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501. [Request] New Equipment Item: Spawn Jammer - in Feedback/Requests [original thread]
It only prevents spawns within the AOE, so with a scanner sized range it does not prevent all spawns, only all deployments from MQ, preventing Scotty from placing you in a battle already underway. When the device is killed, the effect is terminat...
- by Lanius Pulvis - at 2013.10.21 03:23:00
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502. Suggestions for re-introduction of Drop Ships - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: [quote= I don't even fly but this sounds well thought out. You guys and girls have the HARDEST job in the game. Guess I'm a slacker ???? I'm not sure there is such a thing as "the HARDEST" job in th...
- by Lanius Pulvis - at 2013.10.20 03:16:00
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503. Suggestions for re-introduction of Drop Ships - in Feedback/Requests [original thread]
Paran Tadec wrote: no Umm...Yes
- by Lanius Pulvis - at 2013.10.20 01:52:00
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504. CCP I know you read our posts and I know you listen. - in Feedback/Requests [original thread]
+1 for the sentiment...and some of the specifics
- by Lanius Pulvis - at 2013.10.20 01:51:00
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505. Suggestions for re-introduction of Drop Ships - in Feedback/Requests [original thread]
Bump
- by Lanius Pulvis - at 2013.10.20 00:33:00
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506. [Request] Installation Idea: Biomass Harvester Sphere - in Feedback/Requests [original thread]
Well ****, I read the title and thought I was going to read about an idea for a match played inside a Dyson Sphere, as in a sphere encompassing a sun. This is a well thought out idea, +1 for that...but **** you for getting my hopes up...
- by Lanius Pulvis - at 2013.10.19 19:03:00
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507. Suggestions for re-introduction of Drop Ships - in Feedback/Requests [original thread]
Talos Vagheitan wrote: First off, not to sound rude, but who are you to tell me what kind of requests I can make of the DEV's? Secondly, the ADS is being taken away. Permanently. Nextly, I honestly think the dropships are fine the way they ar...
- by Lanius Pulvis - at 2013.10.19 18:28:00
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508. Suggestions for re-introduction of Drop Ships - in Feedback/Requests [original thread]
Bump
- by Lanius Pulvis - at 2013.10.19 15:36:00
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509. Suggestions for re-introduction of Drop Ships - in Feedback/Requests [original thread]
Yes, I know several different threads have suggestions on how to improve drop ships, but all the suggestions seem to indicate "fixing" things perceived to be broken. I think we all need to acknowledge that drastic changes are coming, whether we wa...
- by Lanius Pulvis - at 2013.10.19 05:21:00
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510. EoN Public Announcement: [STB Investigation] - in General Discussions [original thread]
Just curious, you do know about the Intergalactic Summit channel right?
- by Lanius Pulvis - at 2013.10.19 02:30:00
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511. US servers still down?? - in General Discussions [original thread]
Tectonious Falcon wrote: Heh Oceania servers go down and no one bats an eye. US servers go down and everyone loses their minds. That's because we're fat, lazy Americans used to instant gratification
- by Lanius Pulvis - at 2013.10.19 02:07:00
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512. reduce scan range of scanner - in Feedback/Requests [original thread]
Also make walls reduce efficiency, so that scanning through 2 or more walls makes the scan fail. Not talking about half walls or rails that are chest high. Scanning through 4-5 concrete and metal walls in a complex is ridiculous. Lastly, they sho...
- by Lanius Pulvis - at 2013.10.19 00:17:00
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513. Dropships... - in Feedback/Requests [original thread]
I agree with you on the 0/0 idea, it's only fair after all; however, a pilot has to be extremely lucky or only getting tagged by one guy with swarms to just hit the ceiling. Even if they have to hit ceiling, is the kill the only thing you care abo...
- by Lanius Pulvis - at 2013.10.19 00:12:00
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514. US servers still down?? - in General Discussions [original thread]
At least you can all get into DUST. I can't even log into PSN, internet is fine so I called Sony earlier only to be told "the Play Station Store is acting funny, and we don't know why". It's been 7 hours, can you say Hacked... Anyone else with thi...
- by Lanius Pulvis - at 2013.10.19 00:05:00
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515. At what point do you stop hating on snipers? - in General Discussions [original thread]
I know an opposing sniper is doing his job when I have to whip out my own to countersnipe.
- by Lanius Pulvis - at 2013.10.18 04:26:00
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516. How to balance AV with the vehicle changes - in General Discussions [original thread]
IT IS NOT FAIR BASIC AV DOES THE SAME DAMAGE AS MIILITIA AV Do you hear yourself? Proto suit vs Proto turret jump in front of an 80GJ Particle Ion Cannon and see who wins. Thg tank or dropsuit? Basically you want us to use Millitia AV against a...
- by Lanius Pulvis - at 2013.10.18 03:43:00
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517. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
The enforcers are terrible.[/quote] Clearly not going to get better either.
- by Lanius Pulvis - at 2013.10.16 06:12:00
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518. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Okay, so on a longer look I've decided the turrets are all a joke. Really, the only turret that out ranges swarms is a large rail turret!? I assume these changes will affect the AI turrets as well. Clearly you don't intend to bring back Enforcer t...
- by Lanius Pulvis - at 2013.10.16 05:57:00
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519. Asking for ideas for MD - in General Discussions [original thread]
I've seen the MD used as a precision, high-damage weapon in the right hands, but I do think a 10-15% splash damage buff is in order, perhaps this should be within the first half of the radius. If they applied some better physics to all splash dama...
- by Lanius Pulvis - at 2013.10.14 19:27:00
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520. Sticky:Fracture Road Skirmish Feedback! - in Skirmish Gamemode [original thread]
G-7, on the raised concrete looking base of the tower. There is an open girder structure with empty spaces that act as solid walls. I've found this on Skirmish and Dom, it seems to be part of the socket.
- by Lanius Pulvis - at 2013.10.14 05:24:00
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