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2021. Is DUST 514 a pay-to-win game? - in General Discussions [original thread]
V3r1745 Luxmea wrote: AUR can get you a level ahead on almost anything for sale in the game, and you can only get AUR with real life money. How big is the gap between ISK items and AUR items? Thanks in advance I'll just say that none of my...
- by Laurent Cazaderon - at 2012.09.18 08:40:00
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2022. Dust 514 reality check: Kill me easily in 4 different ways. - in General Discussions [original thread]
Ieukoplast wrote: 1. Lag - It seems 9/10 times I die, is because of lag. I unload clip after clip into you, only a few bullets make it through. I die nearly instantly with what seems like only 1/16th a second of shots fired at me. 2. Pay 2 wi...
- by Laurent Cazaderon - at 2012.09.16 13:59:00
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2023. Fear these Clones, for death follows in their wake! - in General Discussions [original thread]
D'Finn Rhedlyne wrote: Laurent Cazaderon wrote: on what basis do you do your ranking ? Cause among Villore, i tend to own some of the guy you listed lol ^^ also cheers to my clanmates : itchi, gloo gloo, traky 78, stellios and rafiki U...
- by Laurent Cazaderon - at 2012.09.16 09:37:00
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2024. Fear these Clones, for death follows in their wake! - in General Discussions [original thread]
on what basis do you do your ranking ? Cause among Villore, i tend to own some of the guy you listed lol ^^ also cheers to my clanmates : itchi, gloo gloo, traky 78, stellios and rafiki, chris chaosmas, shakal 6666
- by Laurent Cazaderon - at 2012.09.16 09:20:00
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2025. I don't know what you did, CCP but - in General Discussions [original thread]
Well, i got invalid fitting and a LOT MORE LAG then usual. Also, a bunch of my friends couldnt even play as they were stuck in ghost squads. Others were stuck in existing squads but couldnt anything about it, depending on the SL to decide it's t...
- by Laurent Cazaderon - at 2012.09.15 09:49:00
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2026. Anyone else saw an improvement in hit detection since the hotfix ? - in General Discussions [original thread]
Nothing in the patch notes from yesterday's hotfix mentions anything about correcting hit detection, yet it felt more accurate to me and my mates yesterday. Did you guys noticed this also ?
- by Laurent Cazaderon - at 2012.09.15 09:48:00
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2027. Well, looks like the whiners won - in General Discussions [original thread]
Paran Tadec wrote: HAV's are now useless expensive deathtraps that can take max 3-4 hits from a milita swarm launcher before going down. Also 0 chance of getting away as they turn slower than dogturds in molassas. Once again CCP ruins gamepla...
- by Laurent Cazaderon - at 2012.09.14 14:16:00
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2028. who believe in an alien life forms? - in General Discussions [original thread]
We deal with what we know : Carbon based-life ; Water being an absolute condition to create and sustain it. Thus, the potential other life forms we can anticipate are based on this model. There would be no point in thinking differently. But even ...
- by Laurent Cazaderon - at 2012.09.14 11:53:00
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2029. Corporation DevBlog - in General Discussions [original thread]
In case some french people want to see a translated version of it : http://www.dust514-france.fr/2012/09/journal-de-developpeur-13-les-corporations-de-joueurs-dans-dust-514.html It's home made as always. Oh and if you're not french. Click to ...
- by Laurent Cazaderon - at 2012.09.14 11:43:00
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2030. Who will you Fight for (Faction Warfare) - in General Discussions [original thread]
Gallente baby. It's Home and no matter if sometimes i can disagree with its politics. Would love to give a hand to my minmatar bros also. And crap on those brainwashed Amarr suckers :D
- by Laurent Cazaderon - at 2012.09.14 11:39:00
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2031. So I guess this is a pretty big deal. - in General Discussions [original thread]
I-SHAYZ-I wrote: T asujke Witko wrote: I'm not sure if there's an over powered shield mod. for foot soldiers or some sort of exploit that only a couple people know about but ever once in a while I run into an assault soldier and we shoot eac...
- by Laurent Cazaderon - at 2012.09.14 07:57:00
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2032. [Suggestion] Remove Merc Quarters - in Feedback/Requests [original thread]
Even though i agree that the MQ doesnt have any real use at the moment, it's always nice to have as it gives the game its personality and mood. It helps immerse the players in this universe. Maybe it would work better if we had to walk around to ...
- by Laurent Cazaderon - at 2012.09.13 11:57:00
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2033. [Feedback] On using the Logistics LAV ... - in Feedback/Requests [original thread]
Very interesting thread indeed ! I agree that it's a shame that the driver can get shot even though there's supposed to be a shield surrounding the vehicle. Also, getting no SP for support seems like a huge scam. I guess the buggy type vehicles ...
- by Laurent Cazaderon - at 2012.09.13 11:55:00
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2034. (Suggestion/Feedback) Don't Nerf- Limit - in Feedback/Requests [original thread]
some ennemy team spawned 3 HAV yesterday on an ambush. We screwed all of them and ended up winning the match. The HAV problem exists only with very high skilled HAV users that can almost reach invincibility through fitting. An Average HAV without...
- by Laurent Cazaderon - at 2012.09.13 09:50:00
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2035. The "Shield Tanking vs Armor Tanking" balance thread - in Feedback/Requests [original thread]
Constable Jones wrote: Chris Gaechmoor wrote: In EVE, I was told PvP there is all about armor tanking. The difference is that in EVE you're going to mostly fight short sharp engagements. By having an armour based buffer tank you can have...
- by Laurent Cazaderon - at 2012.09.13 09:30:00
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2036. The "Shield Tanking vs Armor Tanking" balance thread - in Feedback/Requests [original thread]
Chris Gaechmoor wrote: In EVE, I was told PvP there is all about armor tanking. In Dust I see it this way: For Dropsuits, Shield tanking is superior to armor tanking, you can hide behind an obstacle pretty well, and if you use something bette...
- by Laurent Cazaderon - at 2012.09.13 08:50:00
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2037. The "Shield Tanking vs Armor Tanking" balance thread - in Feedback/Requests [original thread]
Sorry but how does the latest post link to the shield/armor tanking discussion ?!
- by Laurent Cazaderon - at 2012.09.13 06:03:00
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2038. Server issues should be top priority. - in General Discussions [original thread]
Scholar Him wrote: Isn't it asking too much that we have to reboot the whole game after nearly every match? Forgive me for venting, but I have never participated in a beta that had this many server problems. Shouldn't this be top priority? Why ...
- by Laurent Cazaderon - at 2012.09.12 14:27:00
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2039. The "Shield Tanking vs Armor Tanking" balance thread - in Feedback/Requests [original thread]
Tyas Borg wrote: Sure the dropsuit side of things might need looking at, but by doing so your gonna seriously increase the potential of the armour vehicles, which tbh I think are already the better option at higher levels. Really ? the tanks...
- by Laurent Cazaderon - at 2012.09.12 11:42:00
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2040. The "Shield Tanking vs Armor Tanking" balance thread - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Shiro Mokuzan wrote: One thing is to make shield extenders or other mods increase one's signature radius like in EVE. These do two different things in the two games, but in DUST it would make you more easily detectabl...
- by Laurent Cazaderon - at 2012.09.12 11:40:00
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