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1621. He aint Heavy..... Not any more. - in General Discussions [original thread]
Sadly this was spoken about in the days of Chromosome when Corp Battles were the norm. Threads were made in Feedback and General sections talking about NOT balancing heavies based on pubs...and that's exactly what CCP did for Uprising. I've come...
- by Lance 2ballzStrong - at 2013.06.29 17:05:00
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1622. The Struggling Heavy - in General Discussions [original thread]
the turn speed is stupidly slow even on max sensitivity. A CQC weapon while having a slow turn speed... that never gets old saying it. Can't track targets in your supposed domain of CQC engagements cuz your turn speed is as fast as a tank.
- by Lance 2ballzStrong - at 2013.06.28 18:21:00
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1623. Kiss Planet Fight Club goodbye ? - in General Discussions [original thread]
The dark cloud wrote: Lance 2ballzStrong wrote: The dark cloud wrote: So you take this as a excuse not to hand districts over? FARMVILLE 2.0 says the corp in the biggest blue donut and most districts LandGrab514 FarmVille514 Wha...
- by Lance 2ballzStrong - at 2013.06.28 01:54:00
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1624. Kiss Planet Fight Club goodbye ? - in General Discussions [original thread]
Iron Wolf Saber wrote: Well the problem was that far too often a corporation would set up a fight and nobody would show up. how is this different to PC games now? People no showing all the time now. No wonder people don't care about PC an...
- by Lance 2ballzStrong - at 2013.06.28 01:42:00
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1625. Kiss Planet Fight Club goodbye ? - in General Discussions [original thread]
The dark cloud wrote: So you take this as a excuse not to hand districts over? FARMVILLE 2.0 says the corp in the biggest blue donut and most districts LandGrab514 FarmVille514
- by Lance 2ballzStrong - at 2013.06.28 01:40:00
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1626. Give Amarr Commando Bonus to Amarr Assault - in General Discussions [original thread]
Delta 749 wrote: SoTa PoP wrote: Kira Lannister wrote: Amarr Commando Bonus: +2% to efficacy of shield and armor modules per level. Lets just turn that into Amarr Assault Bonus: +2% to efficacy of shield and armor modules per level. Be...
- by Lance 2ballzStrong - at 2013.06.27 22:32:00
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1627. Amarr commando suit bonus, lol - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Pretty good suit bonuses, especially that reload speed. The shield / armor module bonus lends itself to being an Amarrian suit, sporting high amounts of EHP when compared to the other races. oh really? Why didn't...
- by Lance 2ballzStrong - at 2013.06.27 18:38:00
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1628. New Heavy weapons on the "roadmap"? - in General Discussions [original thread]
Colonel Killar wrote: Lance 2ballzStrong wrote: Iron Wolf Saber wrote: Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within ...
- by Lance 2ballzStrong - at 2013.06.26 22:27:00
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1629. New Heavy weapons on the "roadmap"? - in General Discussions [original thread]
Iron Wolf Saber wrote: Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus ...
- by Lance 2ballzStrong - at 2013.06.26 18:06:00
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1630. New Heavy weapons on the "roadmap"? - in General Discussions [original thread]
DUST Fiend wrote: Lance 2ballzStrong wrote: Heavies?? lol... you guys take the Commando suit, trololol Still a better love story than Dropships At least the dropships got the Assault version before we got the lolCommando suit
- by Lance 2ballzStrong - at 2013.06.26 17:31:00
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1631. New Heavy weapons on the "roadmap"? - in General Discussions [original thread]
A dev has not commented on anything heavy related since the HMG fiasco at the start of Uprising. I said this before, and I'll continue to say it, CCP doesn't care about heavies. The masses play as assault / logi (caldari logi to be exact) to the...
- by Lance 2ballzStrong - at 2013.06.26 17:19:00
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1632. Can we get commando suit stats? - in General Discussions [original thread]
Proto version 2 highs 1 low That's enough to make me laugh and forget about the suit
- by Lance 2ballzStrong - at 2013.06.26 00:41:00
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1633. Absolutely No More Respecs. - in General Discussions [original thread]
LT SHANKS wrote: What about Heavies and their racial variant dropsuits? Would we have to grind SP for a month just so we can get into a prototype Minmitar? Having only the Amarr suit available at release did not give the Heavies any options. Al...
- by Lance 2ballzStrong - at 2013.06.26 00:19:00
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1634. Absolutely No More Respecs. - in General Discussions [original thread]
lol... like it matters at this point I have proto HMG, SR, flaylock, nades and enough SP to get proto AR's. No respec needed. I fail to see how giving people a respec will stop them from gravitating towards the OP stuff. How about CCP actually ...
- by Lance 2ballzStrong - at 2013.06.26 00:07:00
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1635. Why the QQ over Commando? - in General Discussions [original thread]
ZDub 303 wrote: SoTa PoP wrote: that's....absolutely terrible... http://www.youtube.com/watch?v=Kg1E9uwX_Mw 1:35 Commando ak.0 2 Highs 1 Low 2 Light Weapons 1 Grenade Slot 1 Equipment Slot hahaha
- by Lance 2ballzStrong - at 2013.06.25 21:07:00
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1636. F r a m e r a t e - in General Discussions [original thread]
Anything sub 30fps shouldn't be happening to games this day and age. CCP say they're working on it, so hopefully that gets sorted.
- by Lance 2ballzStrong - at 2013.06.25 21:06:00
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1637. Why the QQ over Commando? - in General Discussions [original thread]
or good for AV... 2 swarm launchers... or 1 swarm + 1 lolplasma cannon... or 1 swarm + AR... Some people might find a use for it, and it might help others pass the time or break the monotony, but for someone like me, it's useless. I already ha...
- by Lance 2ballzStrong - at 2013.06.25 20:56:00
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1638. Why Did I Bother To Play Again? - in General Discussions [original thread]
I won't say the PS3 is a powerhouse. It CAN be used to optimize games to look and perform amazing, but 512MB RAM isn't a monster by any means.
- by Lance 2ballzStrong - at 2013.06.25 20:18:00
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1639. Heavies: The Bastard Child of DUST | Scout: The Step Child - in General Discussions [original thread]
Terra Thesis wrote: they did mediums first because those are the basic suits everyone is supposed to start with. - all the starter suits are medium - mediums require the least sp - mediums are the most all-around useful lights and heavies are...
- by Lance 2ballzStrong - at 2013.06.25 20:11:00
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1640. Heavies: The Bastard Child of DUST | Scout: The Step Child - in General Discussions [original thread]
KOBLAKA1 wrote: Agree completely with OP. Also they keep giving shield stuff which doesn't help heavies out, energizers really? Cal Logi is going to be harder to crack than a Heavy which is wrong. lol... why use any other suit other than the...
- by Lance 2ballzStrong - at 2013.06.25 20:03:00
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