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1101. Check this muppet out. - in General Discussions [original thread]
He's a good player, no doubt. I recall going up against him in the past.....but 65-0 good? That asked, the skill level in pubs sure has been lacking this week. Hell, even I went 36-1 in a pub dom yesterday.
- by Leadfoot10 - at 2014.11.20 23:10:00
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1102. Just realized something - in General Discussions [original thread]
It makes even easier work of scouts. If you like the gun, it's certainly worth the SP, IMO.
- by Leadfoot10 - at 2014.11.20 23:07:00
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1103. Oooh look at all these officer weapons! - in General Discussions [original thread]
Wonderful. Just what we need. More AFKers! :(
- by Leadfoot10 - at 2014.11.20 23:02:00
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1104. My first ever flux grenade kill. - in General Discussions [original thread]
Think you can still blow up LAVs with a well placed (i.e. underneath) flux grenade, but haven't tried it recently.
- by Leadfoot10 - at 2014.11.20 23:01:00
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1105. Assault gk.o - in General Discussions [original thread]
For CQC, try all reactive and ferroscale (or ferroscale and a repper) and thank me later. Speed tank it. I also think the Breach AR is better than the regular AR. The rest is really how you prefer to run it -- I have no strong feelings although ...
- by Leadfoot10 - at 2014.11.20 22:59:00
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1106. Just deleted DUST - in General Discussions [original thread]
New maps & sockets?
- by Leadfoot10 - at 2014.11.20 22:56:00
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1107. I think heavies are more powerful than scouts - in General Discussions [original thread]
I think they are BOTH an issue, with the suits in the middle (commando, assault, logi) feeling the squeeze.
- by Leadfoot10 - at 2014.11.20 22:40:00
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1108. Any Nerfs For Bolt Pistol On The Horizon? - in General Discussions [original thread]
I much prefer the mechanic of the ScP, personally. I find it much easier to actually hit people up close, which is where I need my sidearms to work. The BP charge time and long delay between shots just never worked effectively for me. Sure I got l...
- by Leadfoot10 - at 2014.11.20 22:33:00
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1109. How to nerf the cal scout w/ out nerfing half the suits in the game - in General Discussions [original thread]
TRULY ELITE wrote: And to those who think the cal scout is OP in the current meta. Do you even breach AR bro? And don't tell anyone, but the ARR is also in a pretty good place. Just get 'em quick (i.e. before kick kicks in or they close the ...
- by Leadfoot10 - at 2014.11.20 22:30:00
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1110. How to nerf the cal scout w/ out nerfing half the suits in the game - in General Discussions [original thread]
TRULY ELITE wrote: Exactly, people use the cal scout as the most prominent example because most good cal scouts don't use plates at all and just shields, the fact that the cal scout is the 2nd most used scout means you see a lot on the field. Y...
- by Leadfoot10 - at 2014.11.20 22:28:00
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1111. How to nerf the cal scout w/ out nerfing half the suits in the game - in General Discussions [original thread]
THE PROBLEM IS NOT CAL SCOUTS OR SHIELD TANKING. The problem is SPEED tanking & low frame rates leading to poor hit detection. Doesn't matter what suit you play it on. Get a fast moving suit (particularly in a low frame rate situation) and se...
- by Leadfoot10 - at 2014.11.20 22:17:00
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1112. Why can't I sell certain items? - in General Discussions [original thread]
I think it's a bug waiting to be fixed, but I'm sure someone will come here shortly and set us straight....
- by Leadfoot10 - at 2014.11.20 22:13:00
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1113. no more shield tanking - in General Discussions [original thread]
Jacques, Why all the PS2 rants? Is that really necessary? More to the point, do you really think scouts aren't OP? Even if you don't and think this is truly the death of shield tanking, isn't it better to see how it plays out? My sense is that CCP...
- by Leadfoot10 - at 2014.11.20 22:10:00
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1114. Why make my HMG over heat faster - in General Discussions [original thread]
.
- by Leadfoot10 - at 2014.11.20 22:03:00
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1115. Why make my HMG over heat faster - in General Discussions [original thread]
Back to the topic at hand....and trying to ignore the trolls.... I think that something needs to be done to loosen up the stranglehold that heavies have on enclosed areas. I'm not quite sure that increased heat will do it, but I'm certainly open...
- by Leadfoot10 - at 2014.11.20 21:59:00
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1116. Why make my HMG over heat faster - in General Discussions [original thread]
...and a pub star. lol
- by Leadfoot10 - at 2014.11.20 21:42:00
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1117. Why make my HMG over heat faster - in General Discussions [original thread]
He's an elitist scout.
- by Leadfoot10 - at 2014.11.20 21:38:00
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1118. Why make my HMG over heat faster - in General Discussions [original thread]
Arkena Wyrnspire wrote: The heavy is far from a 'useless piece of armour on the battlefield'. Heavy spam dominates objective based matches. I agree, although I would add "in enclosed spaces" to your post above.
- by Leadfoot10 - at 2014.11.20 21:32:00
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1119. Remove a Class? - in General Discussions [original thread]
I don't think we need to remove any classes from the game. The variance in suits is one of the things that makes Dust the game that it is. That said, I do think something needs to be done to stop the prevalence of scouts and heavies. They are sim...
- by Leadfoot10 - at 2014.11.20 19:03:00
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1120. Zatara seems to be the new old IWS - in General Discussions [original thread]
The difference is Zatara gets this game and what it needs, IWS never really did, IMO.
- by Leadfoot10 - at 2014.11.20 18:03:00
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