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501. Update #4: This week's new map is Biomass Ambush. - in General Discussions [original thread]
damn guys since when has a little optimism ever hurt anybody? Asia servers were obviously a priority over new maps
- by KryptixX - at 2012.07.26 13:14:00
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502. Update #4: This week's new map is Biomass Ambush. - in General Discussions [original thread]
Dewie Cheecham wrote: Renzo Kuken wrote: the logic being that the eve and dust servers share the same downtime I'm asking you then, how can this post by CCP Frame in any way and/or form be made to mean Friday?? CCP Frame wrote: Updat...
- by KryptixX - at 2012.07.26 12:41:00
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503. Heres a good Question - in General Discussions [original thread]
Garrett Blacknova wrote: I have just over 4 milliion SP, and am keeping up effectively with players who have 12 million. Does that answer your question? Because until we can accurately determine the differences between passive and active SP g...
- by KryptixX - at 2012.07.25 12:16:00
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504. 3 new maps this Thursday!!! - in General Discussions [original thread]
im hoping its not skirmish on biomass/comm and then only 1 new new map. but either way ill give a woot.
- by KryptixX - at 2012.07.25 11:54:00
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505. Are there patch notes for today's patch? - in General Discussions [original thread]
who said there was a patch today? cause there wasnt
- by KryptixX - at 2012.07.24 21:29:00
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506. New Map - in General Discussions [original thread]
Entruv wrote: Tyrn'gog wrote: Is it a skirmish game or something different? Also, do they still have Communication and Plateau? Cheers! Ya it's skirmish and they have all maps so still. bio mass is the other old map. and it is ambus...
- by KryptixX - at 2012.07.24 15:25:00
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507. Servers up now! - in General Discussions [original thread]
jenza aranda wrote: from the IRC [15:30:47] <@Mindstar> oh also server is open enjoy guys! they say they did anything as far as updates?
- by KryptixX - at 2012.07.24 14:43:00
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508. "Dust is not a True FPS" - in General Discussions [original thread]
Tony Calif wrote: Scale isn't anything to do with strategy or tactics. Go check the actual difference. If you feel the game is tactical then good for you. But it's really not very. if your were talking about scale by planetside terms, where ...
- by KryptixX - at 2012.07.24 14:12:00
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509. "Dust is not a True FPS" - in General Discussions [original thread]
Tony Calif wrote: They are strategies. Not tactics. None of them will save you in a gun fight. And they are bad strategies because they don't involve capping or defending letters. Gun game > tactics in dust. Is this what everyone wants. Th...
- by KryptixX - at 2012.07.24 13:56:00
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510. "Dust is not a True FPS" - in General Discussions [original thread]
Tony Calif wrote: Yeah it's making assumptions. Assumptions like the basic speed-health-damage mix is much closer to Quake or Unreal than any tactical shooter. The reasons are obvious. In CS you just didn't go into the open. Rather similar to C...
- by KryptixX - at 2012.07.24 12:51:00
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511. "Dust is not a True FPS" - in General Discussions [original thread]
Tony Calif wrote: And I feel some people want the game to be garbage. I DO want another CoD. But I'm going to get that anyway. I want Dust to be different I agree, but it's the fact what we have now, you can take your tactics and your strategy ...
- by KryptixX - at 2012.07.24 12:21:00
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512. Why always favor the US ? - in General Discussions [original thread]
Laurent Cazaderon wrote: Hello there. I feel like whining today... I saw that servers will be up tuesday at 11pm GMT. Wich is something like 1 am in Europe and 7-9 am in Asia. When in the US, it will be something like 5 pm. I'm also thinking ...
- by KryptixX - at 2012.07.24 12:08:00
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513. "Dust is not a True FPS" - in General Discussions [original thread]
i dont think anyone here really wants to see this become another CoD, aside from shooting mechanics. however i feel some people are stuck on wanting to see MAG 2.0.
- by KryptixX - at 2012.07.24 12:04:00
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514. this is what DUST needs: - in Feedback/Requests [original thread]
Tony Calif wrote: I love the way people are telling nighttimes (perhaps the most famous sniper from MAG) that sniping is effective. If night times says no sniping, don't snipe. He knows best except for a couple of Russians (maybe a Canadian too...
- by KryptixX - at 2012.07.23 16:28:00
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515. UNOFFICIAL build notes (rumored August update) - in General Discussions [original thread]
PDIGGY22 wrote: no comms fix, party system fixes, hit detection, auto aim removal LOL i'm not playing next build without atleast a party system no vehicle nerfs either LOL yea they raised the price but they increased rewards so that offsets,...
- by KryptixX - at 2012.07.23 15:40:00
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516. Tanks are underpowered - in General Discussions [original thread]
Dewie Cheecham wrote: At least they are very closely so. Especially now that a lot of infantry have put their 1 million SP in SL or FG skills. My early assessments that Tanks are in fact under powered, or have too little tank are by and large ...
- by KryptixX - at 2012.07.22 11:26:00
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517. Still not worth the time to try to play this game.... - in General Discussions [original thread]
BigBry HNK wrote: BTW, it's funny to watch my Liked counter rise as peeps read my posts... I have posted before being much more subtle and trying to be more constructive but every week I get more and more frustrated so the gloves are coming off...
- by KryptixX - at 2012.07.22 11:22:00
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518. K/D Ratio is less important than W/L Ratio - in General Discussions [original thread]
Tony Calif wrote: Snakes right. Win/lose only important for clans and K/D ratios are important to...what? all the leader boards are pointless right now. a couple extra stats to keep track of couldn't hurt.
- by KryptixX - at 2012.07.16 16:31:00
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519. Are skill points really being earned at 4x rate at the moment? - in General Discussions [original thread]
Shinigami6 Test wrote: James Trendall wrote: Shinigami6 Test wrote: I think its really wrong that we will gain a quarter of what we are earning now. most skills take 1,000,000 sp to max. if we gained 10k per match we would have to play 10...
- by KryptixX - at 2012.07.15 11:38:00
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520. How to fix Remote Explosives - in General Discussions [original thread]
STB-stlcarlos989 EV wrote: No one who use remote explosives myself included can deny that they are broken. People start to lose a gun fight so they just jump hit R2-R1-L1 and problem solved. It is getting ridiculous but there is an easy fix and...
- by KryptixX - at 2012.07.15 11:30:00
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