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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Craig Greenway
21
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Posted - 2012.07.15 10:58:00 -
[1] - Quote
I have heard a few rumours that we are earning skill points at a rapid rate, 4X the rate it will be when the beta goes live. Is this true? This will really grate when we are used to earning between 40k and 100k a round down to 10-25k!
Would like confirmation rather than more rumours if at all possible please :) |
Danfen Stark
Algintal Core Gallente Federation
93
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Posted - 2012.07.15 11:02:00 -
[2] - Quote
I belive so, as CCP want us to be able to test the higher levels of stuff easier
What they dont want, is come release for people to have the ability to be in prototype gear within the first 2 days. That's something they want to be an achievement, possibly after a month or more of playing. |
Southern1Cross
Villore Sec Ops Gallente Federation
10
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Posted - 2012.07.15 11:03:00 -
[3] - Quote
Craig Greenway wrote:I have heard a few rumours that we are earning skill points at a rapid rate, 4X the rate it will be when the beta goes live. Is this true? This will really grate when we are used to earning between 40k and 100k a round down to 10-25k!
Would like confirmation rather than more rumours if at all possible please :)
wow really? yeah thats not good beta players will absolutely DEEEEEEESTROY all the newcomers on release |
crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.07.15 11:04:00 -
[4] - Quote
well yeah dust is a game you play for a long time.
right now it could be evenm higher than 4 times! |
Shinigami6 Test
Villore Sec Ops Gallente Federation
39
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Posted - 2012.07.15 11:09:00 -
[5] - Quote
I think its really wrong that we will gain a quarter of what we are earning now. most skills take 1,000,000 sp to max. if we gained 10k per match we would have to play 100 matches. i for one don't want to commit only to one weapon or armor, or play style altogether. i want to be able to experience the full game with out having to commit to hundreds of game hours |
James Trendall
Doomheim
110
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Posted - 2012.07.15 11:16:00 -
[6] - Quote
Shinigami6 Test wrote:I think its really wrong that we will gain a quarter of what we are earning now. most skills take 1,000,000 sp to max. if we gained 10k per match we would have to play 100 matches. i for one don't want to commit only to one weapon or armor, or play style altogether. i want to be able to experience the full game with out having to commit to hundreds of game hours
CCP have made EVE in to a 9+year game and its still going strong. If dust was to conform to the majority of console shooters and make the game easy to reach max lvl's for you to unlock all the stuff you want within a few weeks you wont have much more enjoyment left for the game to give.
I agree that we are all used to 100+k SP then dropping down to around20k after a few games but think of it as a challenge to get that proto gear you so desperately want. |
Danfen Stark
Algintal Core Gallente Federation
93
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Posted - 2012.07.15 11:22:00 -
[7] - Quote
Shinigami6 Test wrote:I think its really wrong that we will gain a quarter of what we are earning now. most skills take 1,000,000 sp to max. if we gained 10k per match we would have to play 100 matches. i for one don't want to commit only to one weapon or armor, or play style altogether. i want to be able to experience the full game with out having to commit to hundreds of game hours
The point is this isnt meant to be a game you max out in a month. It's one you're meant to commit to, spending years playing (like they said, to max out every skill currently will take around 7 years, when the SP gain is put to normal levels).
Edit: You 'can' try out every playstlye if you wish. Nothings stopping you. Don't expect to be a master at them all any time soon though. This is where 'Jack of all trades, master of none' comes in to play. And don't worry, everyone will be in the same boat as you The point is that, if someone specilises, thats great. They can fill a niche...but they're going to need help otherwise to take on people who specilised in a 'counter' to their own specialty. Jack of all trades people will be just as important and specilised guys. |
Shinigami6 Test
Villore Sec Ops Gallente Federation
39
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Posted - 2012.07.15 11:24:00 -
[8] - Quote
James Trendall wrote:Shinigami6 Test wrote:I think its really wrong that we will gain a quarter of what we are earning now. most skills take 1,000,000 sp to max. if we gained 10k per match we would have to play 100 matches. i for one don't want to commit only to one weapon or armor, or play style altogether. i want to be able to experience the full game with out having to commit to hundreds of game hours CCP have made EVE in to a 9+year game and its still going strong. If dust was to conform to the majority of console shooters and make the game easy to reach max lvl's for you to unlock all the stuff you want within a few weeks you wont have much more enjoyment left for the game to give. I agree that we are all used to 100+k SP then dropping down to around20k after a few games but think of it as a challenge to get that proto gear you so desperately want.
Well, i dont play eve so i dont know how it works, but i believe that you can make a game last for years without the unlocking equipment concept. i.e. you can make the game very long lasting with concepts like wars, conquering, clans etc. all of which are planned for dust. so even if you unlock everything early on, you still have several things to look forward to.
also, the way the gear is setup, proto gear + skills are way to unbalanced when compared to the earlier gear. so balance is another matter that needs to be considered. you need to make it so new players are comfortable too |
KryptixX
Imperfects Negative-Feedback
321
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Posted - 2012.07.15 11:38:00 -
[9] - Quote
Shinigami6 Test wrote:James Trendall wrote:Shinigami6 Test wrote:I think its really wrong that we will gain a quarter of what we are earning now. most skills take 1,000,000 sp to max. if we gained 10k per match we would have to play 100 matches. i for one don't want to commit only to one weapon or armor, or play style altogether. i want to be able to experience the full game with out having to commit to hundreds of game hours CCP have made EVE in to a 9+year game and its still going strong. If dust was to conform to the majority of console shooters and make the game easy to reach max lvl's for you to unlock all the stuff you want within a few weeks you wont have much more enjoyment left for the game to give. I agree that we are all used to 100+k SP then dropping down to around20k after a few games but think of it as a challenge to get that proto gear you so desperately want. Well, i dont play eve so i dont know how it works, but i believe that you can make a game last for years without the unlocking equipment concept. i.e. you can make the game very long lasting with concepts like wars, conquering, clans etc. all of which are planned for dust. so even if you unlock everything early on, you still have several things to look forward to. also, the way the gear is setup, proto gear + skills are way to unbalanced when compared to the earlier gear. so balance is another matter that needs to be considered. you need to make it so new players are comfortable too
I think you need to do a little research about the game..
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Cless Vallein
Teknomen
37
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Posted - 2012.07.15 11:40:00 -
[10] - Quote
I would almost assume there's going to be more gear than what's shown as well being that usually you have to go from lvl 2 in some skills to lvl 4 just to get the advanced suits. I figure this as a possibility to break up the monotony that will come from playing to gain reduced SP. CCP is pretty smart about things so we'll see how it all unfolds |
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Needless Sacermendor
98
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Posted - 2012.07.15 11:59:00 -
[11] - Quote
There are plenty of other threads on this forum regarding balance for new players against prototype gear including things like making the highsec areas standard equipment only and restricting the prototype gear to nullsec, let's not turn this thread into another one, go discuss in a relevant post.
On topic, yes we are earning SP at an accelerated rate as posted above to test the more advanced gear without waiting months before people can use it to test. It's taken me 2 weekends to skill up my marauder with around 11,500 EHP and prototype turrets it is maxed out in every way possible, I need to move on to something else. I think that should take close to 6 months of specialization in HAV's to get such a powerful machine. I've earnt about 8 million SP in 2 weekends where it took me 4 years to earn 51 million in Eve, that's 12 million a year and a maxed HAV in 8 months, that seems reasonable to me.
If you ask me a quarter is still too much, by my reckoning 1/8th to 1/16th would be about right for my HAV training but this is what balance is all about, maybe your assault or AV route isn't balanced against the HAV route, I think 3 to 4 months fairly intense play to max out an assault suit and maybe 4 to 5 months for a heavy etc.
It has to take so much longer though, otherwise your new players will come across a good tank and jump in their militia swarm launchers and take it out with some good team work only to be met with the same guy in his prototype heavy with prototype HMG or prototype assault with AR and get massacred again just cos he's been playing for a couple of months and got everything maxed out. |
Los Silencio
D3ath D3alers RISE of LEGION
123
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Posted - 2012.07.15 12:00:00 -
[12] - Quote
I for one am perfectly fine with playing a game with years of potential. |
Wicked Weasle
6
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Posted - 2012.07.15 12:20:00 -
[13] - Quote
I heard from the "Welcome to the long beta weekend" announcement that all character assets. Im assuming skills and isk will be "RESET" not deleted. So could this mean that we will still have all of our skill points to spend at launch. |
Danfen Stark
Algintal Core Gallente Federation
93
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Posted - 2012.07.15 12:27:00 -
[14] - Quote
Wicked Weasle wrote:I heard from the "Welcome to the long beta weekend" announcement that all character assets. Im assuming skills and isk will be "RESET" not deleted. So could this mean that we will still have all of our skill points to spend at launch.
Reset as in the characters will be reset, as in we'll go back to 0 Not reimbursed, that only applies to AUR/promotional items |
Geirskoegul
Soul-Strike
134
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Posted - 2012.07.15 12:33:00 -
[15] - Quote
Wicked Weasle wrote:I heard from the "Welcome to the long beta weekend" announcement that all character assets. Im assuming skills and isk will be "RESET" not deleted. So could this mean that we will still have all of our skill points to spend at launch. The tone and context of most of the posts on the subject would seem to indicate everything is getting wiped. What's being reset are your PURCHASES, i.e. Merc Pack, Aurum, etc. It wouldn't due to have a legion of uber-characters in the game at launch, from just a couple months of testing, while the new players from launch would then be stuck playing for literally years to match that.
That said, don't fall into the mistake of thinking you can't "catch up" or you'll "never be as good" as the oldbie. The glory of the skill system in EVE and now in Dust is that you can't bring all of your skills to bear at once. The player that's been around longer is more versatile, he can do more things, but not all at the same time. By specializing, you can match that 9 year old eve character in ONE AREA in just 2 to 3 months. It's remarkably well-balanced, and is certainly far better than a level 80 ganking a level 10 that never stood a chance. |
Wicked Weasle
6
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Posted - 2012.07.15 12:38:00 -
[16] - Quote
Well if you read the post it states Attributes and Assets. SO im assuming Attributes is your skillpoints and assests are your items. Just putting that out there. Go look for yourself it in the general discussion board. IM also assuming that they meant reset as in your skills will be reset but you will keep your maximum number of skill points to spend over again. Its all conjecture but i hope im right. Someone said that right now we are earning skills at a really fast rate but bro if you make only like 5000 SP per game it will take forever to get to that proto suit not to mention that you still have other skills needing to be invested in. Its not like oh 1mill SP no prob you can get there if you try, but oh wait you still have a **** ton of other skills to get to. |
Geirskoegul
Soul-Strike
134
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Posted - 2012.07.15 12:42:00 -
[17] - Quote
Wicked Weasle wrote:Well if you read the post it states Attributes and Assets. SO im assuming Attributes is your skillpoints and assests are your items. Just putting that out there. Go look for yourself it in the general discussion board. Which further backs the context of "reset" meaning "reset to that of a new character," just like the wipe we already had between the last build and the E3 build. Your real-money-purchased items (aurum, merc pack items; not the things you bought WITH the aurum) will be restored, but all stats, skills, assets, etc. will be whatever they decide new characters will start with at launch. |
Arceus Evoxazon
Hikahotaru
119
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Posted - 2012.07.15 12:42:00 -
[18] - Quote
Wicked Weasle wrote:Well if you read the post it states Attributes and Assets. SO im assuming Attributes is your skillpoints and assests are your items. Just putting that out there. Go look for yourself it in the general discussion board. I can't read. What does it say? |
Wicked Weasle
6
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Posted - 2012.07.15 12:46:00 -
[19] - Quote
Dont be a smart ass. I was just pointing something out. |
Geirskoegul
Soul-Strike
134
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Posted - 2012.07.15 12:48:00 -
[20] - Quote
Wicked Weasle wrote:Dont be a smart ass. I was just pointing something out. I always say, "better a smart ass, than a dumb ass" |
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Arceus Evoxazon
Hikahotaru
119
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Posted - 2012.07.15 12:53:00 -
[21] - Quote
Wicked Weasle wrote:Dont be a smart ass. I was just pointing something out. Don't worry. I was just pointing something out too. Look! We have things in common already! |
Wicked Weasle
6
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Posted - 2012.07.15 13:01:00 -
[22] - Quote
You know everyone that is saying the reset is so beta participants dont have an unfair advantage are just contradicting the game. I mean if we have so much of a head start now how do you think the newbies who start playing dust a year from now will feel. It will be impossible for them to even kill anything. Especially with the huge damage boosters that weapon skills give right now. Also all the eve players will start giving their characters isk or at least rigging contracts so who has the unfair advantage now. This game is all about unfair advantages thats what makes the eve universe. |
Geirskoegul
Soul-Strike
134
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Posted - 2012.07.15 13:07:00 -
[23] - Quote
Wicked Weasle wrote:You know everyone that is saying the reset is so beta participants dont have an unfair advantage are just contradicting the game. I mean if we have so much of a head start now how do you think the newbies who start playing dust a year from now will feel. It will be impossible for them to even kill anything. Especially with the huge damage boosters that weapon skills give right now. Also all the eve players will start giving their characters isk or at least rigging contracts so who has the unfair advantage now. This game is all about unfair advantages thats what makes the eve universe. I already shot down this fallacy. Please learn to read. There's a difference between a couple years of normal gain, and a relatively even distribution across the playerbase, and a collection of players that, over the course of just a couple months of beta, achieved 4+ YEARS worth of gains, and thus will have a massive gap between the testers and the entirety of the rest of the community.
In EVE, we all earned our stuff the old fashioned way. That new player can't use a BS on day one, but guess what? He doesn't need to, there are other people that can and he can fill other roles that he DOES ahve the skills to. After a few months of specialization, he can match that launch player in ONE area, because you can't bring ALL of your skills to bear at the same time, as it's based on your current ship and loadout what skills will apply. Older players are more versatile, that's all.
If you launch with a group of players 4 years ahead of the rest, no one else HAS those higher end items to counter the other guys with the higher-end items. You don't have that relatively normalized distribution across the player base, but instead a massive gap. It would make it very difficult to function.
The two concepts are not mutually exclusive. You simply continue to fall into the "never catch up" fallacy that many newer EVE players do as well. They are and always have been wrong, just as you are. But without a wipe here, that normal distribution and the presence of people able to use the needed counters won't exist, and thus one of the big balances (rock-paper-scissors) won't apply at launch (or possibly ever). |
BAD FURRY
Hellstorm Inc League of Infamy
247
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Posted - 2012.07.15 13:15:00 -
[24] - Quote
Southern1Cross wrote:Craig Greenway wrote:I have heard a few rumours that we are earning skill points at a rapid rate, 4X the rate it will be when the beta goes live. Is this true? This will really grate when we are used to earning between 40k and 100k a round down to 10-25k!
Would like confirmation rather than more rumours if at all possible please :) wow really? yeah thats not good beta players will absolutely DEEEEEEESTROY all the newcomers on release
GOOD WELCOME TO EVE MOTHERFUCKERS !!!!! HOPE YOU LIKE YOUR MEAT SUITS YOU'LL BE ALL WEARING FOR THE SHARK POOL !!!! |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
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Posted - 2012.07.15 13:18:00 -
[25] - Quote
BAD FURRY wrote:Southern1Cross wrote:Craig Greenway wrote:I have heard a few rumours that we are earning skill points at a rapid rate, 4X the rate it will be when the beta goes live. Is this true? This will really grate when we are used to earning between 40k and 100k a round down to 10-25k!
Would like confirmation rather than more rumours if at all possible please :) wow really? yeah thats not good beta players will absolutely DEEEEEEESTROY all the newcomers on release GOOD WELCOME TO EVE MOTHERFUCKERS !!!!! HOPE YOU LIKE YOUR MEAT SUITS YOU'LL BE ALL WEARING FOR THE SHARK POOL !!!!
I'm gonna name my dropsuit 'Lady Gaga' |
Wicked Weasle
6
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Posted - 2012.07.15 13:19:00 -
[26] - Quote
Im trying to tell you this isnt EVE anymore ok. This game is supposed to tailor to a less hardcore audience. This is that game that people who like eve but just cant get into play. This is Eve vanilla version. This game is meant for us sappy ass FPS players ok. At least thats what it was supposed to be. A way to gain a larger player audience and it takes more than just turning EVE into an FPS. You need to make a system that works for dem FPS softies. CCP will soon find this out as im sure. Theyll soon come to find that all their dust players are mostly EVE players as well and not the new audience they hoped for. When i started playing this beta the first thought in my head was "CCP sure knows how to make a great game just not a great FPS" AND I PLAY ALOT OF FPS games. |
tribal wyvern
ZionTCD Legacy Rising
673
|
Posted - 2012.07.15 13:25:00 -
[27] - Quote
Shinigami6 Test wrote:I think its really wrong that we will gain a quarter of what we are earning now. most skills take 1,000,000 sp to max. if we gained 10k per match we would have to play 100 matches. i for one don't want to commit only to one weapon or armor, or play style altogether. i want to be able to experience the full game with out having to commit to hundreds of game hours At leaste you will get a sense of achievement, I mean look at bf3......I've put in 400+ hours and unlocked everything, while people who have put in 200 hrs have the same amount of unlocks, or they buy their unlocks. I welcome dust for being so epic, in terms of ranking up/unlocks etc. I have no problem with putting in ridiculous hours for a dropsuit etc |
Geirskoegul
Soul-Strike
134
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Posted - 2012.07.15 13:27:00 -
[28] - Quote
Wicked Weasle wrote:Im trying to tell you this isnt EVE anymore ok. This game is supposed to tailor to a less hardcore audience. This is that game that people who like eve but just cant get into play. This is Eve vanilla version. This game is meant for us sappy ass FPS players ok. At least thats what it was supposed to be. A way to gain a larger player audience and it takes more than just turning EVE into an FPS. You need to make a system that works for dem FPS softies. CCP will soon find this out as im sure. Theyll soon come to find that all their dust players are mostly EVE players as well and not the new audience they hoped for. When i started playing this beta the first thought in my head was "CCP sure knows how to make a great game just not a great FPS" AND I PLAY ALOT OF FPS games. And I'm trying to explain to you that you're wrong on every point, and that your assertions would be actively detrimental to THIS game.
They're going to find that the ones that stick around are going to be the EVE players anyway. Console kiddies aren't known for attention spans that last past the next big launch date. |
tribal wyvern
ZionTCD Legacy Rising
673
|
Posted - 2012.07.15 13:30:00 -
[29] - Quote
Geirskoegul wrote:Wicked Weasle wrote:Im trying to tell you this isnt EVE anymore ok. This game is supposed to tailor to a less hardcore audience. This is that game that people who like eve but just cant get into play. This is Eve vanilla version. This game is meant for us sappy ass FPS players ok. At least thats what it was supposed to be. A way to gain a larger player audience and it takes more than just turning EVE into an FPS. You need to make a system that works for dem FPS softies. CCP will soon find this out as im sure. Theyll soon come to find that all their dust players are mostly EVE players as well and not the new audience they hoped for. When i started playing this beta the first thought in my head was "CCP sure knows how to make a great game just not a great FPS" AND I PLAY ALOT OF FPS games. And I'm trying to explain to you that you're wrong on every point, and that your assertions would be actively detrimental to THIS game. They're going to find that the ones that stick around are going to be the EVE players anyway. Console kiddies aren't known for attention spans that last past the next big launch date. Not all Console people are 'kiddies', I'm 30....and just as hardcore as your regular PC player (respect to PC)........I still even play rainbow 6 Vegas 1 + 2, they were released 5/6 years ago |
BAD FURRY
Hellstorm Inc League of Infamy
247
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Posted - 2012.07.15 13:32:00 -
[30] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:BAD FURRY wrote:Southern1Cross wrote:Craig Greenway wrote:I have heard a few rumours that we are earning skill points at a rapid rate, 4X the rate it will be when the beta goes live. Is this true? This will really grate when we are used to earning between 40k and 100k a round down to 10-25k!
Would like confirmation rather than more rumours if at all possible please :) wow really? yeah thats not good beta players will absolutely DEEEEEEESTROY all the newcomers on release GOOD WELCOME TO EVE MOTHERFUCKERS !!!!! HOPE YOU LIKE YOUR MEAT SUITS YOU'LL BE ALL WEARING FOR THE SHARK POOL !!!! I'm gonna name my dropsuit 'Lady Gaga'
im not kidding this is EvE online were playing for there SOV ! this is and has to be HARD to the CORE even for the console kids im not risking my ISK and SOV i worked for to some scrubs that there only mmo they may have played was WoW or runescape as a eve player i know why Goon is not going to asking MAG gamers or the other scrubs COD gamers to fight for them for there sov ! its not ego for the ones that hate goon or are thinking its why they want talk to you or higher you! its cuss like most eve crops they dont trust K/D whores they WANT **** DONE RITE THE 1st TIME !!! and they dont care at all for YOU !!! YOU should care for all about THEM !!! its there sov ! not yours its there's ISK on the line Not yours ! yes EVE IS HARD CORE AND SO WILL DUST 514 ....(" tell the Noobs for me if i die be for dust comes out Enjoy the swim ! there's a T-Rex w8ing for you on land !") |
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