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321. Sticky:Hotfix Charlie - Sentinel and Assault PG/CPU changes - in Feedback/Requests [original thread]
Boot Booter wrote: ^ oops sorry about that Not angry man, just trying to show you that you don't need more CPU. Caldari Assault fits are looking pretty impressive as is (at least at pro) I don't need more and more CPU absolutely Just i...
- by Killer's Coys - at 2014.07.18 19:57:00
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322. Sticky:Hotfix Charlie - Sentinel and Assault PG/CPU changes - in Feedback/Requests [original thread]
Boot Booter wrote: OK if you want to play that game, you also have a free complex shield extender worth 54 CPU and 11 PG. I don't hate the Caldari I just don't think you deserve a huge CPU buff on top of the CPU buff that Rattati posted. I ...
- by Killer's Coys - at 2014.07.18 19:45:00
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323. Sticky:Hotfix Charlie - Sentinel and Assault PG/CPU changes - in Feedback/Requests [original thread]
Boot Booter wrote: @ killer You forget that you have better base shield recharge, shield delay, and shield depleted delay than my minmatar assault has. So you're effectively getting what my min assault has now except with 2 free basic mods att...
- by Killer's Coys - at 2014.07.18 18:29:00
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324. Sticky:Hotfix Charlie - Sentinel and Assault PG/CPU changes - in Feedback/Requests [original thread]
Boot Booter wrote: Killer's Coys wrote: CCP Rattati wrote: Dear players, We have been revisiting a lot of the PG/CPU (I will call it Capacity or Cap from now on) per dropsuit in the last months. It has become blatantly clear, by a lot of...
- by Killer's Coys - at 2014.07.18 18:01:00
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325. Sticky:Hotfix Charlie - Sentinel and Assault PG/CPU changes - in Feedback/Requests [original thread]
Fox Gaden wrote: Killer's Coys wrote: Rattati has said some times ago : "don't need absolutly a CPU mod" I know I can fit it, but it might caldari will loose 1 mod ? Yeah, as a principle I believe that if you have the appropriate CPU and...
- by Killer's Coys - at 2014.07.18 17:38:00
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326. Sticky:Hotfix Charlie - Sentinel and Assault PG/CPU changes - in Feedback/Requests [original thread]
DeathwindRising wrote: Killer's Coys wrote: CCP Rattati wrote: Dear players, We have been revisiting a lot of the PG/CPU (I will call it Capacity or Cap from now on) per dropsuit in the last months. It has become blatantly clear, by a lo...
- by Killer's Coys - at 2014.07.18 16:51:00
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327. Sticky:Hotfix Charlie - Sentinel and Assault PG/CPU changes - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, We have been revisiting a lot of the PG/CPU (I will call it Capacity or Cap from now on) per dropsuit in the last months. It has become blatantly clear, by a lot of definitons, that Assault suits have too littl...
- by Killer's Coys - at 2014.07.18 16:22:00
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328. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CommanderBolt wrote: Doc DDD wrote: Good luck, go easy on the new disorganized players, but watch out for the gal assault, they have more advantages. Now that he has run off : I like the idea of the Cal assault having properties similar ...
- by Killer's Coys - at 2014.07.18 16:17:00
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329. [Request] Improve Mybrofibril Stimulants - in Feedback/Requests [original thread]
Atiim wrote: The Problem Melee Damage is Too Low Myrofibrils yield % values to values which are far too low to have any reasonable effect. For example, look at the Logis. They have a Melee Damage of 110HP. Even a Complex Myrofibril (50%) wo...
- by Killer's Coys - at 2014.07.18 11:05:00
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330. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
Meee One wrote: If assaults are going to get an extra equipment slot (which is stupid). Logis should get a 5%-25% bonus increase per level to their racial equipment. Logis currently have to compete with scouts,if they're going to compete ...
- by Killer's Coys - at 2014.07.18 10:47:00
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331. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
CCP Rattati wrote: This is coming together quite nicely Charlie YES - More PG/CPU, playing around with numbers, maybe 10% across the board YES - More EHP, 100 to 150 ehp, racially consistent to shields/armor YES/NO - Another equipment slot, ma...
- by Killer's Coys - at 2014.07.17 20:00:00
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332. Sticky:Hotfix Charlie - HMG Heat and Burst HMG Changes - in Feedback/Requests [original thread]
CCP Logibro wrote: ResistanceGTA wrote: I can't believe these are final changes that we can have no input on... How rude of you Rattati... I kid of course. I'll have my Heavy read over it and discuss with him before I give any actual feedb...
- by Killer's Coys - at 2014.07.17 16:12:00
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333. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Fox Gaden wrote: CCP Rattati wrote: I also see a lot of Cals who want to keep their 2 lows to put amor plates or reps, that's really not a playstyle we would design around or cater too. I like these changes overall, but I wanted to addres...
- by Killer's Coys - at 2014.07.17 14:41:00
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334. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: OK this is literally going nowhere. Can I ask you to only reply with "I like these changes" and see if there is a harmony in those answers. I seem to see a few happy Min Assaults, what about the GA STD and ADV logis who hav...
- by Killer's Coys - at 2014.07.17 11:37:00
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335. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
voidfaction wrote: Cal scout has 1 low slot at std and adv cal scout has 2 bonuses that require low slot to maiximize even at proto having only 2 slots to maximzime 2 bonuses is useless std and adv is even more useless with only 1 slot. really ...
- by Killer's Coys - at 2014.07.16 23:41:00
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336. What's the problem with the Caldari assault ? - in General Discussions [original thread]
Guiltless D667 wrote: Killer's Coys wrote: Guiltless D667 wrote: Slot layout looks like it has the best possible shield tank mid frame and shield recovery potential,start using shield rechargers. Without a CPU buf we can't do anything 9...
- by Killer's Coys - at 2014.07.16 23:33:00
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337. What's the problem with the Caldari assault ? - in General Discussions [original thread]
Delta 749 wrote: Didnt you hear, everyone says CCP loves the Caldari and we are op Ho sorry I didn't know we are OP lol
- by Killer's Coys - at 2014.07.16 23:25:00
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338. What's the problem with the Caldari assault ? - in General Discussions [original thread]
Guiltless D667 wrote: Slot layout looks like it has the best possible shield tank mid frame and shield recovery potential,start using shield rechargers. Without a CPU buf we can't do anything 92CPU waw... that's a lot... It's easier to fit an...
- by Killer's Coys - at 2014.07.16 23:02:00
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339. What's the problem with the Caldari assault ? - in General Discussions [original thread]
I wonder... what's the problem with the Caldari assault ? While 1.7 , we have lost : - 1.25HP/s shield regen - 10% passive shield - 7% penality per complexe shield extender) - our racial weapon use the most PG/CPU of all weapon - our racial bon...
- by Killer's Coys - at 2014.07.16 22:50:00
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340. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
When does the topic about futurs HP and PG/CPU for assault suit come ?
- by Killer's Coys - at 2014.07.16 21:49:00
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