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1. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
CCP Rattati wrote: My 1v1 comment refers to "if it is in EVE Online we must have it exactly the same following the same rules" I think we should be inspired but not overruled by EVE. How can EVE inspire us in a different way then just with mo...
- by Kincate - at 2015.03.22 20:02:00
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2. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Kain Spero wrote: CCP Rattati wrote: My 1v1 comment refers to "if it is in EVE Online we must have it exactly the same following the same rules" I think we should be inspired but not overruled by EVE. How can EVE ...
- by Kincate - at 2015.03.22 11:52:00
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3. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
CCP Rattati wrote: My 1v1 comment refers to "if it is in EVE Online we must have it exactly the same following the same rules" I think we should be inspired but not overruled by EVE. How can EVE inspire us in a different way then just with mo...
- by Kincate - at 2015.03.22 11:45:00
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4. A response to Rattati's question - in Feedback/Requests [original thread]
1. How can we strengthen the EVE lore connection, without enforcing 1 to 1 relationships. (which essentially means having connections to NEW EDEN as in the universe, without having people whining about the game not being 'gritty' enough) Player c...
- by Kincate - at 2015.03.21 23:03:00
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5. FW Ideas - in Feedback/Requests [original thread]
Just a quick thought on FW. You might consider using the complexes in the connection between Eve and Dust. An idea might be to allow pilots to initiate a "boarding action" which might be a small 6v6 game which has a timer less than the normal capt...
- by Kincate - at 2014.04.03 11:41:00
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6. Game, Vehicle and Infantry Balance. A stand for a solution to end al... - in Feedback/Requests [original thread]
A well thought and articulate post +1 to you sir Also something that I would like to add to this, entering and exiting vehicles. This is something that should change. Specificly it is something that should disrupt you. As in if I am killing your ...
- by Kincate - at 2014.02.23 23:25:00
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7. [Idea] More orbital support - in Feedback/Requests [original thread]
I think the mechanics for turrets and other instalations are in place I just dont think it active. We can assume they intend to sell them because they have a market tab. We know they can be delivered mid battle because of Ambush OMS. So they cant ...
- by Kincate - at 2013.04.30 03:50:00
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8. LAV Balance - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Kincate wrote: Shijima Kuraimaru wrote: No. I get it. Just thought I'd reply to what I perceived as a whine post with a sarcasm post. I guess the sarcasm didn't come through. And it's about 200k for the lvl 3 se...
- by Kincate - at 2013.04.30 03:45:00
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9. LAV Balance - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: No. I get it. Just thought I'd reply to what I perceived as a whine post with a sarcasm post. I guess the sarcasm didn't come through. And it's about 200k for the lvl 3 set up, not the proto. A full proto set up runs ...
- by Kincate - at 2013.04.30 03:19:00
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10. LAV Balance - in Feedback/Requests [original thread]
ladwar wrote: I shorten yours to ease my replies 1. this is kindof sad I can fit more on a methana than you and im a shield guy. skill in support skills to help with cpu/pg it goes a long way. 2. they do have a bad model image for protecti...
- by Kincate - at 2013.04.29 23:32:00
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11. Dropship Rebalance First Look - in Feedback/Requests [original thread]
Val'herik Dorn wrote: what? Amarr slap as many armor plates on as possible and hope what their shooting dies first... what in the name of the amarr god are you shield tanking an amarr ship for... you but do you even EVE? Im gonna give th...
- by Kincate - at 2013.04.29 23:01:00
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12. LAV Balance - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Talk to the hand. I pay over 180k, It'd be over 200k just for the suit if I bothered to use a B-Series, to field an A-Series hvy, FG or HMG. Swarms and AV nades worry you? Someone got lucky enough to take your gunner ...
- by Kincate - at 2013.04.29 22:23:00
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13. LAV Balance - in Feedback/Requests [original thread]
Summary LAVs need to be balanced Remove Free LAVs Balance Armor Modules PG/CPU requirements Give crew some cover Balance Lock on and tracking weapons Return a purpose for Logi LAVs Balance Cost/Survivability Im an LAV driver (When I can find ...
- by Kincate - at 2013.04.29 00:25:00
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14. Drugs - in Feedback/Requests [original thread]
Mars XOXO wrote: I heard there were drugs in EVE and for someone facing the existential crisis that might come with being a clone it would make sense that some would turn to drugs. So my idea is this, drugs that would both enhance and diminish ...
- by Kincate - at 2013.04.28 23:56:00
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15. Swarms Forge and AV nades - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: This isn't just about tanks. well-fit LAVs and dropship have to deal with this **** too. I completely agree, I have alot of SP invested in LAVs and when I use them I throw alot of money into them, so it would be ni...
- by Kincate - at 2013.04.28 23:55:00
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16. [feedback] Killed by friendly fire- seriously - in Feedback/Requests [original thread]
Only friendly fire I know of is vehicle on vehicle crashing. frustrating to have your 200k methana run over by a friendly tank or being tboned by a free lav. No gun stuff though never seen that happen.
- by Kincate - at 2013.03.01 07:08:00
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17. An issue with free LAVs - in Feedback/Requests [original thread]
Id have to agree that free LAVs (FAVs) need to go. You can argue the transport thing all you like but honestly, your in a heavy suit, your a pain in the ass to kill sometimes, and you move slow. So your saying that you deserve a free LAV because y...
- by Kincate - at 2013.03.01 04:42:00
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18. [Request] The return of the original skirmish mode as a new Gametype called &quo... - in Feedback/Requests [original thread]
I played the original skirmish and I approve this messege. +1
- by Kincate - at 2013.02.16 08:20:00
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19. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
meh Ill throw a +1 to this, why not right?
- by Kincate - at 2013.02.16 02:26:00
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20. [Feedback] Control Deadzone - in Feedback/Requests [original thread]
This deadzone can with PS3 controlers can be a real pain and lead to jerky aiming. Anyone else feel like this is a problem or am I suffering from parkinsons.
- by Kincate - at 2013.02.16 02:12:00
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