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5181. Heavy Railgin Sniper Rifle - in Feedback/Requests [original thread]
Forge guns and railguns already do good. Why this?
- by Lightning35 Delta514 - at 2015.06.01 18:21:00
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5182. Since we have a warbarge.... - in General Discussions [original thread]
And also personal warbarge strikes, can't we have a slot on the warbarge screen to upgrade strikes. For example, one to make all warbarge strikes slightly stronger and another to make the radius a bit bigger per level? Any thoughts? After all,...
- by Lightning35 Delta514 - at 2015.06.01 18:19:00
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5183. Idea for shields to armor - in General Discussions [original thread]
Bump
- by Lightning35 Delta514 - at 2015.06.01 14:47:00
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5184. Idea for shields to armor - in General Discussions [original thread]
It is not so simple to actually change but the idea itself is simple. Buff/nerf the damage profiles. For example A combat rifle does -15/+15 Change to higher numbers for more/less effectiveness For example. 50-/50+. Even LESS EFFECTIVE on s...
- by Lightning35 Delta514 - at 2015.06.01 11:35:00
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5185. Fluxes.... - in General Discussions [original thread]
Have you used them on a pro gunnlogi?
- by Lightning35 Delta514 - at 2015.06.01 11:22:00
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5186. 54 million SP - in General Discussions [original thread]
40,000,000 Pro gal scout Adv a/c/g/m assault galogi, adv a/g sent adv galmando Proficiency Ar3 Cr2 Rr2 Sr2 Pc2 Sg2 Sr3 Adv tank Adv mods
- by Lightning35 Delta514 - at 2015.06.01 10:47:00
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5187. SHIELDS & ARMOR - I know how to fix them* - Rattati youll love t... - in General Discussions [original thread]
=ƒÿò=ƒÿ¦=ƒÿ¦
- by Lightning35 Delta514 - at 2015.05.31 23:47:00
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5188. Forge gun idea. - in General Discussions [original thread]
Devadander wrote: Op smells like a non forge user. Funny. I have them proficiency lvl3
- by Lightning35 Delta514 - at 2015.05.31 21:17:00
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5189. Forge guns. - in General Discussions [original thread]
Deadly Goliath wrote: KEROSIINI-TERO wrote: Lightning35 Delta514 wrote: With player trading came more officer snipers. Tanks were tweaked and are speedy enough to escape. What's the problem? FORGE GUNS. I can't remember that last t...
- by Lightning35 Delta514 - at 2015.05.31 21:14:00
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5190. Forge gun idea. - in General Discussions [original thread]
Sergeant Sazu wrote: Hopefully in this scenario, the splash damage on the assault variant is toned down? We wouldn't want a super Mass Driver that can also kill tanks. Yes. It would need to be toned down.
- by Lightning35 Delta514 - at 2015.05.30 00:10:00
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5191. Forge gun idea. - in General Discussions [original thread]
Standard forge guns- increase damage, Keep rof the same. Assault forge guns- decrease rof to 1 second per shot, decrease damage to 500, 600, 800, increase ammo to 6 per mag. Breach forge gun- increase time to 8-10 seconds, increase damage to 2...
- by Lightning35 Delta514 - at 2015.05.29 23:25:00
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5192. Remove assault suits - in General Discussions [original thread]
WHAT IN YOUR RIGHT MIND? HHHHEEEELLLLLLLLSSSS TO THE NOOOO!
- by Lightning35 Delta514 - at 2015.05.29 23:08:00
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5193. recharger or damage mod - in General Discussions [original thread]
Either better rep or a little more damage Rep. They are cheaper too. Plus you said Caldari, they have high damage weapons.
- by Lightning35 Delta514 - at 2015.05.29 15:58:00
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5194. Forge guns. - in General Discussions [original thread]
Jack Boost wrote: Aldin's officer forge is AFG. Forges are fine. All I need for them are 300+ rendering distance for anyting, not only vehicles. Sitting 200m form sniper when he see you and you not is painful. In generaly better buff heavy fr...
- by Lightning35 Delta514 - at 2015.05.29 12:12:00
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5195. Forge guns. - in General Discussions [original thread]
With player trading came more officer snipers. Tanks were tweaked and are speedy enough to escape. What's the problem? FORGE GUNS. I can't remember that last time I saw someone use it and ACTUALLY DESTROY A VEHICLE. I was looking at some ...
- by Lightning35 Delta514 - at 2015.05.29 11:28:00
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5196. Bons' Shotgun (Youtube vid) - in General Discussions [original thread]
Sweet. I'll sell you some. https://forums.dust514.com/default.aspx?g=posts&t=203706&find=unread
- by Lightning35 Delta514 - at 2015.05.29 10:55:00
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5197. Simple idea for shields-armor - in General Discussions [original thread]
Bump
- by Lightning35 Delta514 - at 2015.05.29 01:59:00
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5198. CCP: Please do something about those f*cking strafers! - in General Discussions [original thread]
Scheneighnay McBob wrote: Lightning35 Delta514 wrote: Ok, I'm going to say this aloud now. I have kept it in for to long. IF SOMEONE DIES TO A STRAFER, IMPROVE YOUR FREAKIN AIM CUZ YOU SUCK. like literally. Am I the only one that kills STR...
- by Lightning35 Delta514 - at 2015.05.29 01:42:00
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5199. CCP: Please do something about those f*cking strafers! - in General Discussions [original thread]
Nachos wrote: Genral69 death wrote: Lightning35 Delta514 wrote: Ok, I'm going to say this aloud now. I have kept it in for to long. IF SOMEONE DIES TO A STRAFER, IMPROVE YOUR FREAKIN AIM CUZ YOU SUCK. like literally. Am I the only one t...
- by Lightning35 Delta514 - at 2015.05.29 01:41:00
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5200. CCP: Please do something about those f*cking strafers! - in General Discussions [original thread]
Ok, I'm going to say this aloud now. I have kept it in for to long. IF SOMEONE DIES TO A STRAFER, IMPROVE YOUR FREAKIN AIM CUZ YOU SUCK. like literally. Am I the only one that kills STRAFER scouts? Your choice to take that personally or not ab...
- by Lightning35 Delta514 - at 2015.05.28 21:30:00
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