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![Sir Meode Sir Meode](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Sir Meode
Seraphim Initiative. CRONOS.
317
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Posted - 2012.09.24 21:22:00 -
[1] - Quote
there ain't no skill in spamming thukkers.
L2P |
![Jin Robot Jin Robot](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.09.24 21:23:00 -
[2] - Quote
Many many threads on this subject. |
![STB Vermaak Doe STB Vermaak Doe](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
STB Vermaak Doe
558
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Posted - 2012.09.24 21:24:00 -
[3] - Quote
(Raises glass) True |
![Tien TheSecond Tien TheSecond](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Tien TheSecond
Subdreddit Test Alliance Please Ignore
198
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Posted - 2012.09.24 21:25:00 -
[4] - Quote
Sir Meode wrote:there ain't no skill in spamming thukkers.
L2P
No fox given, spamming thukkers is playing, HTFU and L2P. |
![GLOO GLOO GLOO GLOO](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
GLOO GLOO
Algintal Core Gallente Federation
217
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Posted - 2012.09.24 21:27:00 -
[5] - Quote
Ad ski was first... ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) |
![Jin Robot Jin Robot](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
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Posted - 2012.09.24 21:28:00 -
[6] - Quote
STB Vermaak Doe wrote:(Raises glass) True *throws thukker in the general area of glass*
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![STB Vermaak Doe STB Vermaak Doe](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
STB Vermaak Doe
558
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Posted - 2012.09.24 21:29:00 -
[7] - Quote
Jin Robot wrote:STB Vermaak Doe wrote:(Raises glass) True *throws thukker in the general area of glass* I'm in a heavy! (Empties hmg before second toss) |
![Ad ski Ad ski](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Ad ski
IMPSwarm Negative-Feedback
209
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Posted - 2012.09.24 21:33:00 -
[8] - Quote
GLOO GLOO wrote:Ad ski was first... ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) Difference is I don't sit by a resupply depot like a little ***** ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png) |
![Sha Kharn Clone Sha Kharn Clone](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.09.24 21:34:00 -
[9] - Quote
Thats It I'm putting them back on my suit. |
![Jin Robot Jin Robot](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
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Posted - 2012.09.24 21:36:00 -
[10] - Quote
STB Vermaak Doe wrote:Jin Robot wrote:STB Vermaak Doe wrote:(Raises glass) True *throws thukker in the general area of glass* I'm in a heavy! (Empties hmg before second toss) well fine than, if you want to be all "I have to aim"....aiming is over rated. matter of fact I want thukker everything. Imagine a thukker lav(no need to steer) a thukker handgun.(not point and shoot...just shoot. Win. |
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![STB Vermaak Doe STB Vermaak Doe](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
STB Vermaak Doe
558
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Posted - 2012.09.24 21:37:00 -
[11] - Quote
Jin Robot wrote:STB Vermaak Doe wrote:Jin Robot wrote:STB Vermaak Doe wrote:(Raises glass) True *throws thukker in the general area of glass* I'm in a heavy! (Empties hmg before second toss) well fine than, if you want to be all "I have to aim"....aiming is over rated. matter of fact I want thukker everything. Imagine a thukker lav(no need to steer) a thukker handgun.(not point and shoot...just shoot. Win.
Don't listen to this ccp |
![Jin Robot Jin Robot](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
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Posted - 2012.09.24 21:41:00 -
[12] - Quote
STB Vermaak Doe wrote:Jin Robot wrote:STB Vermaak Doe wrote:Jin Robot wrote:STB Vermaak Doe wrote:(Raises glass) True *throws thukker in the general area of glass* I'm in a heavy! (Empties hmg before second toss) well fine than, if you want to be all "I have to aim"....aiming is over rated. matter of fact I want thukker everything. Imagine a thukker lav(no need to steer) a thukker handgun.(not point and shoot...just shoot. Win. Don't listen to this ccp I was totally being sarcastic....now I am worried they might read it and start to think.
If they do somebody better kick my CENSORED |
![STB Vermaak Doe STB Vermaak Doe](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
STB Vermaak Doe
558
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Posted - 2012.09.24 21:43:00 -
[13] - Quote
You've doomed us all!
The day of you're final clone dying is nigh |
![Sha Kharn Clone Sha Kharn Clone](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
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Posted - 2012.09.24 21:50:00 -
[14] - Quote
I think I hate these almost as mush as fairy tankys and air stealing snipers. |
![GLOO GLOO GLOO GLOO](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
GLOO GLOO
Algintal Core Gallente Federation
217
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Posted - 2012.09.24 22:04:00 -
[15] - Quote
Ad ski wrote:GLOO GLOO wrote:Ad ski was first... ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) Difference is I don't sit by a resupply depot like a little ***** ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png)
The thing is that just after the North supply has been take back by mates (well the all team), we were 2 on south one. I told Itchi to stay with me because i knew that you're gonne spawn around the area.
Why run away when a lots of target are coming ?
Well I repeat, we were 2... |
![DUST Fiend DUST Fiend](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
DUST Fiend
Immobile Infantry
1903
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Posted - 2012.09.24 22:16:00 -
[16] - Quote
You think it's bad now?
We're getting ISK versions as well.
Horrible, horribly designed weapon, literally designed to be spammed. |
![Sir Meode Sir Meode](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Sir Meode
Seraphim Initiative. CRONOS.
317
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Posted - 2012.09.24 22:23:00 -
[17] - Quote
it's ok guys, no need to explain your lameness. We will have our revenge. |
![GLOO GLOO GLOO GLOO](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
GLOO GLOO
Algintal Core Gallente Federation
217
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Posted - 2012.09.24 22:30:00 -
[18] - Quote
Sir Meode wrote:it's ok guys, no need to explain your lameness. We will have our revenge.
That's for sure, and hope so (no ironic)
Edit : Itchi admitted he took Cavity first ... same time gonna say ? ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) |
![crazy space crazy space](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.09.24 22:32:00 -
[19] - Quote
Um... It's just like a hand held mass driver. Once the new build fixes mass drivers they will be better to spam than these grenades. These just provide someone not using a mass driver to have a few shots |
![DUST Fiend DUST Fiend](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
DUST Fiend
Immobile Infantry
1903
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Posted - 2012.09.24 22:38:00 -
[20] - Quote
crazy space wrote:Um... It's just like a hand held mass driver. Once the new build fixes mass drivers they will be better to spam than these grenades. These just provide someone not using a mass driver to have a few shots
Huh, I didn't know mass drivers did 600 damage in a large radius.
I really need to look at these things more... |
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![Ieukoplast Ieukoplast](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Ieukoplast
Osmon Surveillance Caldari State
169
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Posted - 2012.09.24 22:49:00 -
[21] - Quote
DUST Fiend wrote:You think it's bad now?
We're getting ISK versions as well.
Horrible, horribly designed weapon, literally designed to be spammed.
I won't mind the thukkers so much when we get ISK versions, as right now the only way to get a impact grenade is to use AUR and get the thukker. It is literally p2w, but when we get ISK variation, then not so much.
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![DUST Fiend DUST Fiend](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
DUST Fiend
Immobile Infantry
1903
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.09.24 22:53:00 -
[22] - Quote
Ieukoplast wrote:DUST Fiend wrote:You think it's bad now?
We're getting ISK versions as well.
Horrible, horribly designed weapon, literally designed to be spammed. I won't mind the thukkers so much when we get ISK versions, as right now the only way to get a impact grenade is to use AUR and get the thukker. It is literally p2w, but when we get ISK variation, then not so much.
It's gonna be SO much worse when ISK variants hit the market, unless they put them at the very top end of the grenade tree. Thukkers are stupid because they're 1 hit ko weapons that don't require aim, timing, precision, or anything resembling skill. Pull the trigger and collect kill. |
![GLOO GLOO GLOO GLOO](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
GLOO GLOO
Algintal Core Gallente Federation
217
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Posted - 2012.09.24 23:07:00 -
[23] - Quote
DUST Fiend wrote:Ieukoplast wrote:DUST Fiend wrote:You think it's bad now?
We're getting ISK versions as well.
Horrible, horribly designed weapon, literally designed to be spammed. I won't mind the thukkers so much when we get ISK versions, as right now the only way to get a impact grenade is to use AUR and get the thukker. It is literally p2w, but when we get ISK variation, then not so much. It's gonna be SO much worse when ISK variants hit the market, unless they put them at the very top end of the grenade tree. Thukkers are stupid because they're 1 hit ko weapons that don't require aim, timing, precision, or anything resembling skill. Pull the trigger and collect kill.
I agree. Impact nades are not really necessary in this game. But there are here, so we use it (really few times... My goal is to play full ISK)
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![Sleepy Zan Sleepy Zan](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Sleepy Zan
Internal Error. Negative-Feedback
2047
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Posted - 2012.09.24 23:34:00 -
[24] - Quote
Sha Kharn Clone wrote:Thats It I'm putting them back on my suit.
![Shocked](https://forums.dust514.com/Images/Emoticons/ccp_shocked.png) |
![Jimbeezy Jimbeezy](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Jimbeezy
Imperfects Negative-Feedback
219
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Posted - 2012.09.24 23:40:00 -
[25] - Quote
I use them. They are effective against shouts, when a heavy creeps up on me so it can give me a chance of getting the jump on him, and when you encounter merc's in large groups. I don;t need them to to be good but they are effective none the less. And they help me save ISK on the battlefield by helping me protect myself and my loadout. I think they should still have them in but make it have a high PG or CPU requirement. |
![Ieukoplast Ieukoplast](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Ieukoplast
Osmon Surveillance Caldari State
169
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Posted - 2012.09.25 00:38:00 -
[26] - Quote
Jimbeezy wrote:I use them. They are effective against shouts, when a heavy creeps up on me so it can give me a chance of getting the jump on him, and when you encounter merc's in large groups. I don;t need them to to be good but they are effective none the less. And they help me save ISK on the battlefield by helping me protect myself and my loadout. I think they should still have them in but make it have a high PG or CPU requirement.
Just like the other nades, there should be three categories of impact nades. Standard, advanced and proto.
And to avoid everybody using these instead of the regular fused nades (cause why would somebody use a fused nade when impact is just as good and significantly more effective?), either the damage or radius should be much lower than the fused nades for each tier. So you may get much less damage and splash radius, but have the advantage of going off on impact.
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![KingBabar KingBabar](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_female_128.jpg)
KingBabar
Seraphim Initiative. CRONOS.
443
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Posted - 2012.09.25 05:56:00 -
[27] - Quote
Ieukoplast wrote:Jimbeezy wrote:I use them. They are effective against shouts, when a heavy creeps up on me so it can give me a chance of getting the jump on him, and when you encounter merc's in large groups. I don;t need them to to be good but they are effective none the less. And they help me save ISK on the battlefield by helping me protect myself and my loadout. I think they should still have them in but make it have a high PG or CPU requirement. Just like the other nades, there should be three categories of impact nades. Standard, advanced and proto. And to avoid everybody using these instead of the regular fused nades (cause why would somebody use a fused nade when impact is just as good and significantly more effective?), either the damage or radius should be much lower than the fused nades for each tier. So you may get much less damage and splash radius, but have the advantage of going off on impact.
^ What she said. |
![Sleepy Zan Sleepy Zan](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Sleepy Zan
Internal Error. Negative-Feedback
2047
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Posted - 2012.09.25 05:58:00 -
[28] - Quote
I honestly wouldn't mind if thukkers were moved to an officer weapon instead. |
![Tech Ohm Eaven Tech Ohm Eaven](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
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Posted - 2012.09.25 06:05:00 -
[29] - Quote
Sleepy Zan wrote:I honestly wouldn't mind if thukkers were moved to an officer weapon instead. Agreed. Yeah as long as I get to use my forge gun or scambler pistol then all is good.
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![Jotun Hiem Jotun Hiem](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Jotun Hiem
24
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Posted - 2012.09.25 06:17:00 -
[30] - Quote
DUST Fiend wrote:You think it's bad now?
We're getting ISK versions as well.
Horrible, horribly designed weapon, literally designed to be spammed. True, but the blast radius is being brought down by 3/4ths next build, which should help some. |
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