Pages: 1 2 3 4 5 6 7 8 9 10 [20] |
381. A few questions from a noob - in Rookie Training Grounds [original thread]
If you're experimenting with militia gear you're on the right track. You mentioned getting to Adv Cal Assault, I'm just curious what made you pick that, and why aren't you using the Cal Mlt suit to get used to the play style? One of the most comm...
- by Lanius Pulvis - at 2013.11.30 19:57:00
|
382. A few questions from a noob - in Rookie Training Grounds [original thread]
andoori kaldrojian wrote: Thanks Lanius. Is there any way of asking questions in game without a mic? You can open your chat at any point (even in-game) by pressing 'select'. The problem is, you can't see when you get a response without havin...
- by Lanius Pulvis - at 2013.11.30 17:32:00
|
383. A few questions from a noob - in Rookie Training Grounds [original thread]
Everyone is welcome in LC chat. As to the objectives you couldn't hack, it's possible that even though they showed red, they may have been hacked already. If this is the case, when you look at them you will see them slowly filling from bottom to t...
- by Lanius Pulvis - at 2013.11.30 17:07:00
|
384. [Request] Ability to Destroy Friendly Equipment - in Feedback/Requests [original thread]
Yeah, during PCs that could work. Are you thinking of recovered equipment being redeployable with the remainder of nanites/spawns?
- by Lanius Pulvis - at 2013.11.30 01:10:00
|
385. [request] More instrumentation for dropships - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Upgrade minimap to show terrain contour lines with the dropship's accurate position over the terrain, so we can get more precise drops. This...THIS...10000 TIMES THIS!
- by Lanius Pulvis - at 2013.11.28 23:17:00
|
386. [Request] Rifle Ranges in Weapon Information/Description - in Feedback/Requests [original thread]
+1 Concurr completely.
- by Lanius Pulvis - at 2013.11.28 23:15:00
|
387. I'd like to take the time to thank CCP... - in Feedback/Requests [original thread]
Before I do so though, I'm just curious who thought up the timing for the Winter Carnage event. Correct me if I'm wrong but I'm pretty sure the U.S. makes up the largest portion of the player base (nationality wise if not over all). I'm also fairl...
- by Lanius Pulvis - at 2013.11.28 21:30:00
|
388. [Request] Ability to Destroy Friendly Equipment - in Feedback/Requests [original thread]
The thread name is slightly misleading, you want to destroy your PERSONAL equipment. Although I'm in favor of this ability, it seems like it would be necessary to implement it properly. For instance, if you throw a nade in self-defense will you de...
- by Lanius Pulvis - at 2013.11.28 21:02:00
|
389. The A-DS: Things To Work On - in Feedback/Requests [original thread]
Artificer Ghost wrote: i r glad 2 hav such gud feedback. such great. wow. so positive. Sorry, but at this point I think a lot of pilots are getting burned out responding to ADS Feedback. I still agree with the transparancy for the pilot, but...
- by Lanius Pulvis - at 2013.11.27 16:21:00
|
390. The Learning Coalition (Attention, all new players!!!) - in Rookie Training Grounds [original thread]
I think the times for these events are not being clearly and widely disseminated. Personally, I've only known of a few in advance, students or teachers that don't peruse the forums regularly are probably clueless. Do we have a way to put togethe a...
- by Lanius Pulvis - at 2013.11.27 16:09:00
|
391. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
I concurr with what others have posted, have an additional "pool" of SP accruing at the same rate as passive, with no limit on the pool amount. After you've capped for the week, you start pulling from the bonus pool. This gives anyone the chance t...
- by Lanius Pulvis - at 2013.11.27 05:46:00
|
392. The A-DS: Things To Work On - in Feedback/Requests [original thread]
You've hit on a couple of the hot-button issues for pilots. I'm against the stabilization, not just while firing, but period. The problem with stabilized firing though is it's only useful for targets below you or within a certain area in front of...
- by Lanius Pulvis - at 2013.11.27 05:24:00
|
393. Dropship Gǣtraining wheelsGǥ make them harder to fly - in Feedback/Requests [original thread]
Perhaps a way to toggle it off in the flight controls menu?
- by Lanius Pulvis - at 2013.11.26 22:47:00
|
394. Ammar assalt bonus question - in Rookie Training Grounds [original thread]
Both
- by Lanius Pulvis - at 2013.11.26 16:52:00
|
395. The Learning Coalition (Attention, all new players!!!) - in Rookie Training Grounds [original thread]
I'm in, I'll be on in 20, soon as I get home.
- by Lanius Pulvis - at 2013.11.26 00:30:00
|
396. Proper Skill Point Usage - in Rookie Training Grounds [original thread]
Sana Rayya wrote: While passive stats are important, they should be second priority to unlocking the modules you will use on your suit. The same goes for CPU/PG - if you don't need it yet for your fit, unlock it later. You get a lot more conten...
- by Lanius Pulvis - at 2013.11.25 19:51:00
|
397. The Learning Coalition (Attention, all new players!!!) - in Rookie Training Grounds [original thread]
I must have missed what time the PC is, mind re-posting it?
- by Lanius Pulvis - at 2013.11.25 19:38:00
|
398. [REQUEST:] Hierarchic voice chat for corp battles - in Feedback/Requests [original thread]
+1... Nuff said
- by Lanius Pulvis - at 2013.11.25 14:47:00
|
399. Request: New labels for in-corp roles - in Feedback/Requests [original thread]
I would like to have either a new set of assignable corp roles or a way for a CEO to label people, e.g. Infantry Tactics Instructor, or Inter-corp Negotiator. Basically we've got all sorts of corp roles that only those in the know are privy to. I ...
- by Lanius Pulvis - at 2013.11.25 14:26:00
|
400. Raising Reload awareness. - in Feedback/Requests [original thread]
Although this is a good mechanic for games without nano-technology, in DUST if you put the used mag back in your ammo supply the nanites could just refill the remainder of the mag much like a nanohive. A more reasonable approach in this game would...
- by Lanius Pulvis - at 2013.11.25 13:48:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 [20] |
First page | Previous page | Next page | Last page |