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1261. What is my name? - in General Discussions [original thread]
that guy. Edit: Admittedly, the first couple of times I saw your name I tried pronounce it using 1337-speak, but gave up. Went something like "Say-ku....er.. that guy".
- by Krom Ganesh - at 2013.07.08 01:52:00
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1262. Nova swords? - in General Discussions [original thread]
DUST Fiend wrote: Krom Ganesh wrote: If you want to do that with your heavy, I'd suggest a big ass lance. More durable and a better point. Little turning capability while boosting (you guys are used to that ) but enough power to show those ...
- by Krom Ganesh - at 2013.07.08 01:30:00
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1263. Nova swords? - in General Discussions [original thread]
DUST Fiend wrote: That's actually not a bad idea. Maybe some kind of single shot, long reload plasma blaster built into it as well. Extremely short range, designed to obliterate impaled enemies that somehow haven't died. So, a method of s...
- by Krom Ganesh - at 2013.07.08 00:50:00
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1264. Nova swords? - in General Discussions [original thread]
DUST Fiend wrote: Arx Ardashir wrote: Seriously, this is a futuristic shooter. Knives (or small cutting tools, however based) willl always have a place on the battlefield. Swords are a step backwards. If you want a first person sword game, g...
- by Krom Ganesh - at 2013.07.07 23:54:00
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1265. LIKE FEST. WILL LIKE EVERY POST EXCEPT MINE. - in General Discussions [original thread]
Carter Raynor wrote: nerfing is underpowered, buff it But don't forget to nerf the buffs while you're at it.
- by Krom Ganesh - at 2013.07.07 23:01:00
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1266. Nova swords? - in General Discussions [original thread]
I'd want to see all the races get melee weapons before we start making variants of the one we have.
- by Krom Ganesh - at 2013.07.07 22:44:00
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1267. Why no scooters? Bikes? - in General Discussions [original thread]
5aEKUXeRJGJ27kCDnDVYak4 wrote: i want this I would laugh my ass off if I saw that delivered by a RDV.
- by Krom Ganesh - at 2013.07.07 22:39:00
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1268. LIKE FEST. WILL LIKE EVERY POST EXCEPT MINE. - in General Discussions [original thread]
Title is wrong. You can't like your original post.
- by Krom Ganesh - at 2013.07.07 22:15:00
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1269. Remove ability to see enemy uplinks on minimap - in Feedback/Requests [original thread]
I recommend: Make detecting them based on your scan precision vs their scan profile (after passive scan is fixed and modified to actually be useful ) Make equipment glow be dependent on your team (Enemy equipment has a red glow, ally equipment h...
- by Krom Ganesh - at 2013.07.07 18:04:00
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1270. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
DRDEEZENUTSZ TWOpointo wrote: I think it be better if medium suits were slower cause scouts are like 5% faster while heavys are 30% slower and if there medium suits they should be in the medium in between the suits. The problem with just decr...
- by Krom Ganesh - at 2013.07.07 17:55:00
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1271. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
What all did they do in the Stamina nerf? I have only noticed the delay when you empty the stamina bar. (Is the delay still there when it isn't emptied?) It's hard for me to tell the extent of it since I switched to my scout sniper fit which has t...
- by Krom Ganesh - at 2013.07.07 16:15:00
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1272. How to balance out the scout and heavy suits - in Feedback/Requests [original thread]
For what I feel is the best method of buffing light suits (including scouts), please read this topic .
- by Krom Ganesh - at 2013.07.06 06:40:00
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1273. [Request] For the art team: skyboxes, terrain textures, and vegetation request t... - in Feedback/Requests [original thread]
The-Errorist wrote: I thought of an even cooler combination: black crystals or rocks on white sandy terrain AND purple plants. Rather than just purple plants, I think various-colored coral plants wold look really nice.
- by Krom Ganesh - at 2013.07.06 00:29:00
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1274. How would you fix Scout? - in General Discussions [original thread]
Morathi III wrote: Give a headshot bonus to the gal, (we can now see back gal scout sniper and with pistol) The problem with this is that, given it's current bonus and general gallente roles, I don't think the gal scout was meant to be a ra...
- by Krom Ganesh - at 2013.07.05 20:41:00
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1275. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
To the people suggesting CCP add bullet drop, it isn't worth the time and effort for our sniper rifles. Our projectile flies at least 2500m/s according to the sniper rifle description. If they added bullet drop with gravity being similar to that o...
- by Krom Ganesh - at 2013.07.05 19:28:00
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1276. LOS - making precision and profile matter - in General Discussions [original thread]
Matticus Monk wrote: I think I am understanding where you are going but 100m range I think is a bit much for scout passive scan range. My suggestion is that, for scouts ONLY: Change scout base passive scan range to 15m (from 10). Add an addi...
- by Krom Ganesh - at 2013.07.05 19:08:00
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1277. Head Shot Sound - in Feedback/Requests [original thread]
How about this for a headshot noise?
- by Krom Ganesh - at 2013.07.05 10:42:00
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1278. LOS - making precision and profile matter - in General Discussions [original thread]
I really like this. It makes stealth more viable. How about changing the radar so that inside the smallest circle is your passive scan range (also make it a bigger circle), add a medium circle that covers passive range to 100m, and the rest of th...
- by Krom Ganesh - at 2013.07.05 10:10:00
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1279. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
Matticus Monk wrote: - Increase base scan range to 15m Only beneficial to CQC scouts. Caldari and Amarr are theorized to have a more ranged focus - Add 15-20 CPU per suit tier (this assumes no extra modules) - Add .2 or .3 to base & spri...
- by Krom Ganesh - at 2013.07.05 09:51:00
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1280. How would you fix Scout? - in General Discussions [original thread]
^ Very helpful for scouts and stealth in general. Also, I would like to direct people to the topic I linked earlier. Kagehoshi is recommending the same changes I suggested for the scout but he also has a very interesting idea of adding more mo...
- by Krom Ganesh - at 2013.07.05 09:31:00
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