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441. Election process mecanics thoughts. Discussion welcome. - in The Council's Chamber [original thread]
Kevall Longstride wrote: I like the idea that some one posted earlier about limiting it the MAC address of your PS3. It's a good one indeed. If it's doable it's probably the best solution to counter multi-accounts voting.
- by Laurent Cazaderon - at 2013.06.10 12:41:00
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442. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: 1. I think that a larger hitbox partially balances itself out when it's not visible. It's a significant penalty, sure, but you can't see it, which lets you land more shots when you're shooting at an open target but it ...
- by Laurent Cazaderon - at 2013.06.06 13:10:00
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443. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
next part of the reply
- by Laurent Cazaderon - at 2013.06.06 13:10:00
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444. CRONOS, i figured out what you need to do - in The War Room [original thread]
Deadeyes Anterie wrote: Bendtner92 wrote: Tony Calif wrote: So... You want us to split up, and be forced to play American timers with American servers? Like MAG? So Regnum can say how bad EU guys are for another 3 years? LoL EoN. GTFO. C...
- by Laurent Cazaderon - at 2013.06.06 12:32:00
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445. Inertia dampener - anti roadkill system - in Feedback/Requests [original thread]
shaman oga wrote: There should be a way to activate your inertial dampener to prevent collision with vehicles and so to prevent the abuse of roadkills. Would be awesome to turn on inertia canceller and instead of being crushed, being bumped...
- by Laurent Cazaderon - at 2013.06.06 10:32:00
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446. [Petition] A test server is NEEDED - in General Discussions [original thread]
Arkena Wyrnspire wrote: We're a few weeks into Uprising now, and stagnation has set in due to the imbalance. In addition to this, we have a stupid number of bugs and glaring issues. All of these problems, ALL of them, could have been spotted a ...
- by Laurent Cazaderon - at 2013.06.06 10:30:00
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447. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
D legendary hero wrote: Breakin Stuff wrote: stuff i know you love long posts, so i'll make this short. armor plates right now give a movement penalty. if inaddition to the movement penalty a resistance to damage taken to armor only w...
- by Laurent Cazaderon - at 2013.06.06 10:17:00
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448. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Breakin Stuff wrote: nicely posted laurent. I agree with your point of armor vs. shield regen to a point. I think base regen on the rep modules needs to be higher, as there is nothing stopping shield users from dropping two regulators in the l...
- by Laurent Cazaderon - at 2013.06.06 10:15:00
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449. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Laurent - Post noted, fantastic post. I'll type up a lengthy reply shortly. thanks dude. I love those amazingly detailled threads. so fire at will !
- by Laurent Cazaderon - at 2013.06.06 09:34:00
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450. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
To CCP_Remnant, please do share the numbers you have in mind for the new modules, and the penalty tweaks. Those things need to be out to the community as soon as possible. It will allow discussions and maybe avoid you guys some issues afterwards....
- by Laurent Cazaderon - at 2013.06.06 09:33:00
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451. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
What bugs me with this thread is that everything in it has been said many many many many many times before. By before i mean for more than a year. But people were just NOT using armor except heavies as any suit was pretty much shield oriented as s...
- by Laurent Cazaderon - at 2013.06.06 09:28:00
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452. [Feedback] Proximity mines are underpowered - especially compared to AV grenades. - in Feedback/Requests [original thread]
i agree proxy mines are underwhelming. Never got to try the proto ones though. Still they should be very powerfull but have some activation delay so that they cant be used as "rush the tank, drop the mine, boom" equipment style.
- by Laurent Cazaderon - at 2013.06.06 08:09:00
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453. [Feedback] Examining/adjusting the low-value secondary weapon skills (with MATH!) - in Feedback/Requests [original thread]
I could live with the 1 pg less per level for fitting optimisation. But that won't fit every weapons. And some would reach 0 PG. Got to be carefull there.
- by Laurent Cazaderon - at 2013.06.06 08:08:00
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454. Sticky:[Dev thread] Conquer district, use 1 hour window to change... stuff. Your thoughts? - in Feedback/Requests [original thread]
As for the lag discussion i'm sorry but it's a fact we play at a disadvantage. When i'm being shot at, i die. Never had the feeling of being untouchable. If i'm caught by surprise, hacking or doing something stupid (happens) i die pretty much inst...
- by Laurent Cazaderon - at 2013.06.05 23:00:00
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455. Sticky:[Dev thread] Conquer district, use 1 hour window to change... stuff. Your thoughts? - in Feedback/Requests [original thread]
This is so much like i always said it should be i just cried a little. Ah, those argument in the "PC: an update" thread were remarkable lol
- by Laurent Cazaderon - at 2013.06.05 22:52:00
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456. CRONOS, i figured out what you need to do - in The War Room [original thread]
LeCuch wrote: Jason Pearson wrote: lolEoN Seems quite desperate to destroy CRONOS, you all do. Considering all of you have been attacking us every single day multiple times a day.... seems like you are desperate to kill us. It'd be nice...
- by Laurent Cazaderon - at 2013.06.05 15:06:00
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457. Nerfed TAR specs - in General Discussions [original thread]
Still got to try that brand new Tac AR. But if it got too nerfed, the best solution to make it usefull would be to lower the recoil through ADS by a good amount. It would remain the deadliest long range AR but a ***** to use at short range... whi...
- by Laurent Cazaderon - at 2013.06.05 14:58:00
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458. lol @ this Forum, No wonder CCP Ignores you 99% of the time. - in General Discussions [original thread]
ISuperstar wrote: God this forum is so downright pathetic. "Give us our respec!!" "Give us our ISK back, I'm in the hole here!" "Nerf the Duvolle TAC" "Fix The Critical sh*t first!" "CCP Stop scamming for extra money and put ISK Fuse grenades ...
- by Laurent Cazaderon - at 2013.06.05 14:56:00
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459. Petition: Remove all hand thrown Detination upon Impact Grenades - in General Discussions [original thread]
C Saunders wrote: These things in my eyes shouldn't be in the game. Please sign this or leave a like to show your support on removing all hand thrown detination upon impact grenades. By this I mean the Thukker and fused locus grenade. (Also t...
- by Laurent Cazaderon - at 2013.06.05 14:53:00
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460. Sticky:Some small updates from Team True Grit - in General Discussions [original thread]
Draco Cerberus wrote: So has the AWOXing kick from barge option been implemented yet? This is currently the biggest issue with PC battles IMO at the moment. Really ? Here i was thinking it was the massive framerate issue i get in 70% of my ...
- by Laurent Cazaderon - at 2013.06.05 14:52:00
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