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381. Why tiericide is a horrible idea - in General Discussions [original thread]
So let's break this down: Vell0cet wrote: NOT WHAT YOU THINK IT IS It's true that the tiericide that Dust needs isn't equivalent to the one that Eve underwent. The two games are different. Saying that what people are asking for is wron...
- by Leither Yiltron - at 2014.04.28 23:25:00
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382. Threw away all my dirty needles today. - in General Discussions [original thread]
CCP Rattati wrote: Now I also play BF4 and revive all the time, and they even nerfed WP per revive. So what is underlying fault of needles in your opinion? The biggest problem with needles is that the time in which the person reviving a...
- by Leither Yiltron - at 2014.04.28 18:06:00
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383. Any KEQ officers around? Hoping to get something adressed. - in The War Room [original thread]
Stiddlefaxq wrote: If anyone is to blame for the **** storm, it is me. I tried to get everything resolved as privately as possible, but got told off by KEQ directors. I then said "**** it, if they don't want to make this right privately, we ar...
- by Leither Yiltron - at 2014.04.17 04:46:00
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384. Any KEQ officers around? Hoping to get something adressed. - in The War Room [original thread]
Zatara Rought wrote: Leither Yiltron wrote: I didn't report anything about the first one because before I could the next morning I was contacted my a GM saying I would be refunded for both of the packs. I received notification at around...
- by Leither Yiltron - at 2014.04.17 04:11:00
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385. Any KEQ officers around? Hoping to get something adressed. - in The War Room [original thread]
Zatara Rought wrote: The really damning issue for me is that a few months ago I sniped 2 KEQ districts on the same day. KEQ ticketed CCP when our battle fell last in the order (the one which would have been efficacious and would have resulted i...
- by Leither Yiltron - at 2014.04.16 17:52:00
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386. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
These I don't like: Kain Spero wrote: Make clone moves a minimum of 200 clones so that a district is weakened when an attack is launched and help minimize the snowball effect of owning many many districts.
I get that this is an attem...
- by Leither Yiltron - at 2014.04.07 03:33:00
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387. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
So I'd like to preface the response with saying that my objective here is to find the most tolerable place we can get PC1.0 with minimal resources. That seems to be Kane's approach as well. It's pretty obvious by this point that many of the core P...
- by Leither Yiltron - at 2014.04.07 03:17:00
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388. To Ironwolf Saber, CCP support to non EVE languages. Worrying trend. - in The Council's Chamber [original thread]
I find it disheartening that no dev response has been directed to this thread by now. If it wasn't clear a few days ago it should be more than evident now that Spanish and Italian speaking D514 players are hugely dedicated members of the community...
- by Leither Yiltron - at 2014.03.26 19:23:00
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389. What should CCP prioritize now? - in General Discussions [original thread]
Pete B wrote: So what single feature would you like CCP to bring? This is simply the wrong approach. What is important is that CCP prioritize the reworking of their development paradigm that they're already trying to do right now. There is ...
- by Leither Yiltron - at 2014.03.09 03:29:00
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390. [Recommendation] Overhauling Planetary Conquest Mechanics - in Feedback/Requests [original thread]
Hey Arnold, it's great to see you around again. Your recommendation is definitely an interesting one, and one that should be seriously considered with any PC overhaul. I've always been a proponent that ideas from other games that work well shou...
- by Leither Yiltron - at 2014.03.03 21:26:00
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391. So you want to run for CPM? - in The Council's Chamber [original thread]
There are four essential requirements Iron is referencing, I think. His hands might be tied from explicitly word-for-word saying that something is going to be a requirement as per NDA. (A) You're going to need a passport from your country of res...
- by Leither Yiltron - at 2014.03.02 05:08:00
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392. Request: Requirements, Deadlines and Procedure - in The Council's Chamber [original thread]
Spartacus Dust wrote: Mine as well, but they can't verify multiple account manipulation, I know people who have like 5 Dust accounts. There has been some extensive discussion about this in other places and by other people who have probably e...
- by Leither Yiltron - at 2014.02.19 03:02:00
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393. LF Alliance - in Corporation Recruitment [original thread]
Viktor Hadah Jr wrote: We are a small gang corp looking for an alliance. A little about us... 35Mil average SP
Every member has 100+ PC battle experience
Richest Dust corp per capita
Ground command experience
Past high-up dire...
- by Leither Yiltron - at 2014.02.12 22:04:00
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394. PC has just been shut down. - in General Discussions [original thread]
God Hates Lags wrote: As of this time, every single district in Molden Heath has been locked. PC as of now is over for the time being. All CCP has to do to end this shutdown is hot fix PC so that clone packs are not refunded if no one shows u...
- by Leither Yiltron - at 2014.01.29 19:58:00
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395. MAG Pronounced Dead on 1/28/2014 @ 3p est - in General Discussions [original thread]
tastzlike chicken wrote: Baal Omniscient wrote: Until Dust gets environments as complex as MAG with game modes as complex as MAG and team sizes, it wont ever be able to meet the standard MAG left behind. Here's hoping Dust will manage t...
- by Leither Yiltron - at 2014.01.29 02:19:00
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396. MAG Pronounced Dead on 1/28/2014 @ 3p est - in General Discussions [original thread]
o7 MAG is a testament to core playerbases being a game's most precious resource, and how limiting that base is thr same as killing your game.
- by Leither Yiltron - at 2014.01.28 21:02:00
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397. MAG's last 7 days - in General Discussions [original thread]
I will be on MAG all day Saturday and Sunday, and I really want to see everyone here who has MAG there as well. Call it selfish, but I think she deserves a proper send off.
- by Leither Yiltron - at 2014.01.21 01:01:00
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398. Making PC More Active....only solution?? - in The War Room [original thread]
HowDidThatTaste wrote: I want a fix too I just don't think this is the one. The real fix is gutting PC and making a sincere effort to rework the mechanics from CCP's end. That and reworking Skrmish 2.0 as a game mode. Skirm 2.0 is just.....
- by Leither Yiltron - at 2014.01.18 22:26:00
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399. Making PC More Active....only solution?? - in The War Room [original thread]
Ydubbs81 RND wrote: Leither Yiltron wrote: Ydubbs81 RND wrote: undeadsoldier90 wrote: Sounds good.... on paper. Try convincing anyone who has land to give it up, easier said than done. My idea AE and nyain san push for 100% control ...
- by Leither Yiltron - at 2014.01.18 22:13:00
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400. Making PC More Active....only solution?? - in The War Room [original thread]
Ydubbs81 RND wrote: undeadsoldier90 wrote: Sounds good.... on paper. Try convincing anyone who has land to give it up, easier said than done. My idea AE and nyain san push for 100% control of MH, lock all districts, make CCP fix this ****...
- by Leither Yiltron - at 2014.01.18 22:07:00
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