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841. New game modes - in General Discussions [original thread]
Pokey Dravon wrote: Id love to see a comeback of the original Skirmish. QFT ! Better then that "run around hack fest" joke for a game mode.
- by Laurent Cazaderon - at 2013.03.11 08:51:00
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842. SP Refunded - in General Discussions [original thread]
dont think i'll get any as it appeared to be working immediatly on my new Char. Me sad, me likes big SP surprises..
- by Laurent Cazaderon - at 2013.03.11 08:50:00
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843. so ya limbus infantry repair tool.. where is it? - in General Discussions [original thread]
Starshine Etherium wrote: YOU MUST BE IN THE LAV TO BE REPPED!! your welcome seriously ? We're all doomed.
- by Laurent Cazaderon - at 2013.03.11 08:48:00
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844. Skirmish Maps and Skirmish Mode Need Work, CCP! - in General Discussions [original thread]
Quill Killian wrote: CCP, et al.: Here's a short list why: 1. Maps are too big. 2. Too few players. 32 players doesn't cut the mustard on maps that could comfortably fit 64 players, if not more. 3. Small squad sizes. Four-person squads? Ha! T...
- by Laurent Cazaderon - at 2013.03.11 08:46:00
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845. This game has gotten VERY boring... - in General Discussions [original thread]
DrSheepbringer3 wrote: I do agree that the objective driven play is the right way to go, but it needs to be more like MAG. You had goals that unlocked other goals. At the moment it's way too "deathmatchy". I can't remember which game it was (...
- by Laurent Cazaderon - at 2013.03.11 08:35:00
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846. He is NASTY with the MD Part 2 [video] - in General Discussions [original thread]
There are more situations in that video that prove Bolsh knows its way with the MD. Way more than in the first video to me. But, there are still some CQC situations where i'm not impressed and just bored with the MD in general. Yet, congrats on...
- by Laurent Cazaderon - at 2013.03.11 08:29:00
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847. how do you report players for spam? - in General Discussions [original thread]
Government CheeseBurger wrote: Attention Dust Merc's. Shop at Pet Smart now through Sunday and save 25% off all fish related purchases. http://www.youtube.com/watch?v=_Q_47b507vg Oh good another irrelevant post
- by Laurent Cazaderon - at 2013.03.08 09:47:00
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848. So Black eagles event? - in General Discussions [original thread]
new hulk wrote: Lol why scout suits? /support
- by Laurent Cazaderon - at 2013.03.08 09:47:00
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849. Would it be out of place to have an aircraft with Drones as a weapon, like Eve? - in General Discussions [original thread]
Nguruthos IX wrote: Drone bay modules in some new aircraft. Good / bad ? There is going to be PVE drone warfare and those will have their AI. Would this weapon be balancable? Not a problem of being out of place. But can the PS3 sustain AI ...
- by Laurent Cazaderon - at 2013.03.08 09:34:00
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850. Heavies are now underpowered. - in General Discussions [original thread]
Sloth9230 wrote: Laurent Cazaderon wrote: Heavies arent UP..... they re just way less beast than after a reset and acutally need to be played while using your brain now. ADV and Proto are both sh*t compared to every other class, except may...
- by Laurent Cazaderon - at 2013.03.08 09:14:00
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851. [Request] Kill Camera / Intel - in Feedback/Requests [original thread]
Riffix Dathmor wrote: Seriously, it's 2013. This game needs a kill camera. If you don't know what I mean, here is an example. Basically, after you die you get some information about how you died. Kill cameras provide invaluable informati...
- by Laurent Cazaderon - at 2013.03.08 08:53:00
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852. Request - an anit-hacking bomb. - in Feedback/Requests [original thread]
Talos Alomar wrote: I'd love to be able to set an explosive on something (a null cannon, turret, etc...) that would go off if someone took too long to hack something. It would give people a reason to have a dedicated hacker with skills or mod...
- by Laurent Cazaderon - at 2013.03.08 08:53:00
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853. Portable Shield Generator - in Feedback/Requests [original thread]
Chemical Moon wrote: My idea is simple: a piece of equipment much like nanohives in that they have a sphere of influence; however, instead of giving ammo, or health, this would be a shield bubble. The bubble would have a certain amount of shiel...
- by Laurent Cazaderon - at 2013.03.08 08:50:00
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854. (Request) Spotter - in Feedback/Requests [original thread]
Gunner Niv wrote: What I'm thinking here is a spotter who has a scoped laser painter to point out targets to team mates like enemy snipers. Spotter scope would take up main weapon slot leaving just a pistol for the spotter to defend himself. Sp...
- by Laurent Cazaderon - at 2013.03.08 08:43:00
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855. Mini Campaign/ Tutorial - in Feedback/Requests [original thread]
Magpie Raven wrote: I think it would be awesome if there was some kind of campaign story that new players could go through. Something like the tutorial missions in EVE. This is how I see it. The player automatically is recruited into an NPC c...
- by Laurent Cazaderon - at 2013.03.08 08:42:00
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856. TROLLSROYCE Fix to Snipers - in Feedback/Requests [original thread]
trollsroyce wrote: Snipers in dust have one endgame issue that's going to surface soon, as corps get the game. Dust is local objective based, and snipers are a global field asset. This will ultimately mean, that the counter to snipers is at th...
- by Laurent Cazaderon - at 2013.03.08 08:36:00
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857. [Request] How about add prone position to the game? - in Feedback/Requests [original thread]
Val'herik Dorn wrote: Short answer no. Long answer NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO Prone as it stands right now would just allow people to exploit headvglitching even more than they already do. Maybe if that were fixed and so...
- by Laurent Cazaderon - at 2013.03.08 08:29:00
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858. {{Request}} Game Mode with No Tanks or Vehicles !!! - in Feedback/Requests [original thread]
For a game mode without infantry to exist, it should have some kind of explanation why vehicles couldnt be used. => https://forums.dust514.com/default.aspx?g=posts&t=44285&p=5
- by Laurent Cazaderon - at 2013.03.08 08:28:00
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859. does circuitry/weapon upgrades/whatever round up? - in General Discussions [original thread]
if i'm not mistaken, it rounds up 0.6 to 1 for CPU and PG. But 0.5, i think it doesnt
- by Laurent Cazaderon - at 2013.03.08 08:23:00
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860. Heavies are now underpowered. - in General Discussions [original thread]
Heavies arent UP..... they re just way less beast than after a reset and acutally need to be played while using your brain now.
- by Laurent Cazaderon - at 2013.03.08 07:18:00
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