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841. Infinite Loading Every Time - in Technical Support/Bugs [original thread]
All of a sudden everything is working again. Server side problem?
- by Knarf Black - at 2012.08.19 20:11:00
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842. Good all day till now - in Technical Support/Bugs [original thread]
Remnant Aumer wrote: I encountered a similar issue. I accidentally joined a game that was full, and left the match. Upon leaving the match I had no controllability of the avatar in the mercenary quarters, and could only open the ps3, and comms ...
- by Knarf Black - at 2012.08.19 19:17:00
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843. Infinite Loading Every Time - in Technical Support/Bugs [original thread]
I had one match today (In progress, natch) and now it's giving me the infinite loading screen bug every single time. Absolutely cannot get into a match. Also, if you guys are stuck in infinite loading. Just power off your PS3. Trying to quick the...
- by Knarf Black - at 2012.08.19 19:04:00
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844. "Best" equipment for precursor phase 3 - in General Discussions [original thread]
Not Swarm Launchers, that's for sure. They seem less buggy and the militia version takes out militia LAVs in one shot, but with so few vehicles around I maybe get to use it once a match.
- by Knarf Black - at 2012.08.19 17:25:00
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845. Backing Out of Instant Battle Causes Problems - in Technical Support/Bugs [original thread]
If you start Instant Battle, then cancel out of it, then try again, everything freezes except for the communication/chat windows. My merc can't move or use the neocom. I've tested it a couple times and it seems to always happen that way. Also, w...
- by Knarf Black - at 2012.08.18 23:44:00
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846. Backing out of Instant Battle Causes Problems - in Feedback/Requests [original thread]
If you start Instant Battle, then cancel out of it, then try again, everything freezes except for the communication/chat windows. My merc can't move or use the neocom. I've tested it a couple times and it seems to always happen that way. Also, w...
- by Knarf Black - at 2012.08.18 23:37:00
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847. all suite invalid issue - in Technical Support/Bugs [original thread]
I've had to reboot twice for this as well. (Make sure to check your fittings before going into battle, mercs. Nothing is more annoying than the AI yelling at you for being a coward when you're glitched.)
- by Knarf Black - at 2012.08.18 23:31:00
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848. Issues with running - in Technical Support/Bugs [original thread]
Magpie Raven wrote: like the title says ive been having issues with running. Most of the time it works but sometimes and mostly in the worst moments i seem to catch on the ground. Like i start to sprint and i go for a sec but then it stops. usu...
- by Knarf Black - at 2012.08.18 23:30:00
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849. Hit detection still isn't good enough - in General Discussions [original thread]
It's still not great. I just unloaded a whole SMG clip into a heavy without him registering any damage. My scout is getting plenty slaughtered though. (Wide open new maps aren't helping.)
- by Knarf Black - at 2012.08.18 23:26:00
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850. quick question - in General Discussions [original thread]
I got switched to Caldari, which I think was what I selected when making the character. (Imperial Guard before) Are there going to be racial equipment bonuses in the final release, because I can forsee some folks unfamiliar with EVE getting burne...
- by Knarf Black - at 2012.08.17 16:41:00
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851. [Feedback] Hit detection....... - in Feedback/Requests [original thread]
Belial Farceus wrote: I really hope you all realize there is a max range for your weapons, you cant just shoot halfway across the map with an AR and expect to actually hit anything... just in case you haven't realized yet you cant even shoot a...
- by Knarf Black - at 2012.08.17 16:14:00
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852. heavys are designed to stand toe to toe with Vehicles. - in General Discussions [original thread]
I'm not sure they meant "toe to toe" literally. (Tanks ain't got no feet, for one.) They're high health suits with an exclusive AV weapon.
- by Knarf Black - at 2012.08.17 15:58:00
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853. Any1 know if female characters - in General Discussions [original thread]
On one had, having female avatars encourages women to game more, which is always a good thing, and it would help diversify the look of our mercs. (I don't dislike Dust's art design, but the character silhouettes are quite samey, especially compare...
- by Knarf Black - at 2012.08.17 15:25:00
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854. Mass and the M&KB - in General Discussions [original thread]
I think OP's idea might be too complicated for CCP to impliment, but it's not a bad idea if you think of the difference between the camera and reticle as the difference between your eyes and aim. (SInce outside of games, you aren't permanently loo...
- by Knarf Black - at 2012.08.17 15:16:00
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855. scout suit is so broken - in General Discussions [original thread]
William HBonney wrote: Knarf Black wrote: Just wait for electronic warfare, guys. Once you can fry our shields we are sitting ducks. (It takes two, maybe three bullets to kill me once shields are down.) This should be alleviated with the wi...
- by Knarf Black - at 2012.08.17 15:05:00
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856. So, how are you gonna manage your isk - in General Discussions [original thread]
Dragonfly/Skinweave, then off to nullsec for billion ISK contracts.
- by Knarf Black - at 2012.08.17 13:49:00
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857. scout suit is so broken - in General Discussions [original thread]
Just wait for electronic warfare, guys. Once you can fry our shields we are sitting ducks. (It takes two, maybe three bullets to kill me once shields are down.) This should be alleviated with the wipe and the new pricing structure, but I feel lik...
- by Knarf Black - at 2012.08.17 13:29:00
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858. Universal Voice Transmittters - in General Discussions [original thread]
My $.02: I don't have a problem with UVT in theory, but they're going to have to be dirt cheap or no one will bother. If they make them cost next to nothing but unsellable for ISK, then people still have to pay in to use them while not feeling ri...
- by Knarf Black - at 2012.08.16 22:31:00
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859. [Request] More Obstacles On Terrain - in Feedback/Requests [original thread]
I've only had one match on one of the new wide open maps, but I liked it. The scout suit's fragility is a total liability, but its speed is like a super power. All you have to do is run way off to the side to get the terrain between you and the op...
- by Knarf Black - at 2012.08.16 22:23:00
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860. Stop spawnimg us amongist the enemy on random spawns - in Technical Support/Bugs [original thread]
Are you talking about ambush or skirmish? (I'm assuming ambush.) Easiest way to get around it: use drop uplinks. That way you can get a foothold in a specific location for your team instead of spawning willy nilly all over the map. I haven't act...
- by Knarf Black - at 2012.08.16 22:16:00
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