Pages: 1 2 3 4 5 6 7 8 9 10 20 |
321. Ads Resurgence - in General Discussions [original thread]
RayRay James wrote: Are you all high? AV is in a good position vs vehicles at the moment. Quit expecting to OHK an ADS and tank with a militia swarm. I hope your post turns into a beastly like farm. The reason it's so hard to kill the ads is...
- by Kuruld Sengar - at 2014.11.25 21:22:00
|
322. what the face of a clone looks like. - in General Discussions [original thread]
My clone looks different. He's a terran disguised as a gallentean for the lols
- by Kuruld Sengar - at 2014.11.24 20:26:00
|
323. Deleted dust - in General Discussions [original thread]
Get a solid state drive. Most if not all of my lag disappeared forever when I did.
- by Kuruld Sengar - at 2014.11.22 23:54:00
|
324. Loyalty ranks - in General Discussions [original thread]
Arkena Wyrnspire wrote: Eighth is Captain. I've not yet seen anyone past 11, and I suspect that if they are they'll have spent in excess of -ú1000 on the game. I've spent more than that, and I'm only half way to 12 lol It would take another ...
- by Kuruld Sengar - at 2014.11.21 17:45:00
|
325. I saw a Proto CalLogi today... - in General Discussions [original thread]
Why did you have to kill me :,(
- by Kuruld Sengar - at 2014.11.21 05:54:00
|
326. Weapons and the nerf bat. - in General Discussions [original thread]
FIRSTNAME- lastname wrote: wow you really like to jump corps... DAR isnt good enough for you? I left DAR after 2 months once we were certain that it is going nowhere. It's a tax farm,and essentially a dead corp at the moment.
- by Kuruld Sengar - at 2014.11.21 04:10:00
|
327. How is the Nanite Injector Caldari again? - in Feedback/Requests [original thread]
Anybody else terrified by the size of that needle?
- by Kuruld Sengar - at 2014.11.20 05:10:00
|
328. Map boundaries and the red line. - in Feedback/Requests [original thread]
This is not a flame and rage thread about red line butthurt. I'm a dropship pilot primarily, and I was wondering... Can we expand the playable area please? I can see the map boundaries easily enough, but the redline makes the vast majority of the ...
- by Kuruld Sengar - at 2014.11.18 13:11:00
|
329. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
As this is in the features and discussion section I assume it's intended as a sort of think tank thread? If so I have a couple ideas. If it is more intended towards tweaking the numbers in that spreadsheet, without the possibility of additional/a...
- by Kuruld Sengar - at 2014.11.18 11:40:00
|
330. My attempt to use up all 6000 characters - in General Discussions [original thread]
xavier zor wrote: NOW FIND THE NUMBER 1 IN THIS POST!! Found it.
- by Kuruld Sengar - at 2014.11.18 11:31:00
|
331. Help me be the best boxer I can be - in Rookie Training Grounds [original thread]
Try the minmatar assault. When I went through my myofiber phase the min assault was perfect. 2xkinkat, 2xdamps, 4xmyofibs. This gave me about 560 damage per punch I believe. For sheer damage, go calmando/cal sentinel. Calmando does 960 damage wit...
- by Kuruld Sengar - at 2014.11.18 00:43:00
|
332. The Gallente Assault skill should reduce the hipfire box - in Feedback/Requests [original thread]
Every weapon has time between the firing order and the point in the animation where it fires. The nova knives and hmg are good examples. One thing I am more frustrated with is if I have activated a grenade/remote/fired a plasma cannon, if I die an...
- by Kuruld Sengar - at 2014.11.17 09:33:00
|
333. Requesting KBM users help - in Feedback/Requests [original thread]
My mouse has several buttons hat serve no purpose but as remap hotkeys. I would ideally like custom remaping as I could use them for grenades, weapon swapping, push to talk, and potentially toggling through and selecting the radial menus?
- by Kuruld Sengar - at 2014.11.17 09:27:00
|
334. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
CCP Rattati wrote: Skills only affect the base number, and stacking penalties then apply against a higher base, but do not inflict further stacking penalties. Thank you Rattati. That clears things up nicely.
- by Kuruld Sengar - at 2014.11.17 09:24:00
|
335. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
I'm really liking this idea,but I was wondering. Do the dropsuit ewar skills apply to the base value without starting the stacking penalty process, or do the dropsuit skills count as an additional penalized modifier?
- by Kuruld Sengar - at 2014.11.17 09:04:00
|
336. CCP, take notes. - in General Discussions [original thread]
Yes! Make your product the way you want.
- by Kuruld Sengar - at 2014.11.15 23:59:00
|
337. So 1.10 or w/e you wanna call it. - in General Discussions [original thread]
1. Optional field of view adjustment. We don't need quake pro, but 180 degree view would feel more natural and alot less frustrating. 2. Racial parity - Vehicles 3. Hill walk glitching
- by Kuruld Sengar - at 2014.11.15 23:57:00
|
338. Weapons and the nerf bat. - in General Discussions [original thread]
With all the recent changes to RR, CR, breach AR, not to mention snipers... We seem to be trapped in a bit of a mass migration cycle. One weapon is nerfed, then suddenly everyone switches to the 'next best thing'. It happened with the shotty/cr ki...
- by Kuruld Sengar - at 2014.11.15 23:24:00
|
339. The green bottle - in General Discussions [original thread]
Bright Steel wrote: What about the microfib( melee one)? Min assault + All myofibs in high slots(complex) + Kinkats + 1 plate + 1 armor rep = olympic sprinter with decent tank that punches for 560 damage. Calmando can punch at 990.
- by Kuruld Sengar - at 2014.11.14 22:38:00
|
340. [suggestion] specialization is != to versatility. - in Feedback/Requests [original thread]
+1
- by Kuruld Sengar - at 2014.11.14 22:23:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |