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1281. suggestion - in Feedback/Requests [original thread]
Been brought up before and has always had a mixed reaction. However, the devs have shown an interest in this guy's skillback booster idea.
- by Krom Ganesh - at 2013.07.05 09:23:00
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1282. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
I actually really like the idea of having the basic frame being quite a bit of difference from the specialized versions. This means basic lights might actually fill some sort of niche instead of being a poor man's scout suit.
- by Krom Ganesh - at 2013.07.05 09:18:00
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1283. Clipping through the MCC walls - in Technical Support/Bugs [original thread]
Had the same issue. Spawned inside the MCC's wall but moving forward spat me out. Then I tested to see if it was a one time glitch by moving along the MCCs wall. Ended up walking through the wall and fell 10 feet. Walking back to the drop bay got ...
- by Krom Ganesh - at 2013.07.05 08:43:00
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1284. How would you fix Scout? - in General Discussions [original thread]
I believe some others have said something similar to this but this is what I recommended here . Quote: I would say another equipment slot + a cpu/pg boost + a buff to move/sprint speed is what scouts need. Why? An extra equipment slot would...
- by Krom Ganesh - at 2013.07.05 08:21:00
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1285. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
Stile451 wrote: gk.0 has 1 high, 4 low, 1 equip, 1 light weapon, 1 sidearm, 1 grenade for a total of 9 slots. The mk.0 similarly has 9 slots. 12.5% is a rounder number though. Whoops Must have missed one when I was counting the slots.
- by Krom Ganesh - at 2013.07.05 05:01:00
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1286. Female walk needs a buff! - in General Discussions [original thread]
KING CHECKMATE wrote: CCP should actually learn a few things from old school GAMES. TAKE SUPER METROID. Each time a Female Mercenary ''dies'' , she should make a sexy noise and the Dropsuit should explode , leaving her naked body exposed for...
- by Krom Ganesh - at 2013.07.05 03:13:00
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1287. Scouts: Upcoming Weapons Combos and Role Analysis - in Feedback/Requests [original thread]
Wojciak wrote: Scouts are scouts, get scanners and up-links. what we need ( for all frames) is more suit classes overall. For light i can see Classes like Saboteur (explosives and hacking), Assassin (Weapons [race related]), Field medic (healin...
- by Krom Ganesh - at 2013.07.05 03:08:00
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1288. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Might I suggest the tracking of additional stats if possible? Like Total Warpoints and others if they're available? Shotty already stated that he's running out of room on the first post. He could move it over to a spreadsheet...
- by Krom Ganesh - at 2013.07.04 22:14:00
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1289. [Feedback] Uplink Spam vs Needle spam - in Feedback/Requests [original thread]
Lunamaria Hawkeye wrote: Laurent Cazaderon wrote: I also like the limited to logi thing. It's not rare in EVE to have specific equipment limited to specific ships. Like cover ops modules or extra drone slot modules for super carriers. 2. ...
- by Krom Ganesh - at 2013.07.04 16:37:00
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1290. (request) give back the equipment slots/cup pg - in Feedback/Requests [original thread]
I think the equipment slot is one of the things scouts need. Howevver, I'm not convinced that an equipment slot is what Assaults need. We already have the problem of Logis being Assaults. Do we really need to allow Assaults to be Logis? I think we...
- by Krom Ganesh - at 2013.07.04 08:14:00
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1291. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
Stile451 wrote: Ah, so you're basically asking for an 11%(1/9*100) increase in pg and cpu for each new slot given if any are given. I could see one low module with an 11% increase in CPU and PG. That is my angle at least. Just as minor note,...
- by Krom Ganesh - at 2013.07.04 07:47:00
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1292. How's the assault community? - in General Discussions [original thread]
Delta 749 wrote: How are the tears? Flowing freely? Did you set up a nice comfy chair in the MCC to stay away from the big mean medium suits Well, I tried to set up my chair, but I tripped over it and died when I hit the MCC's floor.
- by Krom Ganesh - at 2013.07.04 07:31:00
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1293. Because Tyranny shall be overcome! - in General Discussions [original thread]
You need a disclaimer for "we". Not all players here are American.
- by Krom Ganesh - at 2013.07.04 07:25:00
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1294. How to balance out the scout and heavy suits - in Feedback/Requests [original thread]
DoomLead wrote: most scouts also carry remote explosives as well they hack an objective and drop these nasty little treats and run off to another objective thats why and being able to carry those with lets say av grenades in case he runs into ...
- by Krom Ganesh - at 2013.07.04 07:17:00
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1295. how to balance the heavy and scout suits - in General Discussions [original thread]
Why is this both in GD and Feedback/Requests?
- by Krom Ganesh - at 2013.07.04 07:10:00
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1296. How to balance out the scout and heavy suits - in Feedback/Requests [original thread]
DoomLead wrote: it is generally agreed that these 2 suits need some tweaks in order to balance out gameplay Yes, but I don't think grenades and lowering our scan profile is the answer for scouts. I rarely every need more grenades than the sin...
- by Krom Ganesh - at 2013.07.04 06:56:00
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1297. brainstorming new scout suits bonuses - in General Discussions [original thread]
Asher Night wrote: That seems cool, but actually would just make it really obvious that there's a scout next to you. Some other FPS did this - I think Resistance 3? Anyway, I always loved when my radar went static because it meant some idiot i...
- by Krom Ganesh - at 2013.07.04 06:39:00
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1298. [REQUEST] CCP - THE MUCH NEEDED NEW GAMEMODE - in Feedback/Requests [original thread]
DoomLead wrote: Also if possible a completely urban map PLZ even an underground bunker would be nice just something that all engagements happen inside of 30m 30m is probably too short. That puts a lot of infantry fighting styles at a heavy d...
- by Krom Ganesh - at 2013.07.04 06:35:00
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1299. Scouts: Upcoming Weapons Combos and Role Analysis - in Feedback/Requests [original thread]
Kador Ouryon wrote: Amarr Scout is likely to be forced into something ridiculously out of character like shield tanking..... But that's still somewhat useful. More likely has subpar stats all around but features an extra equipment slot to "...
- by Krom Ganesh - at 2013.07.04 05:23:00
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1300. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
Stile451 wrote: You aren't supposed to be able to fit all of your slots with prototype gear. I certainly can't on my prototype Minmatar logistics suit(even if I had all passive skills at level 5). I could maybe fit 9 prototype items with 1 dea...
- by Krom Ganesh - at 2013.07.04 05:14:00
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