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421. the reason why i think ppl hate mass drivers... - in Feedback/Requests [original thread]
Interplanetary Insanitarium wrote: I hate the MD's because I can't do jack against them besides FG sniping. shotgun, if you run in close not only can u do a one hit kill but hell they could get themselves killed
- by Komodo Jones - at 2013.08.24 04:27:00
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422. Sugestion - new game mode idea - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Wow! When Dust514 is on a PC that might actually work. I seriously doubt any console will handle that much detail (without downgrading the art, hah!) nor 48 characters, about half being in a vehicle. No to mention the ne...
- by Komodo Jones - at 2013.08.24 04:13:00
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423. [Request] Is it possible to make reactive armor plates... - in Feedback/Requests [original thread]
Put some thought into it and I'm probably thinking of it from an armor tanking standpoint, I suppose reactive plates could be used if someone wants to have all of the other low powered slots for something else, if there's only 1 slot available the...
- by Komodo Jones - at 2013.08.24 04:04:00
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424. [Request] Is it possible to make reactive armor plates... - in Feedback/Requests [original thread]
You're better off just putting on plates and an armor repairer, with 2 complex reactives you don't get much of an advantage over a complex ferroscale and a complex repper, in fact its just plain better because you don't have the speed reduction an...
- by Komodo Jones - at 2013.08.24 02:03:00
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425. Portable mini installation (small turret) [request] - in Feedback/Requests [original thread]
Would be great if a small turret were actually useful lol
- by Komodo Jones - at 2013.08.23 23:03:00
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426. [REQUEST] For whenever weapon mods are available, Hawkeye Scope - in Feedback/Requests [original thread]
For those who don't know, hawk eyes are the shiznit. They work as a variable lens, now that doesn't mean they zoom in and focus like some generic future robot eye, what they do is they can "zoom in" on whatever would be in direct focus, while main...
- by Komodo Jones - at 2013.08.22 14:42:00
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427. Can we PLEASE get some turrets up in here? - in Feedback/Requests [original thread]
I wanna be able to throw down a floating gun to follow me around, or stay put, doesn't matter, maybe something with assault hmg damage and breach SMG rate of fire? 300 health? Why not be able to modify it like a suit! trade out weapons and defense...
- by Komodo Jones - at 2013.08.18 02:49:00
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428. I think we should - in Feedback/Requests [original thread]
To be honest you're never gonna find that 1 gun that handles every situation, thats why people have more than 1 slot and why logis are kinda tough to work with, MD comes close because it's quick, gives you a huge advantage if you're dug in with a ...
- by Komodo Jones - at 2013.08.17 20:20:00
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429. I think we should - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Got a point there. When I branch into logistics I was gonna make a demolitions and a medic fit. What weapon would you recommend for my medic? `Sigh. Just another fun game of DUST . Everyone says flux grenade and ma...
- by Komodo Jones - at 2013.08.17 20:13:00
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430. I think we should - in Feedback/Requests [original thread]
Just about finding what you're good at I guess, I didn't think I'd be good with a forge but apparently I can hit moving targets directly sooooo I can put up with the heavy suit lol, besides the fit costs probably 3k so I don't really care if I sta...
- by Komodo Jones - at 2013.08.17 19:39:00
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431. I think we should - in Feedback/Requests [original thread]
Started using mass driver and it works out fantastically, I still need a long range gun sometimes but if I plan on bombarding people or holding down an area mass driver is the way to go. idk why but everytime I was playing with someone who got kil...
- by Komodo Jones - at 2013.08.17 19:22:00
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432. I think we should - in Feedback/Requests [original thread]
Probably exaggerating the amount of complaining going on, mainly trolling :) however they are still there and it's annoying, the game ain't perfect how do ya expect it to get better by nerfing everything that can kill someone with an AR. I like ho...
- by Komodo Jones - at 2013.08.17 19:08:00
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433. I think we should - in Feedback/Requests [original thread]
Take away all customization and have 1 gun that's good and everyone will use that nothing will be OP and the game will be nice and boring and everyone will be worried about kills and that's it, seems like that's where alot of these complaints are ...
- by Komodo Jones - at 2013.08.17 18:44:00
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434. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
Seems kinda pointless, the point of the heavy is to be a dense, slow suit. And you're argument against the forge gun doesn't make sense, yes it's basically a tank cannon, that's the point, the difference is that you require a significant charge ti...
- by Komodo Jones - at 2013.08.17 18:25:00
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435. Why should I ever use the Scrambler Rifle? A couple of Fixes suggsted. - in Feedback/Requests [original thread]
Bring the heat capacity/cooldown, WAY down on the assault variant to give it a viable drawback, move the charge up skill to a separate slot on the skill tree and replace it with cooldown rate skill (as some people have no use for the charge up ski...
- by Komodo Jones - at 2013.08.17 06:35:00
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436. NERF - in Feedback/Requests [original thread]
I want a tool that can hack everything on the field from one point and makes installations moveable and never miss :)
- by Komodo Jones - at 2013.08.16 17:56:00
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437. NERF - in Feedback/Requests [original thread]
HA! I laugh at your AR, how about an SMG that fires auto homing forge gun shots with infinite range and gives me (and only me) 99999999 health. Also the inertial dampener ground punch should have the effect of a nuclear blast.
- by Komodo Jones - at 2013.08.15 21:43:00
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438. Please and TANK you - in Feedback/Requests [original thread]
welp, I experimented, since I have access to basic equipment I can fit 2 60mm reinforced nanofibre plates with energized plating, shield resistance, a scanner and the repper, and with that its easy to put on a railgun, all ya gotta do is attach th...
- by Komodo Jones - at 2013.08.14 06:05:00
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439. Please and TANK you - in Feedback/Requests [original thread]
And a repper that actually works, lol my sica has a light shield recharger because I don't have space for anything else, I have access to the basic weapons but is it possible to switch out the blaster for a militia railgun? just add a cpu enhancer...
- by Komodo Jones - at 2013.08.14 04:42:00
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440. [IDEA] How to really balance Vehicles WITHOUT a single nerf to LAV's - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Buff tanks, they need a LITTLE love. Buff Dropships, they need a LOT of love. Leave LAV's as they are Make Proximity mines the monstrous AV they are supposed to be: STD: 1800 damage (only 100 more than a STD Packed AV) A...
- by Komodo Jones - at 2013.08.14 04:39:00
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