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201. AV - in Feedback/Requests [original thread]
After flying for some time and being shot down multiple times, the best way I can see to make swarms harder to take down dropships is simply by 1. Reducing missile speed 2. Increasing lock on time.
- by Lightning35 Delta514 - at 2015.03.14 21:37:00
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202. Myofibril stimulants - in Feedback/Requests [original thread]
I know they are OP but if you think about it, it dwould want need that much of a nerf. This is the future and everyone is wearing super futuristic suits that can do many things. It makes sense to a limit that we can jump as high as we can now. Jus...
- by Lightning35 Delta514 - at 2015.03.14 15:19:00
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203. Echo summary - in Feedback/Requests [original thread]
Assault hmg - now acts like a breach hmg. Make an assault by giving more ammo and faster ROF but less damage for the assault variant and keep this one as a breach. Assault scrambler rifle Give a bit more heat buildup to reduce its op.
- by Lightning35 Delta514 - at 2015.03.14 12:31:00
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204. Minmatar large turret - in Feedback/Requests [original thread]
Bump
- by Lightning35 Delta514 - at 2015.03.13 10:45:00
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205. Solo tanks are glitched urgent fix needed - in Feedback/Requests [original thread]
manboar thunder fist wrote: It turns out the madruk and gladius have prefit small turrets, these are the problem and need to go, you can't alter them and they only appear in the game. I KNEW I DIDNT CHOOSE a A GUNGOLLI OVER A GLADIUS TODAY ...
- by Lightning35 Delta514 - at 2015.03.12 22:36:00
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206. IDEA: New type of events, for the LOLs - in Feedback/Requests [original thread]
Scouts with HMG week=ƒÖî=ƒÖî=ƒÖî
- by Lightning35 Delta514 - at 2015.03.12 22:33:00
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207. Minmatar large turret - in Feedback/Requests [original thread]
It should be a bit larger than the missile turrets
- by Lightning35 Delta514 - at 2015.03.12 11:31:00
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208. Minmatar large turret - in Feedback/Requests [original thread]
Could we get this next hotfix?
- by Lightning35 Delta514 - at 2015.03.12 11:23:00
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209. Minmatar large turret - in Feedback/Requests [original thread]
https://twitter.com/48sof/status/575799291224158209 A large turret with 4 machine guns. Short to mid range(more range than blaster) X amount of damage with x amount of dispersion for each barrel to be a PERFECT anti infantry weapon without bei...
- by Lightning35 Delta514 - at 2015.03.12 00:13:00
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210. Flux Granades vs Cloak Field - in Feedback/Requests [original thread]
I'm a scout to and I think this is good. Es Bueno para que todos paren de llorar de que el explorador es muy Bueno. Everyone will stop whining about cloaks now that there is a way to fight them back.
- by Lightning35 Delta514 - at 2015.03.11 18:23:00
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211. [Feedback] Hotfix Echo HAV Pricing - in Feedback/Requests [original thread]
They can IN NO WAY fit all proto. I always end up removing turrets. And even still, everything that goes on doesn't fit.
- by Lightning35 Delta514 - at 2015.03.11 10:38:00
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212. New hav turrets. - in Feedback/Requests [original thread]
Of course everyone wants new original blaster but ccp is very busy with the new hotfix and can't make new turrets. Those will come in the future. FOR NOW, enjoy these skinned versions of turrets with amarr/minmatar stats
- by Lightning35 Delta514 - at 2015.03.11 10:35:00
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213. New hav turrets. - in Feedback/Requests [original thread]
Jason1 Black wrote: Turrets Patented in dust , your making an amarr version of the rail? NO. Making something new up. And your renaming the gallente blaster to minmatar blaster?NO. Use some originality for crying out loud Same thing. Ccp is...
- by Lightning35 Delta514 - at 2015.03.11 10:33:00
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214. New hav turrets. - in Feedback/Requests [original thread]
True Adamance wrote: I'm more the opposite. Minmatar Artillery Turret [fucntions like a shorter ranged higher alpha railgun] Amarr Dual Pulse Lasers [Twin Barrelled Pulse Lasers] EDIT- There's also my idea to introduce a New Kind of Blaster...
- by Lightning35 Delta514 - at 2015.03.11 10:31:00
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215. New hav turrets. - in Feedback/Requests [original thread]
Since we are getting skinned smart/minmatar have, can we also get their standard turrets? Large turrets Amarr laser cannon Mirrors rail gun/forge gun. Press to charge (like rail gun) release to fire(like forge gun) Make it look similar to rai...
- by Lightning35 Delta514 - at 2015.03.10 22:19:00
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216. nerf flux nades - in Feedback/Requests [original thread]
Caldari are shield tankers and attack from large distances (missiles, sniper,rail guns, forge, long range weapons etc). Gal scouts can get close to them and wipe them. Deal with it. Dont let gallery's near you. The best solution I can give you i...
- by Lightning35 Delta514 - at 2015.03.10 22:05:00
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217. Why I keep losing assault dropships - in Feedback/Requests [original thread]
All I know is that swarms are to easy and strong to use in av. Pythons NEED a shield buff. One blow if a plasma cannon and you'll be knocked to the closest object and die.
- by Lightning35 Delta514 - at 2015.03.09 14:44:00
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218. New weapons - in Feedback/Requests [original thread]
Minmatar sniper rifle - More damage than current one, like 500 - bolt action (reload after EVERY shot) - less range than current sniper, more of a close tactical rifle Amarr laser light av weapon -looks like a swarm launcher but charges up lik...
- by Lightning35 Delta514 - at 2015.03.07 12:10:00
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219. Redlining - in Feedback/Requests [original thread]
So I played a couple battles not to long ago and we got redlined a couple of times. To help reduse redlining(alongside the jump portals) Id like to see MORE installations placed at a tactical advantage to fight back the enemy. At least to scare th...
- by Lightning35 Delta514 - at 2015.03.06 18:13:00
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220. Myofibril stimulants( PLEASE in the name of CCP READ) - in Feedback/Requests [original thread]
They are just ideas. The most important one is #4
- by Lightning35 Delta514 - at 2015.03.05 19:32:00
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