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1901. "Diminishing returns for skill points earned from battles are now on a 7-da... - in General Discussions [original thread]
I just don't get it. Doesn't the real game start after the "hard core-we play corp battles in nullsec" players have levelled everything up? For me its just a matter of levelling up as quickly as possible, then start the true war. Its all just t...
- by KingBabar - at 2012.10.01 07:47:00
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1902. Request - Expensive proto BPO equipment. - in Feedback/Requests [original thread]
I see your point. I don't agree but I understand. I'll probably use proto gear no matter what so it wouldn't make much difference, except perhaps even more income to CCP...
- by KingBabar - at 2012.09.28 13:21:00
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1903. Request - Expensive proto BPO equipment. - in Feedback/Requests [original thread]
Well this is a minefield so I'll try to step carefully. I am a kind of player that basically goes systematically through each skill, level it up to 5 and then starts to use the Proto whatever I've just unlocked. My 3 loadouts all have a proto sui...
- by KingBabar - at 2012.09.28 10:24:00
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1904. More Players=More Action? - in Feedback/Requests [original thread]
This is obviously true. There is a problem with framerate on the two smaller maps when players are tightly packed together, so I think more would deteriorate the situation. On the bigger maps though, more players would definately speed the actio...
- by KingBabar - at 2012.09.28 08:01:00
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1905. Opinion on scout suit. - in General Discussions [original thread]
Just get a proto suit and fill it up with 3 complex shield extenders, and get the shield management skill... 100 + 3*66 + 25 = 323 Shield And with a regen of 40+ you're almost unkillable as long as you don't get blobbed....
- by KingBabar - at 2012.09.27 11:19:00
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1906. The Best Merc Names - in General Discussions [original thread]
The Celestial Princess
- by KingBabar - at 2012.09.26 12:25:00
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1907. A slap in the face to all you socialist hippie carebears. - in General Discussions [original thread]
Nitpic all you want - the ability to kill and by extension; control the battlefield, will always be the most important asset to a team. And I ask again, why can't you do both? Be a O-holder and ok killer at the same time. I'm almost tempted to g...
- by KingBabar - at 2012.09.26 08:07:00
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1908. A slap in the face to all you socialist hippie carebears. - in General Discussions [original thread]
Mejji Sez wrote: Although some of your points are valid and your overall argument can be applied to every FPS game out there, you must realize that you represent a small percentage of those that play this game. There are others who play the gam...
- by KingBabar - at 2012.09.25 14:48:00
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1909. A slap in the face to all you socialist hippie carebears. - in General Discussions [original thread]
Seran Jinkar wrote: It's pointless .. really .. KDR is too general as a statistic to be relevant for evaluating a players abilities. As the OP already said: There are exceptions to his statement which makes the whole statement subjective and...
- by KingBabar - at 2012.09.25 14:38:00
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1910. A slap in the face to all you socialist hippie carebears. - in General Discussions [original thread]
"Oh not another KDR thread..." Sorry but I just had to. KDR is the most important stat, thats a fact. In Skirmish we have a nice little bar that shows how much shield and armor both of the teams' MCC have left. On the bottom you can se availabl...
- by KingBabar - at 2012.09.25 14:11:00
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1911. ITS Insane TacticianS - in General Discussions [original thread]
I sleep woth a kitten, damnit.
- by KingBabar - at 2012.09.25 10:06:00
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1912. Thukker Grenades - in General Discussions [original thread]
Ieukoplast wrote: Jimbeezy wrote: I use them. They are effective against shouts, when a heavy creeps up on me so it can give me a chance of getting the jump on him, and when you encounter merc's in large groups. I don;t need them to to be go...
- by KingBabar - at 2012.09.25 05:56:00
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1913. Humor - in General Discussions [original thread]
You have to force it towards the edge of a cliff, that way it'll push back! Moa-ha-ha
- by KingBabar - at 2012.09.18 13:47:00
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1914. Humor - in General Discussions [original thread]
Whats the correct way to *kitten* a sheep?
- by KingBabar - at 2012.09.18 13:39:00
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1915. Prepare for Explode on contact grenade spam!!! - in General Discussions [original thread]
Laurent Cazaderon wrote: KingBabar wrote: Finally people are catching up to this. I've said it from launch, those bastards are OP. Even the "fused" locus grenades with 400 HP of damage and a range of 4 meters is borderlining OP. Don't get ...
- by KingBabar - at 2012.09.18 13:34:00
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1916. Prepare for Explode on contact grenade spam!!! - in General Discussions [original thread]
Finally people are catching up to this. I've said it from launch, those bastards are OP. Even the "fused" locus grenades with 400 HP of damage and a range of 4 meters is borderlining OP. Don't get me wrong, I love them and I used to love the Cav...
- by KingBabar - at 2012.09.18 13:06:00
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1917. What should i do next build? - in General Discussions [original thread]
I was thinking about going assault/logistics, I wanna see if its possible to be a O-holding killer. So far I've done assault/assault , scout/smg and now I'm running with a scout/assault setup. If anypony have a cool idea I'd like to hear it!
- by KingBabar - at 2012.09.18 10:50:00
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1918. Suggestions for some extra vehicles. (Mostly 1 person) - in Feedback/Requests [original thread]
I'd definatly use a bike. The ultimate tool for any self respecting scout!
- by KingBabar - at 2012.09.17 13:40:00
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1919. Do I have a huge lagvantage vs US players? - in General Discussions [original thread]
Tony Calif wrote: So many people in the beta currently haven't used a ps3 before (bought one just for Dust... crazy fanboys), others just don't play FPS so can't aim/no awareness. Basically, every half decent ex MAG player is killing it. You s...
- by KingBabar - at 2012.09.17 13:04:00
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1920. [Request] A non-aurum based 'Cavity' Thukker Grenade - in Feedback/Requests [original thread]
Welcome to the party, I posted this "problem" two months ago. If it were up to me, the direct hit nades would be restricted to the mercinary pack variety, meaning 400 splash damage and 4 meters, they're good enough, the Cavity tucker is borderlini...
- by KingBabar - at 2012.09.17 09:11:00
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