Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
oso tiburon
The Generals EoN.
30
|
Posted - 2013.06.26 18:11:00 -
[31] - Quote
Iron Wolf Saber wrote:Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game. it's cool they're working on the core gameplay... but 6 months (give or take a couple)... If we already had a couple races / variations then I would say alright, but we have 1 race, and 2 variations, one of which is a light weapon heavy. Comes back to who cares about heavies, they're a minority. I am not saying new stuff won't come in the next six months though, its just no longer a focus when so much of the rest of the game needs dire need of help. yea guys we spent 5 mil plus on our heavys so we can have one gun with the range of a sling shot and another that has range and power but no way to ads .... stop being greedy .. seems legit
|
KOBLAKA1
Opus Arcana
90
|
Posted - 2013.06.26 21:13:00 -
[32] - Quote
CCP Y U NO TALK 2 US? |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
229
|
Posted - 2013.06.26 21:21:00 -
[33] - Quote
How about a large scale flaylock but with larger rounds but slower loading. Kinda like an RPG but with 3 rounds. |
KOBLAKA1
Opus Arcana
90
|
Posted - 2013.06.26 21:22:00 -
[34] - Quote
A'Real Fury wrote:How about a large scale flaylock but with larger rounds but slower loading. Kinda like an RPG but with 3 rounds. Would maker sense as a Caldari Heavy weapon. They like their missiles. |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
190
|
Posted - 2013.06.26 21:27:00 -
[35] - Quote
The Attorney General wrote:The roadmap dev blog is supposed to drop either today or tomorrow.
Let us see what is on there first, then we can burn this mother down if they ignore the heavies.
My heavy alt is dying for a chance to use some sort of magazine fed grenade launcher or laser HMG.
This, everyday this week I've been waiting for this Dev blog. I'm just about out of AUR and boosters with no reason to buy more until I know what's happening for Heavys. |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
193
|
Posted - 2013.06.26 21:36:00 -
[36] - Quote
Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game.
6 Months! I've been waddling around in the same fatsuit for six months already, some of us for a year!
If that is indeed the case I'll most likely be done with Dust until if/when it arrives on PS4, GTA V can't get here soon enough.
|
jamstar saa187
Imperial Populicide Legion Alpha Wolf Pack
13
|
Posted - 2013.06.26 21:53:00 -
[37] - Quote
Lance 2ballzStrong wrote:A dev has not commented on anything heavy related since the HMG fiasco at the start of Uprising.
I said this before, and I'll continue to say it, CCP doesn't care about heavies. The masses play as assault / logi (caldari logi to be exact) to they're focusing on making them happy. They just added ANOTHER shield module that's coming next update.
Heavies?? lol... you guys take the Commando suit, trololol
to be fair there are two armor plates coming (Ferroscale and Reactive) so it's not like they are doing anything with the Armor based players (if you do/do not like the plates is up for debate, but at least they are coming)
but dont let me get in the way of the trolling, carry on. |
jamstar saa187
Imperial Populicide Legion Alpha Wolf Pack
13
|
Posted - 2013.06.26 21:58:00 -
[38] - Quote
BTW am i the only one that the "light Weapon Heavy' is lost on?
what is the point of this suit, if you can simply equip your Light weapon to a regular Heavy suit? (im not trolling, i genuinely don't see the reason for this suit) |
Colonel Killar
DUST CORE DARKSTAR ARMY
51
|
Posted - 2013.06.26 22:04:00 -
[39] - Quote
Chunky Munkey wrote:Colonel Killar wrote:Azura Sakura wrote:The Attorney General wrote:The roadmap dev blog is supposed to drop either today or tomorrow.
Let us see what is on there first, then we can burn this mother down if they ignore the heavies.
My heavy alt is dying for a chance to use some sort of magazine fed grenade launcher or laser HMG. Laser HMGS sounds OP. How? Play Fallout 3 lol In Fallout the Laser HMG seems Relatively similar to the plain Minigun except the Laser HMG was (much) more accurate and did less damage |
Colonel Killar
DUST CORE DARKSTAR ARMY
51
|
Posted - 2013.06.26 22:08:00 -
[40] - Quote
Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game. it's cool they're working on the core gameplay... but 6 months (give or take a couple)... If we already had a couple races / variations then I would say alright, but we have 1 race, and 2 variations, one of which is a light weapon heavy. Comes back to who cares about heavies, they're a minority. I do mostly because they keep the game from becoming boring alongside orbitals, the people who aren't forum trolls and play the game to have a good time, and having fun
If you play a game and don't have fun try to have fun doing something else OR with someone else |
|
Colonel Killar
DUST CORE DARKSTAR ARMY
51
|
Posted - 2013.06.26 22:10:00 -
[41] - Quote
jamstar saa187 wrote:BTW am i the only one that the "light Weapon Heavy' is lost on?
what is the point of this suit, if you can simply equip your Light weapon to a regular Heavy suit? (im not trolling, i genuinely don't see the reason for this suit) 2 ARs, or a AR and a SL, or a MD and LR (for trolling) |
Lance 2ballzStrong
SyNergy Gaming EoN.
2412
|
Posted - 2013.06.26 22:27:00 -
[42] - Quote
Colonel Killar wrote:Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game. it's cool they're working on the core gameplay... but 6 months (give or take a couple)... If we already had a couple races / variations then I would say alright, but we have 1 race, and 2 variations, one of which is a light weapon heavy. Comes back to who cares about heavies, they're a minority. I do mostly because they keep the game from becoming boring alongside orbitals, the people who aren't forum trolls and play the game to have a good time, and having fun If you play a game and don't have fun try to have fun doing something else OR with someone else
you care about heavies? are you a dev?
don't matter who cares about heavies if the devs don't.
I'm talking about giving heavies another race to pick from and you bring up having fun?
If you're happy and content with having 1 race to pick, that's you. Don't call people asking for more of a choice, "trolls". |
XxWarlordxX97
Internal Error. Negative-Feedback
2171
|
Posted - 2013.06.26 22:29:00 -
[43] - Quote
Lance 2ballzStrong wrote:Colonel Killar wrote:Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game. it's cool they're working on the core gameplay... but 6 months (give or take a couple)... If we already had a couple races / variations then I would say alright, but we have 1 race, and 2 variations, one of which is a light weapon heavy. Comes back to who cares about heavies, they're a minority. I do mostly because they keep the game from becoming boring alongside orbitals, the people who aren't forum trolls and play the game to have a good time, and having fun If you play a game and don't have fun try to have fun doing something else OR with someone else you care about heavies? are you a dev? don't matter who cares about heavies if the devs don't. I'm talking about giving heavies another race to pick from and you bring up having fun? If you're happy and content with having 1 race to pick, that's you. Don't call people asking for more of a choice, "trolls". I can't wait for the knew heavy suits |
Scheneighnay McBob
Bojo's School of the Trades
1783
|
Posted - 2013.06.26 22:29:00 -
[44] - Quote
The Attorney General wrote:martinofski wrote:
It will shoot rainbow anyway.
Rainbows of death maybe. Besides, who doesn't want to see a 1500 RPM light show that cuts Caldari and minmatar down like blades of grass? If minmatar suits were set up correctly, they could tank however they damn well please. For some reason, amarr have this instead. |
Stevez WingYip
Lumodynamics Power Control Corp Panda Cave
54
|
Posted - 2013.06.26 22:32:00 -
[45] - Quote
Azura Sakura wrote:The Attorney General wrote:The roadmap dev blog is supposed to drop either today or tomorrow.
Let us see what is on there first, then we can burn this mother down if they ignore the heavies.
My heavy alt is dying for a chance to use some sort of magazine fed grenade launcher or laser HMG. Laser HMGS sounds OP.
The Amarr heavy laser was announced ages ago. |
Colonel Killar
DUST CORE DARKSTAR ARMY
52
|
Posted - 2013.06.26 22:32:00 -
[46] - Quote
Lance 2ballzStrong wrote:Colonel Killar wrote:Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game. it's cool they're working on the core gameplay... but 6 months (give or take a couple)... If we already had a couple races / variations then I would say alright, but we have 1 race, and 2 variations, one of which is a light weapon heavy. Comes back to who cares about heavies, they're a minority. I do mostly because they keep the game from becoming boring alongside orbitals, the people who aren't forum trolls and play the game to have a good time, and having fun If you play a game and don't have fun try to have fun doing something else OR with someone else you care about heavies? are you a dev? don't matter who cares about heavies if the devs don't. I'm talking about giving heavies another race to pick from and you bring up having fun? If you're happy and content with having 1 race to pick, that's you. Don't call people asking for more of a choice, "trolls". I should correct myself before falling asleep this 1 heavy race is boring but having a good game (hit detection, lag, etc) is more important but still place holders need to come |
SERPENT-Adamapple
Royal Uhlans Amarr Empire
102
|
Posted - 2013.06.26 22:37:00 -
[47] - Quote
The Attorney General wrote:Azura Sakura wrote:The Attorney General wrote:The roadmap dev blog is supposed to drop either today or tomorrow.
Let us see what is on there first, then we can burn this mother down if they ignore the heavies.
My heavy alt is dying for a chance to use some sort of magazine fed grenade launcher or laser HMG. Laser HMGS sounds OP. Only for those Caldari bums. Oh wait, that is almost everyone who got a respec. Nice, all fear the LASERZ!
Easy now, Caldari are our friends.
|
DUST Fiend
OSG Planetary Operations Covert Intervention
4132
|
Posted - 2013.06.26 22:39:00 -
[48] - Quote
Colonel Killar wrote:jamstar saa187 wrote:BTW am i the only one that the "light Weapon Heavy' is lost on?
what is the point of this suit, if you can simply equip your Light weapon to a regular Heavy suit? (im not trolling, i genuinely don't see the reason for this suit) 2 ARs, or a AR and a SL, or a MD and LR (for trolling) As a potential Dual AR Commando, I have to say, it's currently looking pretty grim.
There was supposed to be a Dev blog on the Commando out today, but it looks like we got the recruiter rewards one in stead (a bummer about not having more lolmando info, but the recruiter rewards thing is a step in the right direction)
From what we've seen / heard, it's going to have quite a bit less HP than normal heavies (I saw 300/300) which is 400 less EHP (this may have been unmodified, we're going to have to wait to see the actual stats on the 2nd, since the devblog most likely will not divulge that). Apparently a dev has said on IRC that they will have the same speed as normal heavies. If so, this instantly cripples the specialization, for the simple fact that heavies are extremely easy to hit, and already go down pretty quick, unless fully tanked. The slot layout we saw was an insult (2 highs 1 low on Proto), and they opted to give an equipment, but steal their grenades.
They took the boom booms.
That's the most enjoyable part of DUST 514.
So right now, you get to not be a Heavy, by forsaking the only reason to GO heavy (heavy weapons), and you are rewarded with no booms booms, crap hp, still slow as ****, most likely still can't turn for ****, can't fit for ****, can't jump for ****, oh...but dat REP HIVE bro.
Just purchase some AURum today, since the majority of you are Heavy weapon heavies, and don't have light weapon skills. Better train up two, and don't forget that equipment now, ya hear? And this goes to all you light wielding baddies too. For a mere 4 Million SP, you can become a top of the line Commando.
Just purchase some AUR today, and you can become the "Mercenary of Tomorrow" |
Chunky Munkey
Amarr Templars Amarr Empire
597
|
Posted - 2013.06.26 22:44:00 -
[49] - Quote
jamstar saa187 wrote:BTW am i the only one that the "light Weapon Heavy' is lost on?
what is the point of this suit, if you can simply equip your Light weapon to a regular Heavy suit? (im not trolling, i genuinely don't see the reason for this suit)
Think of a sniper with a full view of the field, who just so happens to have a swarm launcher to spare. Or an AR user with a spare Plasma cannon so they don't need to run AV nades. Two SRs? Heat one up, then switch to the other for sustained fire. Sniper & AR for self defence. Two Tacs: never need ammo again. |
KOBLAKA1
Opus Arcana
91
|
Posted - 2013.06.26 22:49:00 -
[50] - Quote
Chunky Munkey wrote:jamstar saa187 wrote:BTW am i the only one that the "light Weapon Heavy' is lost on?
what is the point of this suit, if you can simply equip your Light weapon to a regular Heavy suit? (im not trolling, i genuinely don't see the reason for this suit) Think of a sniper with a full view of the field, who just so happens to have a swarm launcher to spare. Or an AR user with a spare Plasma cannon so they don't need to run AV nades. Two SRs? Heat one up, then switch to the other for sustained fire. Sniper & AR for self defence. Two Tacs: never need ammo again. I see what you are saying but then why not a Heavy and Light weapon slot? We lose ehp and mod slots wheres the reasoning for this? if we got the heavy nd light weapon slot then it can be explained away as power diverted from shields and module systems. I'll do math when i get on later but im pretty sure Heavy weapons require more cpu/pg than light weapons. So in essence just upgrading the sidearm slot and gaining one equip slot at the expense of ehp and modules that seems way more fair an legit than the current loadout. |
|
castba
Penguin's March
11
|
Posted - 2013.06.26 23:36:00 -
[51] - Quote
Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game.
hmm, I guess this is a case of want vs need.
We WANT racial heavy suits, scout suits and more heavy weapons
We NEED more development on the core game mechanics to up player count/retention
No players = no game so I am cool waiting for my heavy goodies so that CCP can make the game more than it currently is (I should note that I really do enjoy playing now so am very much looking forward to what the near future brings for Dust) |
KOBLAKA1
Opus Arcana
92
|
Posted - 2013.06.27 00:24:00 -
[52] - Quote
shameful PS2 bomber aftermath bump |
Colonel Killar
DUST CORE DARKSTAR ARMY
53
|
Posted - 2013.06.27 00:57:00 -
[53] - Quote
KOBLAKA1 wrote:shameful PS2 bomber aftermath bump Where is HE? Where is the bomber? |
KOBLAKA1
Opus Arcana Covert Intervention
98
|
Posted - 2013.06.27 21:27:00 -
[54] - Quote
So you got that commando thing off your chest, now moving on to useful content any, update on other heavy weapons please? |
KOBLAKA1
Opus Arcana Covert Intervention
115
|
Posted - 2013.06.28 13:12:00 -
[55] - Quote
Anyone got a date on when actual heavies are getting new content, be it racial suit or weapons? |
Colonel Killar
DUST CORE DARKSTAR ARMY
61
|
Posted - 2013.06.28 18:24:00 -
[56] - Quote
KOBLAKA1 wrote:Anyone got a date on when actual heavies are getting new content, be it racial suit or weapons? No, sorry but CCP needs/wants to fix core mechanics first |
Orion Vahid
DUST University Ivy League
41
|
Posted - 2013.06.29 14:03:00 -
[57] - Quote
Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game. it's cool they're working on the core gameplay... but 6 months (give or take a couple)... If we already had a couple races / variations then I would say alright, but we have 1 race, and 2 variations, one of which is a light weapon heavy. Comes back to who cares about heavies, they're a minority. Agreed. They don't really care about fixing HMG or Heavy suit for that matter. |
XxWarlordxX97
Internal Error. Negative-Feedback
2185
|
Posted - 2013.06.29 17:27:00 -
[58] - Quote
Orion Vahid wrote:Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game. it's cool they're working on the core gameplay... but 6 months (give or take a couple)... If we already had a couple races / variations then I would say alright, but we have 1 race, and 2 variations, one of which is a light weapon heavy. Comes back to who cares about heavies, they're a minority. Agreed. They don't really care about fixing HMG or Heavy suit for that matter.
The ARs will stop it |
Spkr4theDead
Namtar Elite Gallente Federation
216
|
Posted - 2013.06.29 17:36:00 -
[59] - Quote
Go look in the mirror, and laugh hard enough to cry. |
KOBLAKA1
Opus Arcana Covert Intervention
130
|
Posted - 2013.06.30 03:21:00 -
[60] - Quote
Found this:
CCP Remnant wrote:Etero Narciss wrote:CCP Remnant wrote:We'll be making some adjustments to the rifle ranges in the near future. We're currently testing the Rail Rifle and Combat Rifle internally (the two missing archetypes). Within the assault rifle class the four weapon types will break down as follows:
Assault Rifle (Hybrid - Plasma) - short range Combat Rifle (Projectile - Autocannon) - short-mid range Scrambler Rifle (Laser - Pulse) - mid range Rail Rifle (Hybrid - Railgun) - long range
Keep in mind though that long range for an assault rifle is not equivalent to long range for a sniper rifle, so while they will adhere to existing category definitions don't expect massive differences in the distances between these weapons A lot of the original assault rifle variants (Breach, Burst, Tactical) were created to fill the gaps these newer weapons will fill and so mightGÇÖve felt out of place (not to mention we just plain made mistakes with some of them). The scrambler rifleGÇÖs optimal range will be increased and weGÇÖll be releasing an iteration of the Tactical Assault Rifle with a smaller clip and much wider hip-fire spread making it less effective in CQC. If that change alone does not prove enough we will walk the damage of the TAR down slowly. No big, sweeping changes this time. I have a question about the bolded part: So when the remaining two do release, will the two relevant Assault variants be removed? They won't be removed, no, but they will be tweaked slightly. The idea being that each race will have it's base variant be Assault, (Gallente) Burst (Minmatar), Breach (Caldari) or Tactical (Amarr) and then the variants are a specific race's take on the others using their own tech. So, you'd get an Assault Rail Rifle that attempts to somewhat mimic the behavior of the Gallente Assault Rifle and a Tactical Assault Rifle that attempts to mimic the Amarr Scrambler Rifle and so on.
So AR users know they are getting 16 different variants of the assault rifle for anit-infantry use. Heavies have 3 (hmg, assault, burst) and NO KITTEN CLUE what their other 13 will even remotely look like. Diddo for AV. Can we get some Dev love in they way Remnant did for ARs? K thanks |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |