Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Eris Ernaga
Super Nerds
548
|
Posted - 2013.09.11 06:36:00 -
[31] - Quote
General12912 wrote:Actually, a lot of players care about faction warfare. In 'the way of the mercenary video' it mentions that you will find your fighting for money, loyalty, ect. Part of this could be translated as taking factional sides. The whole story of new eden is based on faction warfare. Most of the players in my home system (local chat) are gallentean patriots. Don't cry about faction warfare. It would just get CCP to delete something us role players actually enjoy. Plus I find it that this is being posted by a caldari, who just so happens to be losing the faction war atm. And the fact that most of u guys have no loyalty helps balance the warfare out a bit.
I tried to write something constructive but your post to be some dumb that I could not. |
Torneido Achura
The Suicide Kingz
35
|
Posted - 2013.09.11 07:03:00 -
[32] - Quote
Ranks on FW sounds legit. Approved!!! Bump!!! Plasone!!! Signed!!! (only that, cuz only read that part :P)
FW is so unappealing right now, like the game itself; it has gotten to the point where everything is about grind after grind and week after week and balance after balance, we need more content, more immersion, more opportunities, etc.. and many other things
Theres no reward to play FW contracts, right now the only meaning it has is taking longer to get to the battle |
Eris Ernaga
Super Nerds
549
|
Posted - 2013.09.11 07:42:00 -
[33] - Quote
Torneido Achura wrote:Ranks on FW sounds legit. Approved!!! Bump!!! Plasone!!! Signed!!! (only that, cuz only read that part :P) FW is so unappealing right now, like the game itself; it has gotten to the point where everything is about grind after grind and week after week and balance after balance, we need more content, more immersion, more opportunities, etc.. and many other things Theres no reward to play FW contracts, right now the only meaning it has is taking longer to get to the battle
The reason being why I am posting this thread like you said this game needs more opportunity. People wouldn't play EVE if it was a pure PVP game with only one way to grind isk. Miners, manufacturing, FW, Pirating, Low-Sec PVP, Null sec war and more all are options. It keeps things complex and fresh. CCP can start by making this game better by adding to and improving their current systems. Hope they do something big for FW would make the game much funner. |
The-Errorist
Mannar Focused Warfare Gallente Federation
192
|
Posted - 2013.09.11 15:05:00 -
[34] - Quote
Torneido Achura wrote:Ranks on FW sounds legit. Approved!!! Bump!!! Plasone!!! Signed!!! (only that, cuz only read that part :P) FW is so unappealing right now, like the game itself; it has gotten to the point where everything is about grind after grind and week after week and balance after balance, we need more content, more immersion, more opportunities, etc.. and many other things Theres no reward to play FW contracts, right now the only meaning it has is taking longer to get to the battle It only takes a minute or two extra, one benefit is there's a higher chance you can stack a side with youre squads when que syncing and there's a high chance you get get into the same battle if you get disconnected. Other than that, there's no point. |
Eris Ernaga
Super Nerds
551
|
Posted - 2013.09.12 04:32:00 -
[35] - Quote
The-Errorist wrote:Torneido Achura wrote:Ranks on FW sounds legit. Approved!!! Bump!!! Plasone!!! Signed!!! (only that, cuz only read that part :P) FW is so unappealing right now, like the game itself; it has gotten to the point where everything is about grind after grind and week after week and balance after balance, we need more content, more immersion, more opportunities, etc.. and many other things Theres no reward to play FW contracts, right now the only meaning it has is taking longer to get to the battle It only takes a minute or two extra, one benefit is there's a higher chance you can stack a side with youre squads when que syncing and there's a high chance you get get into the same battle if you get disconnected. Other than that, there's no point.
Yep and the reason why the Caldari are loosing is because you have academy scrubs joining FW it's so sad to see. I fight for the Cal and always use my carthum, pro equipment, officer rifles, pro min logi when I see some militia gallente in the gallente faction for us it's simply appalling. |
Eris Ernaga
Super Nerds
551
|
Posted - 2013.09.12 14:09:00 -
[36] - Quote
Bumping this so that hopefully a DEV will reply. |
The-Errorist
Mannar Focused Warfare Gallente Federation
198
|
Posted - 2013.09.13 03:32:00 -
[37] - Quote
Eris Ernaga wrote:Bumping this so that hopefully a DEV will reply. Maybe I can reply to you in a constructive way and start a conversation about something that will lead to even more replies that will bump this thread. |
Eris Ernaga
Super Nerds
553
|
Posted - 2013.09.13 06:42:00 -
[38] - Quote
The-Errorist wrote:Eris Ernaga wrote:Bumping this so that hopefully a DEV will reply. Maybe I can reply to you in a constructive way and start a conversation about something that will lead to even more replies that will bump this thread.
Haha my thinking exactly >;D |
Krom Ganesh
Holdfast Syndicate Amarr Empire
243
|
Posted - 2013.09.13 14:35:00 -
[39] - Quote
+1. FW needs an overhaul.
Something else I would like to see is planet control separated from space control.
Eve pilots have the ability to take control of space and the stations around a planet but cannot take control of the planet itself while Dust mercs having the reverse. In addition, controlling space will make taking planets easier (easier to set up orbital support, increased chances of a FW match spawning, etc.) while controlling planets would make taking space easier (planetary defense systems and some other benefits). The territory map would also have to discern between space control and planet control.
Benefits: * With planet and space control differentiated on maps, Dust mercs could actually see their affect on FW. * Encourages coordination between EVE and Dust. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
80
|
Posted - 2013.09.14 00:44:00 -
[40] - Quote
Krom Ganesh wrote:+1. FW needs an overhaul.
Something else I would like to see is separate tracking for space and planet control as well as increased interaction with EVE.
Eve pilots have the ability to take control of space and the stations around a planet but cannot take control of the planet itself while Dust mercs having the reverse. This should mean controlling space will make taking planets easier (easier to set up orbital support, increased chances of a FW match spawning, etc.) while controlling planets would make taking space easier (planetary defense systems and some other benefits).
Benefits: * With planet and space control differentiated on maps, Dust mercs could actually see their affect on FW. * Encourages coordination between EVE and Dust.
Solid proposal. Only problem with dust-EVE coordination that might come up is that its hard for us to choose our battle location. Maybe this could be something we could do with the currently unused corp battle functionality? |
|
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1720
|
Posted - 2013.09.14 00:57:00 -
[41] - Quote
Eris Ernaga wrote:Quote:FW need a militia system.
Loyalist is a status earnt not a given.
Players need to either sign of for a faction or not sign on at all. Can't really agree Dust's simple Faction Warfare system is appealing and easy and you would eliminate a lot of players from their corps and from faction warfare if they had to join a militia. A standing system would help people stay on board with one faction especially if it brings in rewards. This is in New Eden but this isn't EVE so we can't always use the same systems/rules when building both games. I wouldn't do faction warfare in Dust if I had to join a militia. Eliminating a lot of players from FW would be a good thing in my opinion. Ask yourself, if FW is no different than regular skirmish then why are you even doing it? All these people who do FW exclusively and never engage in social interactions or form squads are hurting FW a lot and I would argue they are better off out of FW and in public battles. |
Eris Ernaga
Super Nerds
560
|
Posted - 2013.09.14 05:24:00 -
[42] - Quote
Aero Yassavi wrote:Eris Ernaga wrote:Quote:FW need a militia system.
Loyalist is a status earnt not a given.
Players need to either sign of for a faction or not sign on at all. Can't really agree Dust's simple Faction Warfare system is appealing and easy and you would eliminate a lot of players from their corps and from faction warfare if they had to join a militia. A standing system would help people stay on board with one faction especially if it brings in rewards. This is in New Eden but this isn't EVE so we can't always use the same systems/rules when building both games. I wouldn't do faction warfare in Dust if I had to join a militia. Eliminating a lot of players from FW would be a good thing in my opinion. Ask yourself, if FW is no different than regular skirmish then why are you even doing it? All these people who do FW exclusively and never engage in social interactions or form squads are hurting FW a lot and I would argue they are better off out of FW and in public battles.
That's why I proposed a standings system. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1964
|
Posted - 2013.09.14 05:26:00 -
[43] - Quote
Eris Ernaga wrote:Aero Yassavi wrote:Eris Ernaga wrote:Quote:FW need a militia system.
Loyalist is a status earnt not a given.
Players need to either sign of for a faction or not sign on at all. Can't really agree Dust's simple Faction Warfare system is appealing and easy and you would eliminate a lot of players from their corps and from faction warfare if they had to join a militia. A standing system would help people stay on board with one faction especially if it brings in rewards. This is in New Eden but this isn't EVE so we can't always use the same systems/rules when building both games. I wouldn't do faction warfare in Dust if I had to join a militia. Eliminating a lot of players from FW would be a good thing in my opinion. Ask yourself, if FW is no different than regular skirmish then why are you even doing it? All these people who do FW exclusively and never engage in social interactions or form squads are hurting FW a lot and I would argue they are better off out of FW and in public battles. That's why I proposed a standings system.
How does that solve the problem? FW needs to be as hostile to solo players in Dust as it is to EVE. |
Eris Ernaga
Super Nerds
561
|
Posted - 2013.09.14 09:32:00 -
[44] - Quote
True Adamance wrote:Eris Ernaga wrote:Aero Yassavi wrote:Eris Ernaga wrote:Quote:FW need a militia system.
Loyalist is a status earnt not a given.
Players need to either sign of for a faction or not sign on at all. Can't really agree Dust's simple Faction Warfare system is appealing and easy and you would eliminate a lot of players from their corps and from faction warfare if they had to join a militia. A standing system would help people stay on board with one faction especially if it brings in rewards. This is in New Eden but this isn't EVE so we can't always use the same systems/rules when building both games. I wouldn't do faction warfare in Dust if I had to join a militia. Eliminating a lot of players from FW would be a good thing in my opinion. Ask yourself, if FW is no different than regular skirmish then why are you even doing it? All these people who do FW exclusively and never engage in social interactions or form squads are hurting FW a lot and I would argue they are better off out of FW and in public battles. That's why I proposed a standings system. How does that solve the problem? FW needs to be as hostile to solo players in Dust as it is to EVE.
Because it makes mercs think twice before they fight for the wrong team. And dust FW is never solo you are qued automatically on a team. |
Jade Hasegawa
Intrepidus XI EoN.
111
|
Posted - 2013.09.14 10:46:00 -
[45] - Quote
As I was not up on the LORE of New Eden (still arent really) I made a Gallente as they have all 4 races working and living together (probably a few civil unrest issues there maybe?)
But the thing is until CCP work stuff out its just a lobby shooter, a good one if frustrating at times.
My Clone is Gallente but wears Caldari armour, from a RP stance I could say its due to coming from a mixed race family of Caldari and Gallente and she prefers the Caldari suit for slightly better movement/agilty and the fact sheilds recharge faster then armour.
I think the OPis right on a few things a loyalty system needs putting in place but if we are playing mercs, then they can fight for who they want surely?
In which case make it so you can earn loyalty with EACH FACTION but obviously the rewards for LP (if CCP realise thos would be a good thing) should be greater for fighting for your own race then any of the others.
It would take some balancing of the reward structure too, as the OP stated, the game uses the Skirmish setting for the ongoing faction warfare so the rewards should surely be similar to a PC match, better rewards for a more important battle then just basic pub games.
I don't agree though that LP should be implemented into buying BPO as it would tank the economy of New Eden if no-one ever had to buy new gear!
Maybe the LP if used could be used in other ways (transfer to ISK/AURUM/SP or when all the racial fittings/guns etc are done it could related to is a discount for those weapons from the race that make them? Or bettee yet allow us to buy limited numbers of OFFICER guns:) |
|
CCP Nullarbor
C C P C C P Alliance
2458
|
Posted - 2013.09.14 13:51:00 -
[46] - Quote
So, how did you get a copy of our design plans? I want names, places and dates |
|
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
76
|
Posted - 2013.09.14 13:59:00 -
[47] - Quote
CCP Nullarbor wrote:So, how did you get a copy of our design plans? I want names, places and dates
I like the cut of your gib, good Sir. |
Lillica Deathdealer
Mango and Friends
399
|
Posted - 2013.09.14 19:30:00 -
[48] - Quote
CCP Nullarbor wrote:So, how did you get a copy of our design plans? I want names, places and dates And thus another dev joined forum warrior status alongside Wang. Shut down these fools, nullarbor! |
Jade Hasegawa
Intrepidus XI EoN.
120
|
Posted - 2013.09.15 05:52:00 -
[49] - Quote
CCP Nullarbor wrote:So, how did you get a copy of our design plans? I want names, places and dates So we are on the right lines then with the evolution of faction wars? |
Eris Ernaga
Super Nerds
562
|
Posted - 2013.09.15 06:44:00 -
[50] - Quote
CCP Nullarbor wrote:So, how did you get a copy of our design plans? I want names, places and dates
Information on changes was posted by a dev in some random dev on FW can't remember which. |
|
Eris Ernaga
Super Nerds
562
|
Posted - 2013.09.15 06:46:00 -
[51] - Quote
CCP Nullarbor wrote:So, how did you get a copy of our design plans? I want names, places and dates
No disrespect to you but know now that FW is a complete utter sack of trash hell the game mode isn't even that bad but the players O.O oh god the players. Just... Pure.... Stinky.... Garbage. |
Eris Ernaga
Super Nerds
584
|
Posted - 2013.09.21 17:48:00 -
[52] - Quote
CCP Nullarbor wrote:So, how did you get a copy of our design plans? I want names, places and dates
Ah yes it was in the Announcements section in your guys is faction warfare thread. |
Eris Ernaga
Super Nerds
596
|
Posted - 2013.09.25 23:27:00 -
[53] - Quote
Jade Hasegawa wrote:CCP Nullarbor wrote:So, how did you get a copy of our design plans? I want names, places and dates So we are on the right lines then with the evolution of faction wars?
Yes I think so. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |