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1161. "You have been scanned." - in General Discussions [original thread]
Kam Elto wrote: DoomLead wrote: Also can u make the person scanning you flash or ping on the radar good idea. active scanners emit radiation or whatever to be effective. this can be picked up by passive scanning which is what i believe ou...
- by Krom Ganesh - at 2013.09.13 16:18:00
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1162. "You have been scanned." - in General Discussions [original thread]
Sgt Buttscratch wrote: Knight Soiaire wrote: Shouldn't even tell players when they're scanned. This is the best idea IMO, why should the enemy get a heads up that I skilled into getting a heads up? Likewise, why should the enemy that sk...
- by Krom Ganesh - at 2013.09.13 15:57:00
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1163. "You have been scanned." - in General Discussions [original thread]
Halador Osiris wrote: Can we get a less intrusive and annoying way of conveying this? Perhaps for as long as you are on somebody's scanner, there is an icon of a little radar dish pulsing in the middle of - or next to - your minimap. Notably p...
- by Krom Ganesh - at 2013.09.13 15:38:00
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1164. The problems with faction warfare - in Feedback/Requests [original thread]
+1. FW needs an overhaul. Something else I would like to see is planet control separated from space control. Eve pilots have the ability to take control of space and the stations around a planet but cannot take control of the planet itself while...
- by Krom Ganesh - at 2013.09.13 14:35:00
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1165. If you could customize your character - in General Discussions [original thread]
Main color: Digital camo using dark grey, light grey, and black Secondary: Black Eye color: Bright green (like nightvision goggles)
- by Krom Ganesh - at 2013.09.13 13:56:00
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1166. Dynamic Sniping Vs Static Sniping - in General Discussions [original thread]
The way I wish to see the sniper weapons eventually being laid out is: Cal Sniper Rifle - High power, high range, low RoF. Good for delivering long range hits (your static sniping) Minmatar Precision Rifle - Lower power, lower range, higher RoF....
- by Krom Ganesh - at 2013.09.13 11:47:00
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1167. Actual meanings of Vehicle names in Dust. (IM BACK!!) - in General Discussions [original thread]
wild wendigo wrote: I want a berserker tank. Lets call it grendel. Forget the enforcer crap. Lol Actually that sounds like a really awesome MTAC name.
- by Krom Ganesh - at 2013.09.11 22:13:00
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1168. Discouraging dual tanking - in Feedback/Requests [original thread]
RedZer0 MK1 wrote: All logis can do it, kinda of silly. The problem is without equipment, you have so much pg/CPU. I suggested Logi get a reduction in equipment cost, and then balance pg/CPU accordingly. Which I believe CCP said somewhere th...
- by Krom Ganesh - at 2013.09.10 21:14:00
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1169. bug: customer-unfriendly booster effects - in Technical Support/Bugs [original thread]
No. Only Active SP will count towards the cap, not passive sp.
- by Krom Ganesh - at 2013.09.10 02:40:00
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1170. Stop seeding me in battles 3 minutes after they start - in General Discussions [original thread]
Patrick57 wrote: Crimson Cerberes wrote: Its real simple, I see absolutely no reason to fight in a battle when I will get horrible pay and crap sp for. I just leave if you seed me in a battle already in progress. There should be an option to...
- by Krom Ganesh - at 2013.09.08 05:30:00
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1171. Long Term Scout Direction Discussion - in Feedback/Requests [original thread]
I suppose you could chalk the increased explosive damage to Minny homebrew... Does it really make sense that a Laser rifle held by an Amarr assault will have a higher heat capacity?
- by Krom Ganesh - at 2013.09.08 01:45:00
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1172. [Request] EWAR Equipment: Tacnet Dissimulator - in Feedback/Requests [original thread]
The idea behind this equipment would be that it would temporarily change your Tacnet ID from your team to your enemies team. While your ID has been switched, you gain the ability to see all enemies within a certain distance of your location. This ...
- by Krom Ganesh - at 2013.09.07 17:51:00
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1173. Long Term Scout Direction Discussion - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: True but not every single Caldari is necessarily a range specialists, Caldari are also known as the ECM Specialists as well. Considering that scouts can't get the same alpha damage as the medium frames and go down with ...
- by Krom Ganesh - at 2013.09.07 16:54:00
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1174. Long Term Scout Direction Discussion - in Feedback/Requests [original thread]
I like most of what you wrote. I have three problems with it. The Caldari are the range specialists, why is their scout being limited to short-range weaponry? Rather than replacing the light weapon slot, How about taking away the grenade slot (an...
- by Krom Ganesh - at 2013.09.07 16:23:00
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1175. [request] remaining active cap - in Feedback/Requests [original thread]
That would be nice. At least we can check it using the last battle screen now.
- by Krom Ganesh - at 2013.09.07 02:43:00
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1176. Scrambler SMG - in Feedback/Requests [original thread]
But that's not continuous fire like an SMG. Edit: Continuous as in full-auto. It is sensible for the pistol to not have a heat gauge since there is time between for the heat built up by producing the laser to dissipate. However, if you are put...
- by Krom Ganesh - at 2013.09.07 02:03:00
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1177. Scrambler SMG - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Well what would your idea of a no - heat Amarr SMG be? That's difficult for me to say due to my unfamiliarity with Amarrian tech. The only Amarrian weapons I know of are laser based and any continuous fire laser weapon...
- by Krom Ganesh - at 2013.09.07 01:52:00
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1178. Scrambler SMG - in Feedback/Requests [original thread]
I unfortunately have none. I only know of the Magsec SMG from people talking about it being a planned weapon along with the others (rail rifle, precision rifle, combat rifle) but if you apply the usual Caldari traits to an SMG, it would have incr...
- by Krom Ganesh - at 2013.09.07 01:37:00
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1179. [Feedback] Balance from a Scout's Perspective - in Feedback/Requests [original thread]
Something else that would probably indirectly be a big help for scouts (in skirmishes at least) is removal of objective spawning. If CCP, removed objective spawning, scouts would have a much easier time operating in enemy territory. It would mean...
- by Krom Ganesh - at 2013.09.07 01:34:00
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1180. Scrambler SMG - in Feedback/Requests [original thread]
While not Amarrian, isn't that the general idea behind the Caldari Magsec SMG?
- by Krom Ganesh - at 2013.09.07 01:21:00
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