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921. LoL why does everyone know everything? - in General Discussions [original thread]
Greasy, we only present information given to us by CCP at fanfest, or E3, or any presentation given by them. There's already a lot of media on the game on youtube, the information's all there. We do speculate, but there's a lot of language in tha...
- by Laheon - at 2012.08.01 10:25:00
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922. Strategic Structures strenght need a good boost ! - in General Discussions [original thread]
Let's address some concerns... I agree about the turrets. They have next to no function in the game at the moment. Tanks can take them out, infantry can dodge the blaster turrets, and the missile turrets don't do that much splash damage. Perhaps ...
- by Laheon - at 2012.08.01 10:21:00
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923. "Dust is not a True FPS" - in General Discussions [original thread]
Evicer, thanks for ressing an old thread.
- by Laheon - at 2012.07.31 23:15:00
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924. ===[More Post-Mission Stats]=== - in General Discussions [original thread]
I think the main thing that would be useful would be number of warpoints earned. That way, you can see if someone who's died a lot and not killed anyone has contributed to the match. If someone has gone 0/10, and has 700 WP, it's obvious that the...
- by Laheon - at 2012.07.31 23:14:00
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925. 1 Million SP from Last Weekend - in General Discussions [original thread]
It'll be for the next weekend. It won't be for the release. That would simply give an unfair advantage to all the beta testers... You'd start with 3mil SP and the knowledge of what to skill up, whereas the new players would start with 1mil SP and...
- by Laheon - at 2012.07.31 20:43:00
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926. EVERY MERC FOR HIMSELF!!! - in General Discussions [original thread]
You do realise that you'll be best paid as a team player, when release comes out? EVE players won't care if you have a good KDR, they'll care if you get the job done. If you don't, they won't hire you.
- by Laheon - at 2012.07.31 20:34:00
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927. 1 Million SP from Last Weekend - in General Discussions [original thread]
I missed it :( I was at the gf's, so didn't have access to my PS3. Oh well, it's not like I can't kill already.
- by Laheon - at 2012.07.31 20:09:00
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928. Lets talk game mechanics. - in General Discussions [original thread]
If you were a spec ops killing machine, you wouldn't need to ADS while running... One of my friends shot a clay pigeon from hip fire, and he was just trying to look cool. Imagine being trained with guns day in and day out... You'd be insane.
- by Laheon - at 2012.07.31 20:08:00
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929. DUST should have Kill Streaks - in General Discussions [original thread]
Is this thread still up? I'll give three reasons as to why killstreak rewards are a bad idea. 1. Removal of key features. For example, interacting with EVE players to call down orbital bombardments, calling in a dropship or LAV and carrying two (...
- by Laheon - at 2012.07.31 20:06:00
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930. Why does KDR matter so much to people? - in General Discussions [original thread]
^ Lurch has it down. KDR isn't the best stat to measure games like BF and DUST with. There are primary objectives to go for, e.g. capturing the missile turrets shooting your command ship down. If you go 30/0, but don't help your team capture or ...
- by Laheon - at 2012.07.31 19:47:00
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931. Control Scheme and player preference - in General Discussions [original thread]
This has been posted on the forums before, as has dropsuit, weapon and tank aesthetics. Unfortunately, the devs are busy trying to implement other features, such as new weapons, new maps, fixing bugs, finding a balance, etc. I'm sure it'll come i...
- by Laheon - at 2012.07.31 19:36:00
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932. RDV Drivers Need to Lay Off the Drinks... - in General Discussions [original thread]
I've seen RDV's so drunk that they've caused themselves, and the tank they're carrying, to spin hectically. Like, mad ballerina skillz. But in an RDV.
- by Laheon - at 2012.07.31 19:34:00
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933. Just Wondering... - in General Discussions [original thread]
KingBlade82 wrote: ik i dont understand why u can call tanks in on the team deathmatch type of game it shouldnt include vehicles its so cheap since i dont run around in AV gear in it "Cheap" - it's war. Get over it. Carry AV grenades for AV...
- by Laheon - at 2012.07.31 19:32:00
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934. Which skill path will you be taking when game launches ? - in General Discussions [original thread]
A basic assault suit (type 2, with the GEK) with AV grenades, and another suit (probably logi) with a swarm launcher and nanohive for enemy vehicles. And maybe a basic heavy with an assault forge gun. They're fun. Adaptability is the name of the...
- by Laheon - at 2012.07.31 19:30:00
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935. Why Can't we post private unlisted videos of gameplay on Youtube. - in General Discussions [original thread]
I often try something different to gain an advantage over the enemy. If I find a glitch in doing so, then that's great. So far, I haven't found anything that I haven't already heard on these forums.
- by Laheon - at 2012.07.31 19:25:00
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936. Passive SP in skills - in General Discussions [original thread]
So, a bonus, like +5 SP in AR for killing someone with an assault rifle? Seems interesting. Something small, just so that it contributes, but not big enough that you can gain whole levels and saving the SP made over that time to invest in somethi...
- by Laheon - at 2012.07.31 19:12:00
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937. Get out of here if you cant hack it in a beta ! - in General Discussions [original thread]
Tamiya - stop comparing DUST to EVE. CCP has to pass any hotfixes or new builds through Sony. Yes, they host both EVE and DUST on their own servers, but for EVE, they just push the patch through to the client. Not for DUST. This will be one of th...
- by Laheon - at 2012.07.31 11:31:00
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938. Should we nerf the Forge? - in General Discussions [original thread]
Forge guns are fine. Dropships are hard to hit with the forge gun at long range (if moving), and at close range, should be moving fast enough that the forge gun shouldn't hit anyway. Tanks... I find marauders hard to kill with forge guns. Everyth...
- by Laheon - at 2012.07.31 11:29:00
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939. [Request] Freefalling mechanics - in Feedback/Requests [original thread]
You can move (slightly) in freefall, before hitting X. I've managed to land on roofs after jumping out of a dropship, starting slightly off-target. I'd like to see more movement, just to build on what's already there.
- by Laheon - at 2012.07.31 11:26:00
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940. Swarm Launcher not locking on - in Technical Support/Bugs [original thread]
As an addition to this, there's a bug with refiring the swarm launcher. If I fire once, I need to wait about five seconds before I can get the retical for the lock-on back, as opposed to when I free fire, I can fire once every couple of seconds. ...
- by Laheon - at 2012.07.31 11:21:00
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