at 2013.08.17 12:19:00
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331. Leaderboard of Classes - Easiest to Harder - in General Discussions [original thread]
You need to separate AR from Assault/logi and put that above snipers. See, AR also gives access to a thing called the TAC AR, which is almost a sniper on its own. Not to mention the other variants that do well at everything besides killing vehicles.
- by Lillica Deathdealer - at 2013.08.17 12:18:00
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332. What is ur best FAT Suit =D [HEAVY SUIT] - in General Discussions [original thread]
Not going into sentinel until the amarr heavy weapon comes out, so for now I'm building up armor plate and repair skills in preparation. At the moment the best heavy I can make is an advanced level basic heavy with enhanced plates, basic armor rep...
- by Lillica Deathdealer - at 2013.08.17 11:45:00
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333. My plans if a respec happens. - in General Discussions [original thread]
If it does I'm going full armor to be a true amarr now that we got an armor buffs. Amarr assault, full armor, reps, damage mods, laser, scrambler pistol, and eventually scrambler rifle too. After that amarr heavy and scrambler type heavy weapon.
- by Lillica Deathdealer - at 2013.08.17 01:43:00
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334. marauders comin back with 1.5? - in Feedback/Requests [original thread]
True Adamance wrote: Shadow of War88 wrote: tanks dont have proto versions, sagaris I'd kind of like to see all the tank types. Enforcers- Fire Power and Mobility Spec Ops- Mobility and Armour Maruaders- Armour and Fire Power No, enf...
- by Lillica Deathdealer - at 2013.08.17 01:41:00
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335. When balancing shields after 1.4 - in General Discussions [original thread]
Scouts need love! LOOOVE! So do commandos. Solution: cloaking equipment that is easier to fit on scouts and commandos.
- by Lillica Deathdealer - at 2013.08.16 21:13:00
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336. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: Part Two Tactics against it. Stay at a distance, don't rush them. Remember they have 6 shots while you have 60. flank them, take them out while reloading. Oh my favorite, use a smg and strafe around trust me it works. ...
- by Lillica Deathdealer - at 2013.08.16 20:05:00
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337. Increase draw distance to 1000 meters - in General Discussions [original thread]
THUNDERGROOVE wrote: Charlotte O'Dell wrote: N1ck Comeau wrote: So you don't want people to be in the redline, but we need to be able to see a 1000 meters? Logic. You must feel very smart for saying that. You are, perhaps, someone who...
- by Lillica Deathdealer - at 2013.08.16 20:00:00
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338. map ideas - in Outposts [original thread]
Craters make me smile. ARs make me frown.
- by Lillica Deathdealer - at 2013.08.16 02:27:00
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339. [REQUEST/FEEDBACK] CCP Please read - A WEEK AS A COMMANDO - in Feedback/Requests [original thread]
The new armour module update will seriously hurt the commando, most assaults will be able to get more HP than the commando. But I'm looking into the future here, its possible CCP has a grand plan. The commando gets massive melee damage, 2 light we...
- by Lillica Deathdealer - at 2013.08.16 01:50:00
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340. 1700 EHP Heavy - in General Discussions [original thread]
Aythadis Smith wrote: Hey, Amarrian RP'ers. Call us slave one more time. Remember who makes your HMG. Boundless. Isn't Boundless a ...... Minmatar company? Correct me if I'm wrong :) Fear not, the almighty Wolfman has already told us ...
- by Lillica Deathdealer - at 2013.08.16 01:44:00
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